Joe Blancato writes: "After another rough week of learning how to use an operating system that felt designed for humans by humans, rather than for meatbags by HK-47, I was comfortable enough with both OS X and Windows to find both OSes' shortcomings and strengths. But in the time it took me to get comfortable, everything sucked.
I think a lot of the resistance from WoW players to WAR is based in this similar learning period."
World of Warcraft developers discuss the game's decades-long lifepsan and why the game continues to be the biggest MMO ever.
The construction of the new Housing system in Azeroth is underway, and we’re taking you behind the scenes to give you an early look at what the Housing development team has been working on. Watch your step, and don’t mind the dust. Hard hats are not required.
Mounts are perhaps WoW's most coveted collectibles, displaying feats of strength or perseverance for all to see.