During a live-streamed interview, Rain Games CEO Peter Wingaard Meldahl offered a look back at just how the Wii U ended up becoming the most profitable platform for the studio’s first game, Teslagrad.
As explored in the video above, Meldahl notes that Teslagrad’s Wii U success was partly due to the fact a large chunk of the game’s audience owned the system, but he says that a huge boost came from how much visibility the game was able to get from Nintendo’s eShop itself.
Game Rant chats with Diablo Immortal developers about the new Druid class, a versatile hybrid that can transform into various animal forms.
Nintendo allegedly let Masahiro Sakurai work on his passion project, Kirby Air Riders, in order to convince him to direct another Smash Bros.
If that is true then it sounds like it would be more substantial than just Ultimate Deluxe plus a few new characters.
wow ha.
hes literally the creator of Kirby and responsible for one of the biggest fighter games we have, amd nintendo is like "oh ... well if u wanna make a new Kirby game, u need to make a new smash too"
i can see it ha.
Wccftech interviewed Mundfish's Robert Bagratuni about the freshly announced game Atomic Heart 2, the sequel to the successful first-person shooter.