Digit-Life writes: "Over a year has passed since the launch of GeForce 8600 and almost a year since the launch of GeForce 8800 GT. It's high time to update these price ranges. GeForce 9500 GT has actually been overhauled with thinner 55nm process technology, higher shader frequencies, 512 MB of memory. But GeForce 9800 GT hasn't changed. It still uses G92 at frequencies of 8800 GT and has the same 512 MB of memory. Just memory latency has been reduced a little, so it works a little faster now at the same clock rates. That's it, actually. Even the new G92 revision gives nothing to users, as the architecture and clock rates are the same.
So we'd like to ask: on what grounds did they change "8" to "9"? The transition from "7" to "8" was justified, because engineers radically modified the architecture and introduced the DX10 support. But in this case it's just a marketing trick, nothing more."
Discover the hilariously tragic existence of horses in Red Dead Redemption 2. From physics-defying deaths to emotional manipulation, it's tough being Arthur's steed!
"The Seville-based (Spain) indie games developer QUICKFIRE GAMES are today very proud and happy to announce that their the tactical rpg “Prelude Dark Pain“, is now fully funded via Kickstarter." - Jonas Ek, TGG.
"The Stockholm-based (Sweden) indie games developer Alvios Games, are today very proud and pleased to announce that the full version (v1.0) of their cooperative action roguelike “Vellum”, is now available for PC via Steam." - Jonas Ek, TGG.