Destiny 2 is set to be a major centerpiece for Activision this fall. However, it seems Bungie won’t be taking advantage of what is currently considered ‘the most powerful console on the market’, the Xbox One X.
Same here. It may be coming out over a month later on PC, but at least that'll give me time to ensure that Bungie held up to their promises as the console reviews appear. Also, that ultra wide/4k support.
Like I said, there will be compromises. No console can run a game on high settings/4K/60 FPS unless the game itself uses little resources (2.5D platformers for instance).
Having a lower resolution so as to grant higher performance settings and 60 FPS is probably better than a 4K resolution that has the detail of its image compromised due to bottlenecking. Yes, it will be a higher resolution, but the level of detail will be low. It's a bad example since we're talking 3D here, but imagine playing a 2D game in 4K. The game is still 2D and the amount of detail displayed in the game will only go so far even if the resolution of the screen is UHD.
Plus, any display can be a "retina display" (which is what makes 4K resolutions so nice) depending upon the distance that the screen is being viewed from. A retina display (coined by Apple) means that, at a certain viewing distance from the screen the pixels of said screen become indistinguishable to the human eye. So it can very well be the case that running this game at 1080p will benefit you more than running it at 4K.
I see little reason in sacrificing the quality of the game itself just to fill a 4K display.
So Sony has a parity clause for Crackdown 3 as its 30fps too...?
Funny how things work...
There is no forced parity get a grip, people playing the game on the OG consoles and upgraded ones have to be in a level playing field, this is fact, this whats fair, nothing more nothing less no matter what bitter agendas some of you have.
Or they're keeping 30fps because having a small portion of Xbox/PS4 owners playing at 60fps and the rest at 30fps would create a balance problem in crucible.
I dont think there is any parity clause and now Microsoft has shown they too just like Sony are not interested in dividing its userbase. However if Bungie has proven they are not interested in pushing hardware because i believe Destiny was 1080p on both the PS4 and XB1, so chances are the Xbox One X wont be any better than the PS4 Pro.
But al least they are not sacrificing the PC version and allowing it to be played at 60fps, which will make a world of difference.
No, I figured out long ago Activision is all about making money and will do shady tactics like sign exclusive DLC deals. Bungie on the other hand are showing their limitations as a developer because even Activisons bread and butter IP Call of Duty hits 60fps. Thankfully the PC still exists.
But don't worry, Sony will be grinning ear to ear as they push Bungie to make sure it runs in native 4K while they can't even get their own in house studios to do that for AAA games. Now that's magic!
Yes, you changed your tune: "moldybread23d ago Well if Sony is trying to create parity then that is pretty damn scummy if you ask me. I also find it oddly ironic that they were able to offer native 4K as though Sony is doing everything in its power not to appear inferior to Scorpio. So if they take this to the next level ands bribe Bungie not to offer 60fps on Scorpio then I would like every media site from all sides of the globe to talk about it."
PS4 and Pro will be 30fps as well. If the issue is the least common denominator (the base xb1 and ps4) then the same rule applies to the beefier systems of XBOX and PS4 Pro. They too are bound by the lesser units.
PC will be the place to play for uncapped frame rate, resolution and variable settings.
You know what you said, and Aenea proved it. You went all fanboy conspiracy on us, and tried to yet again suggest Sony was the villain, as if it was ever going to be the case. Now you're conveniently walking away from owning up to your confirmed and widely verified agenda. Here's another burden for you:
"If Scorpio doesn't have any real advantage performance wise it has Sony wanting parity all over it!" http://n4g.com/news/2059384...
Moldy what did Gamespot think about the revealed parity clause MS forced 3r party fevs to adhere to back in the 360/ps3 days?
Get a grip man things have changed this gen devs will optimise to the strength of each console in single player and keep a level playing field on multiplayer since they now have to cater to lowest denominator mainly the xb1 and ps4.
Relax... The one minute silence is used everywhere.. you dont have to relate everything to this ... I thought being matured enough you would understand that...
lol and the comments on here defending it are pathetic. This is really bad for Microsoft and Bungie too IMO because Bungie is giving Xbox X a bad name already plus if Bungie doesn't start making 60fps games people are going to get mad, this isn't 2010 anymore. 60fps is the new standard and games are much more enjoyable at 60fps to watch or play and don't give HUGE advantages just slight. People are defending Bungie and the Xbox X stating unfair gameplay advantages and blabla. So PC is uncapped FPS and someone playing 30fps on a PC vs a 60fps player or 100fps player all of a sudden doesn't matter? You don't hear PC players bitching about FPS advantages. This is unacceptable and almost makes me want to boycott Bungie straight up.
I laughed at those people. Who the hell thought they would allow players such a huge advantage over Xbox One players? It's like they never had common sense. On a multiplayer game, I mean come on! Think people!
Getting it on the PS4 as well. Why not? Exclusive strikes, crucible levels, gears, weapons and exotics.
I called the Xbox One X would run this game in 30 FPS as well. One didn't even have to think about whether the hardware can or cannot. The Xbox One X is just an iterative console meant to play Xbox One existing games and future games.
It'll share the same players as the OG Xbox One. How would trials of Osiris or serious crucible players feel about playing against players with double the FPS compared to them? Common sense.
@moldy or anyone else. You want to say again, oh MS is doing that with Forza players on their console and PC players? Tell that to a developer that isn't owned by them. One that would have to deal with the players backlash if it isn't implemented properly.
Let's also throw away any parity talks or pointing fingers at Sony. Only parity clausr Xbox One X has in an online multiplayer game like this is it's younger brother; the Xbox One.
There are things that are the way it is on PC, because it's an open platform compared to how consoles are.
Consoles are meant to be plug & play. No difference in speed of RAM, CPU, GPU, HDD, whether one is single or dual GPU set-up, etc.
PC is more like the wild west. Low FPS or high FPS together, it's not a problem. It's more like survival of the fittest. Since it's an open platform, you can spend all you want on whatever hardware and get whatever advantage you may want. Nobody will argue that in an online multiplayer lobby, those running at 30 FPS,. Will simply yet destroyed by those running at 60 FPS.
What works on consoles and PC aren't as simple as bringing the same idea over to the other.
Case in point, try to have an online multiplayer game on consoles many are performing at 30 FPS and then there are others in the same lobby at 60 FPS.
Likewise, try to bring over the multiplayer subscription found on consoles over to the PC and see what happens. They'll be backlash and they'll be out for blood.
So @Gh05t. PC gamers are PC gamers. There's a certain expectation when playing on the PC and one who plays on the PC knows it's a don't-give-a-damn-about-yo u attitude. Wild west, like I said. So also remember that PC gaming, with easy access to background programs and such, you'll get more cheaters, aim-bots, hacks, mods, etc. Etc. Etc.
Pick your poison. Just understand it isn't that simple-minded as you think.
Why? It is only 30FPS on PS4 pro too. The PC version I read just now can do up to 144FPS, This article is misleading. BOTH Console versions PS4PRO/XB1X =30 FPS. https://www.vg247.com/2017/...
i just read that destiny 2 is the first paid for parity release. sony paid to have bungee run it at parity on both systems. how the tables have turned.
Exactly. So am I. My opinion, and many will disagree, is that this is part of Sony's deal. They have worked closely with them and paid a lot of money. There's no way they were gonna allow the PS4 to be the 3rd best option. If PC is 4k/60 and released the same day, and X1X is the same, what would be the point of exclusivity for those choosing?
We can argue whether it's possible to run mp at 1080/60, as I personally believe that it is, but I also believe that the PS4 is gonna get parity with the X1, and a head start against the PC. This is my opinion! But it makes business sense!
The X also still has a relatively weak CPU (only 30 percent more powerful than the base system). Chances are that at 1080p, the framerate wouldn't be able to hold a locked 60.
Many PS4 Pro games only see a 50 percent performance boost at 1080p (30fps to 45 fps in FF15, 40fps to 60fps in Infamous). If the CPU is a bottleneck in a game (such as Destiny) then 30 percent more won't be able to double the framerate, even with a huge GPU boost.
@itsmebryan He isn't implying the X has a weaker CPU than the Pro - we know the former has a bit more punch than the latter. But the issue is if D2 is CPU bound in any way, it might not be powerful enough to push 60 fps steadily. It is still a *relatively* weak CPU (it is a BEAST of an APU, but historically APUs have had weak CPU performance next to their CPU only counterparts). Maybe it gets close to 60 fps, it's sure to be higher than PS4 Pro whatever it is, but if it isn't stable 60 fps everywhere, they can't really ship it; so 30 fps it is.
All speculation though. Until they tell us, we won't know. We'll also get an idea once it launches on PC and we can run utilities to see CPU utilization - games like The Division absolutely eat CPU cycles up!
The X could probably run this game at 4k/60....Why Bungie kept it 30fps has nothing to do with any bottlenecks..it is to keep the playing field level with the other xbox versions
why are consoles getting such weak cpus? why the high price for basically a medium level graphics card and weak ass cpu?? haven't seen many people complain about this, but without cpu power we're not going to get any new advancements in Ai in games which is pretty sad.
Game runs [email protected] on Xbox One, to double the fps one needs double the GPU power. To go from 1080p to 2160p one needs four times the GPU power, to do both you would need 8 times the power. X1X is powerful but not that powerful.
Besides, the game engine uses the CPU for way too many things so the CPU is the reason it can't reach 60fps on consoles. Yes, the X1X has a better CPU than the others but still not fast enough for BUNGIE'S ENGINE. Not even if the game would be rendered at 480p would they be able to reach 60fps on consoles.
They could, if they really, really wanted to, use GPU Compute more for certain things but that isn't exactly easy to do *afterwards* nor is it portable across platforms...
------- @itsmebryan
He didn't say the X1X is weak, just that ALL console CPU's are too weak FOR THIS ENGINE...
@Soc5 I believe that all the modern consoles use an APU, which is cheaper to manufacture (purchase) and traditionally has a stronger GPU than CPU. Chances are this inbalance is prioritization. Big GPU numbers and high resolutions are easier to advertise and show off. Hopefully this changes with time, because 60fps is more important to me than 4K.
Nothing to do with that. Multiplayer in Destiny is optimised for 30fps. There would be problems if there were xbox one x and standard xbox one players in the same match
Well the PS4pro is out now and by the time the XB1x is released in November 2017 it will have been out for about a year and will most likely be $100USD (as of right now) to possibly 150USD cheaper plus some games. As for power, obviously the XB1x (stupid name IMHO) will be the more powerful when it is released and until it is released the PS4pro is still the most powerful console.
Mike Ybarra already said there's no parity clause and it would be up to Devs to take advantage of the power of X1X. Sucks to see Bungie intentionally limit it.
'intentionally'? How's that? You saw the source code and know this game can easily run at 60fps on X1X?
The game engine is using the CPU for way too many things so the CPU is holding ALL console versions back, it's not rocket science you know, it has nothing to do with the GPU in this particular case.
Welp, guess I am buying it on PS4.
Not overly surprised since they wouldn't want to give those on Xbox One X an advantage over the regular Xbox One.