480°

Bethesda explains why The Elder Scrolls VI is not under development

A sixth entry in the series is coming, but don't expect it soon--and here's why.

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gamespot.com
TheOptimist2937d ago (Edited 2937d ago )

Because they are busy milking Skyrim to death.

thekhurg2936d ago

Or they know that they can't match the talent that has gone into recent open world games like Witcher 3 and Zelda. Because their studio is largely just modders from the ES community. The bulk of them have never actually developed a game, they've just been working with the same engine since Morrowind and doing large "mods" for each release.

Hell, their animations have barely changed since Oblivion, and haven't changed at all since Skyrim (this includes Fallout 3 & 4).

No matter what "reasons" they give, it's really because they know they can't deliver something people won't chuckle at like most did with Fallout 4.

Skull5212936d ago

I'd be a little bummed if we don't see ES6 this console generation. I think with the design of XBOX we are going to see a generation as long as the last one though, probably why Microsoft made it so damn powerful.

zombiewombie2936d ago

You beat me to saying you beat me to it to the guy that beat us to it.

2936d ago
b163o12936d ago (Edited 2936d ago )

I'm calling bull, they're developing it, i have no proof, but look at FO4 they announced it and released it later that year. Bethesda aren't going to announce anything as big as ESVI until they're in the final push. Kudos to them cause i hate when something is announced and comes out a year or two after...

+ Show (3) more repliesLast reply 2936d ago
Relientk772937d ago

Can't wait for Skyrim to re-release for the 27th time

AzubuEntus2936d ago

On a serious note, supposedly the next TES game will be located in the Khajit land or Argonian land.

Prince_TFK2936d ago

Coming soon on a microwave.

conanlifts2936d ago (Edited 2936d ago )

Well give it a few more years and the such version will be alne to run on a mobile phone. Maybe the S11/S12 or equivalent.

ZaWarudo2937d ago

Can't wait for Skyrim 2: Electric Boogaloo.

_-EDMIX-_2936d ago

Different team. They likely have a port team set up to do that. The main teams almost never actually do those games.

I'm doubtful that they are "not under development" as they stated the same thing about Fallout 4.

They want to pretend they didn't even start, so they can have a E3 showing its coming in the fall like Fallout 4.

PiNkFaIrYbOi2936d ago

Don't forget about TESO as well.

2936d ago
+ Show (3) more repliesLast reply 2936d ago
nX2937d ago

"They didn't want to be the developer that was just Elder Scrolls, Fallout, Elder Scrolls, Fallout for the rest of their development careers."

So instead they do shit like Wolfenstein or Evil Within? Big mistake.

SCW19822937d ago

Wolfenstein and Evil Within are freaking rad, and made by two very different studios to Bethesda studios proper. Your comment makes no sense

_-EDMIX-_2936d ago

Agreed.

Do you know just how many dumb folks on N4G legit don't even know WHO MAKES THEIR GAMES?

I literally read an article the other day on here with someone saying Bioware learned from Mass Effect to make Anthem and the comments had to correct them on that it was a DIFFERENT TEAM.

THIS is the level of slow you have on here. I mean, at this rate he might as well believe EA is just one HUGE TEAM lol That is one of my biggest pet peeves when someone makes a comment about game based on publisher and not team not knowing that they have many teams.

nX2936d ago

I was not saying they developed them, but Bethesda is the publisher who wastes resources on those projects that could be used for TES and Fallout.

C4rnos2936d ago

nX..

"Wasting" their resources on great games and developers, good one.. next you'll be saying they wasted resources on Dishonored, Prey, Doom even..

warriorcase2936d ago

Wolfenstien is made by machine games and evil within is made by tango gameworks

_-EDMIX-_2936d ago

? Who is "they"? smh.

THIS is why I say some of you need to educate yourselves on the industry. How can you make a point on something you are also uneducated on?

Bethesda is saying that as a developer, they PUBLISH those games. MachineGames makes Wolfenstein and Tango Gameworks does Evil Within.

So no, "instead", not even the same team.

Bethesda teh developer is not making those games, they are likely working on Elder Scrolls VI, rumored new IP and ESO, also note their team is like 3 different teams.

This is one of the situations where what you don't know, very much can hurt you.

dmonee2936d ago (Edited 2936d ago )

Don't forget, that these projects/games can also get outsourced to different contractors as well. Especially if they are trying to get a game out by a certain release date. Add that to even MORE people that work on these things.

nX2936d ago (Edited 2936d ago )

I'm not sure who needs the education here but it's clearly YOU who doesn't seem to understand that the resources Bethesda invests into Wolfenstein and all those other mediocre games would be much smarter spent on TES and Fallout. The developers just do what the publisher tells them to and from a pure business standpoint it would be smarter to make these devs work on projects that have some real financial impact. If you look at Bethesdas last 5 years you could easily wonder which of these games actually broke even, let alone made money.

Dragonscale2936d ago

@nx, but if they only invested in those two games that would be a pretty poor portfolio.

_-EDMIX-_2936d ago (Edited 2936d ago )

@nx-man dear God you seriously need to educate yourself on this business, I'm not even saying that to be facetious or mean I literally seriously mean read on this business because your comments are coming from a place that don't really understand the relationship between contracted Developers.

Their situation with those developers are contract-based Bethesda does not own Tango Games. You have to understand that Shinji mikami had a team in an idea to make Evil Within Bethesda was simply the publisher that was chosen, if he wanted to he actually could have went to another publisher.

I mean the fact that you don't even understand the relationship between those two and you're confusing Bethesda as being the owner of that company even more so further shows you probably don't really understand what you're talking about.

At the end of the day it's best to just let this go I'm not really sure you get what's happening to really make a comment on it.

I mean you don't even know the budgets of those games to even say they didn't break even for god sakes they're getting sequels that's enough to tell you clearly they made enough money to Warrant a continuation to those series....

@drag-don't waste your time I think it's likely a kid or a teenager and they don't really understand the process.

+ Show (1) more replyLast reply 2936d ago
AZRoboto2936d ago

You quoted the perfect sentence but your comment ruined it. That's what you go with, when at E3 all they (Bethesda, not id) announce are:
- Skyrim Switch with motion controls
- Skyrim VR
- Fallout 4 VR

... da fuq, Bethesda? Like a drunk guy slurring that he really didn't drink as he downs another shot.

C4rnos2936d ago

If you knew anything about Bethesda, you'd know that 1) it takes 3-4 years per game, and 2) they only announce the game the same year they release it.

With that knowledge we can be pretty confident next E3 they'll announce something big, this year was about ID and Tango, next will be the dev team at Bethesda.

on_line_forever2936d ago

if they want to develop The Elder Scrolls VI some day i hope they make the character movement and attack style like dark souls 3 , i want special game play like from software do with there games

+ Show (3) more repliesLast reply 2936d ago
-Foxtrot2937d ago

Course it is...you'd be a fool to believe that their biggest franchise is not

_-EDMIX-_2936d ago

Fox, Fox.....smh, too many dumb people on this site. You better BELIEVE many fools think its not happening.

If Fallout 4 can MOVE gangbusters, TEVI is a damn given that its being made.

I don't even get how some are SO SLOW AS TO REALLY BELIEVE ITS NOT!

Be like "Bethesda said no, they can't lie bro"

MatrixxGT2936d ago

And they denied Fallout 4 for how long?? Till damn near release day. TES6 is being made but they have a pretty good sealed ship over there.

_-EDMIX-_2936d ago

Agreed.

We had so much info on Fallout 4, that was going to be in Boston, about a Man or Woman looking for their son.

Whats funny, is even fans doubt the rumors cause it went on FOR YEARS! So at some point its like "awww Fallout 4 isn't coming this year or being announced"

and then BAM! lol

SO we know they are working on it and I think it makes their press events even that much more epic. You know what you are seeing will be yours by fall. Fallout 4 damn near broke RECORDS with that marketing method, Elder Scrolls VI is going to destroy those records!

ZaWarudo2937d ago

Would like to see them do a new IP in the style of TES and Fallout 3/NV/4

_-EDMIX-_2936d ago

Rumor is, thats happening also, but TES VI is still happening. They are more then 1 team

KillZallthebeast2936d ago

Thats cool and all, but those are your two biggest IPs. Why not make a whole new open world IP if you don't want to make a new one of those.

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60°

Rogue Trader producer reveals his dream project: a CRPG SCP game with an actual budget

Owlcat Games producer Anatoly Shestov reveals his dream project: an SCP game with Owlcat RPG flair and a proper budget.

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videogamer.com
190°

While Layoffs Hit the Industry, Nintendo Retains 98% of Staff Including 78 With Disabilities

TNS: Based on its most recent ESG data, Nintendo boasts a remarkably low staff turnover rate of just 1.9%, with virtually no reported layoffs.

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thenerdstash.com
Jin_Sakai2d ago

Because Nintendo makes great games.

Yesyes1d 21h ago

It’s unreal that people are downvoting this when they consistently have the best scoring games on metacritic.

2d ago
rlow12d ago

Well it doesn’t surprise me. As much money as they make and how they value their employees. It’s a great company in that regard.

2d ago Replies(1)
drivxr2d ago

Well, when your games remain full price many years after release.

And you make profit off of outdated hardware.

I would be shocked if they couldn't afford to retain their staff.

lodossrage2d ago (Edited 2d ago )

I didn't want to say anything but drivxr is right.

Nintendo always sells at a profit because they purposely use tech that's always 5 or more years behind. And it's also true their games hardly ever get price decreases.

Don't get me wrong, it's great they kept most of their workforce, but making a point to have your tech specs behind everyone else affords that luxury.

Darkegg2d ago

I don’t think it’s their purpose to use old tech. It’s their purpose to make value of software and know their value. Nobody makes games like them that’s for sure. I just don’t appreciate their customer unfriendly policy.

It’s not impossible to take their status. Companies need to have a selection of 8-bit and 16-bit. Now imagine a split screen for 8 player game for SNES Mario kart and selling at $9.99. The problem is that it doesn’t make profit. So many companies won’t invest in “old” technology. Everyone guns for triple AAA modern technology software but honestly we can enjoy modernized 16-bit creative ideas that allows 8-player mayhem. It’s a pipe dream, possible but impossible.

Shane Kim2d ago (Edited 2d ago )

If they ended up kicking people out after all of that stated above, it would be truly shameful.

DivineHand1252d ago

Microsoft, Google, Amazon, Tesla and Meta are all trillion dollar companies yet they are laying people off in large numbers.

I believe the reason Nintendo layoffs off less workers may be a result of their culture. It seems Japanese companies believe in giving their workers long term or life long employment opportunities and will exhaust all options before laying off workers. This is something we don't see much of in the west unfortunately.

Rdeal1d 23h ago

might be something to do with the fact all those companies hire more than 20x the employees than Nintendo

LoveSpuds2d ago (Edited 2d ago )

What the hell are you talking about? It has nothing to do with how profitable they are. Its completely cultural, MS and Sony make stacks of cash and still lay folks off. Nintendo chose not to lay off staff for the same reason their execs took pay cuts to increase staff pay instead; because they value their staff and view them as colleagues, and respect them as such.

If Sony weren't so US centric I fancy they'd fare better too, they should get shot of US and European leadership and go back to when Japanese execs were running the show if you ask me!

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170°

It Shouldn't Take Expedition 33's Success to Remind Square Enix That Turn-Based Still Sells

TNS: Expedition 33 was the wake-up call Square Enix needed, telling it turn-based RPGs are still popular, but that shouldn't have been the case.

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thenerdstash.com
Relientk775d ago

True, but if it does get it through their thick skulls, then that works.

Although, the Dragon Quest 1 + 2 HD remakes will be turn-based and (the worst kept secret) Final Fantasy IX remake should be turn-based I would imagine. Let's see if any newer games go turn-based too.

thorstein5d ago (Edited 5d ago )

DQIII HD Remake was turned based and very successful. Then there was a really obscure turn based game came Balder's Gate 3. I heard it might have done well.

Profchaos4d ago

I wouldn't be shocked if they switched ff to the vii remake combat system

PapaBop4d ago

It won't get through to them though, despite E33's success, they still won't risk going fully turn based for their big budget projects simply because they are still in the mindset that it needs to be action combat to appeal to the mainstream audience. I hope I'm wrong but don't underestimate just how stubborn Japanese execs can be

barom4d ago

Ya'll are hyping up Expedition 33 too much. Reminder that FF XVI sold 3 million in a week and it took Expedition 33 approximately a month to get to that (33 days to reach 3.3 million).

barom3d ago

1 platform vs 3 platforms
1 week vs 1 month

+ Show (1) more replyLast reply 3d ago
DivineHand1255d ago

While it is true that Sqaure Enix has moved away from turn based games compared to how they were in the past, there is a good reason for it.

Older gamers will know this but during the ps2 era, we were flooded with turned based games from Japanese studios and this created a form of fatigue back then going into the next generation.

When Square released FF13, they received heavy criticism for making the game turned based like every other FF game and not doing enough to innovate. This is why they made FF15, FF7 Remake and FF16 have real time combat. It gave the series a fresh spin and has brought in new fans to the series.

I personally would be happy with either turned based FF or the real-time combat version we see today.

Shane Kim5d ago

Remake and Rebirth have "turn based" if you set it in the settings.

Lexreborn25d ago

Dang wish I saw your post before I made mine because we definitely feel the same way lol

Profchaos4d ago (Edited 4d ago )

Yeah hit the nail on the head but its like ww2 games we get hundreds of them then a decade of nothing and people start missing them i think we're going to start seeing them return

Claire, dragon quest even yakuza have seen turn based return

Runechaz4d ago

Every Pokémon game is also a Turn Base RPG.. and selling millions

andy855d ago

Only need to look at their own game DQ 11 approaching 10 million to show there's a market. And that's not as big of a name as FF

Runechaz4d ago

you can also look at the Pokemon game number

Tacoboto5d ago

Another article about Expedition 33 and Square Enix and turn-based games? This is starting to sound like propaganda.

The game didn't sell because it's a turn-based game; it sold and is enjoyed because it's a really freaking good game that released completed at a good price without gamer drama attached to it. No Mtx, no wait-until-it's-patched, minimal bloat, a self-contained story, no multiplatform BS. Just a solid original game that absolutely nails what it intended to do.

Redemption-645d ago

I was just about to say the same thing.

anast5d ago

This comment should have a 100 upvotes, at least.

CrimsonWing695d ago

Maybe try actually listening to the fans who have supported the series for decades. This habit of ignoring your core audience just to chase people who were never interested in Final Fantasy in the first place makes no sense. And when that approach fails, doubling down on it is beyond baffling.

The battle system has never been the main reason non-FF or non-JRPG players stayed away. Gutting the series’ identity to chase a broader market doesn’t attract new players. It just alienates the loyal ones.

Keep going down this road and we’ll end up with Final Fantasy Fortnite abomination or a F2P Battle Royale game.. Oh wait…

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