600°

Xbox Game Pass is here - Xbox's Mike Nichols explains games, online requirements, choice and more

The Netflix like Xbox Game Pass is now live via Early Access for Gold Members, with a general release following June 1 when everyone can get involved.

Read Full Story >>
gamesradar.com
gangsta_red2677d ago

Being a huge fan of gamefly I am definitely down to try this.

2677d ago Replies(6)
TheCommentator2677d ago

I noticed a lot of Rare stuff... Perfect Dark, Banjo Kazooie, Viva Piñata. I wonder if they're going to put classics on the service to gauge interest for potential sequels?

gangsta_red2677d ago

Would be a smart thing to do.

XanderZane2677d ago

Sounds good. I might give the free trial a whirl and see what it's like.

slate912677d ago

Will definitely keep an eye on this. As the catalog changes over time I hope I can try it out eventually.

Kokyu2677d ago ShowReplies(10)
ccgr2677d ago

Interesting though I own a good chunk of those already

XanderZane2677d ago

I own almost 1/2, but there are a lot that I don't own or haven't played.

gums0072676d ago

You should try owning something else, like maybe a life?!? Dunno, just throwing it out there...

SegaGamer2676d ago

Do people like you realise how retarded this kind of comment is ? Obviously not or you wouldn't have posted it.

First of all, a lot of these games have been out for nearly a decade now, of course people are going to have owned them at one point or still own them now. Secondly, these people do have a life, gaming is just a big part of their life, just like you making that stupid comment is part of your life.

NatFanBoyRestricted2676d ago

Someone without a life has time to post a comment like yours. Just throwing that out there......

Show all comments (98)
150°

Take-Two bosses get $25m performance-based bonus, despite sacking 550 people

Zelnick and Slatoff have received a $25m bonus for their management fund after sacking 550 people from Take Two Interactive.

Read Full Story >>
videogamer.com
thorstein6h ago(Edited 6h ago)

Can't wait to hear how the corporate bootlickers defend this.

seanpitt233h ago

This is the world we live in and people seem to think it's acceptable

Cacabunga58m ago

550 probably consultants.
GTA6 is in tweak phase, no need for massive number of people for that.

PRIMORDUS1h ago

Best way to get rid of people like this is to make them disappear, permanently.

Profchaos6h ago

They also just held a leadership vote I don't think there was any changes

Software_Lover5h ago

I really don't even think CEO's should get bonuses. If I were a CEO and I made millions, I would like to think I wouldn't. Or if I had to legally, I would maybe find a way to disperse among the lower tier employees. Take my bonus and turn it into stocks to disperse out to those employees evenly.

MrDead4h ago

CEO's work for shareholders and are shareholders they also rely on share price to receive their multimillion dollar paydays and they will happily fire thousands to protect shares. CEO's are there to extract the most value out of a company and give it to the wealthy few.

redknight804h ago

That is so god damn fucked up!! Unfortunately...I know damn well I will be still buying their games but shit like this should seriously have some sort of repercussion of some sort. 550 people get their lives totally up-ended and the leadership get a bonus on top of an already high salary. 25M could set those 550 people up with an annual salary each of $45,000. Depending on where you live, that is a very livable salary even...

Show all comments (18)
370°

Serious Questions Must Be Asked About PlayStation CEO Hermen Hulst After New Concord Report

"It took one trailer for your average Joe Shmoe gamer to know the fate of Concord. Meanwhile, Hulst was at the helm of its development thinking it was about to be "the future of PlayStation." The level of disconnect is tremendous. This isn't just a catastrophically expensive mistake from Hulst, it is an embarrassing one that raises serious questions about whether he is fit for the role he had, let alone the role has has been promoted to. Hulst and co. get paid untold millions to make the exact calls that just cost Sony half-a-billion dollars when they could have gotten a better counsel from the YouTube comments section. Suffice to say, Hulst and any other PlayStation leadership involved in this disaster have serious questions to answer.

Read Full Story >>
comicbook.com
18h ago
Knushwood Butt17h ago

'It took one trailer for your average Joe Shmoe gamer to know the fate of Concord.'.

I wonder if the author bought up a load of physical copies and themed controllers in advance of the game being pulled, seen as they have such foresight.

10h agoReplies(2)
Notellin9h ago

Everyone knew from the first trailer and if not definitely the beta that this game was dead on arrival.

Probably the most easily predicted flop in media history given it's horrendous reception. People wouldn't even try the free beta.

Cacabunga59m ago

Hat is obviously way too big for him..
If i were him id step down..

We want Yoshida san back to get those WW back on track.

FinalFantasyFanatic5h ago

The trailer did not look great, the demo just confirmed people's suspicions, I had no interest in the game.

Chocoburger12h ago(Edited 12h ago)

A bit exaggerative. Half a billion? First we went from 200 million, then 400 million, and now its 500 million? In 3 days some blogger is going to claim Concord cost 700 million!

Yes, the game was clearly not going to succeed, nearly everyone knew this in advance, but if Hulst learns his lesson, and focuses on quality single player adventures (additional multiplayer modes are fine too!), then we're okay. If he doesn't learn, then he needs to get the boot.

This is a make-or-break moment for us to believe in him, don't screw it up. The rumored upcoming State of Play with some big announcements should help bring things back in order. I hope.

SimpleDad12h ago

So basically what you're saying is... wait for E3 for new single player games that will magically appear from Sony.
Herman will, from now on, listen to gamers by releasing Fairgames, Marathon and Horizon gaas.

Sonic18819h ago(Edited 9h ago)

The rumor State of Play will probably just be remasters of old games and more live service games. There's a disconnect between Herman Hulst and the Playstation fans. I'll be surprised if Hulst ain't fired by next year

-Foxtrot5h ago

I doubt they'd fire him, they'd just say there's "changes in management" or "internal restructuring"

Like Jim Ryan and his "early retirement"

Notellin9h ago

Is it really that difficult to understand? Don't be a bootlicker for Sony leadership.

FinalFantasyFanatic5h ago(Edited 5h ago)

Who knows, they literally grossed 1 Mil, that's nuts, who knows how much was spent on the game, media and merch for it, marketing, refunding the game for customers... It's going to be bad, costings wise. I honestly can't see where all the development time and money went into this game.

@SimpleDad,
Even if he did change direction, we're not going to see the effects of that for years, possibly 3 to 4 years if anything changed, but I'm not feeling confident.

DarXyde5h ago

I don't know, mate.

This is more than, say, an oversight or misstep. Given the budget and life of this game, it's pretty much kiss-of-death worthy (or very close).

They need to move away from the GaaS stuff, but it remains to be seen if they will.

Chocoburger1h ago

If we blame Hulst for Concord, then we can also thank Hulst for Astro Bot. Its only fair that it has to go both ways.
Let's just see what happens next instead of just demanding that he be fired after only 6 months. Jim Ryan started the GAAS initiative, and its going to take time (literally 1 - 3 years) for things to turn around, that's just how the industry is these days.

+ Show (2) more repliesLast reply 1h ago
ravens5212h ago

If this is a peek at what's to come wit Herman, get him tf out of here asap.

crazyCoconuts5h ago

Didn't he get the job in the midst of the live service strategy? He may still suck, but you'd think it would take about 4 years to see the fruits of new leadership based on how long game development takes...

ravens525h ago(Edited 4h ago)

Colin said it on sacred symbols. Concord was "Herman Hulst baby apparently". Which he was talking about with someone from the Concord team. He had a hand in this.

Michiel198913m ago

yeah people think he can just magically turn everything around when he was put in an awful spot.

@ravens thats called marketing, is he supposed to say: "nah it's kinda meh, not really interested in playing"? And it's apparently working because you guys believe every single word that comes out of their mouth, PR or not.

Rimeskeem12h ago

Wasn't this game in development way before Hulst became an exec?

IRetrouk8h ago

Why you talking sense man? You know this place lives off bs.

Lionsguard2h ago

Sony was partnered with them already for years, THIS is the only game from Firewalk. HERMAN BOUGHT FIREWALK FOR CONCORD.

Levii_927h ago

Man fanboys really are so pathetic aren’t they and to think i was once a PS fanboy. So embarrassing.

Yes this game was in development for 8 years and then it was picked up by Sony half way through when the moron brothers were put in charge Jim Ryan and Herman Hulst. They put money in this thing believing it was the FUTURE of Playstation.. a fucking live service game.. also closing Japanese studios at the same time. Meanwhile one of their Japanese studios just delivered one of the most critically acclaimed and best PS games ever with just 65 people and three years of development.

DO YOU GET IT NOW YOU IDIOTS

JackBNimble6h ago

Hey guy, if this true not everyone knows that and the article certainly doesn't mention that. First time I've ever heard this.

So you look like a real d-bag calling people idiots who may not have all that facts .

Levii_926h ago

Yes you are right Jack however i don’t care how i look because at this point i have zero tolerance for ignorant corporate boot lickers and fanboys defending this guy and Jim Ryan (at the time lol) when i knew from day one when these two were put in charge of things that it would be a disaster. And you can trace that to Zero Dawn coming to PC in early 2020. I knew even then yup it’s over, Playstation we knew is dead.

gold_drake5h ago

i think u need to get out more, touch some grass. does wonders.

CS77h ago

Good lord. The Sony defending is ridiculous at this point. People need to realize that defending them is what LEADS to Concord type failures. We NEED to call out stuff like the live service push, stupid PS5 Pro price and bare bones PS5 exclusive line up.

The same stupid defense arguments were made when the reports came out that Sony was doing live service instead of a strong push back from fans and here we are in the thick of it.

The point of the article is the Hulst should have taken one look at the steaming pile of trash and said hell no and moved on, like millions of fans obviously did.

Not pour hundreds of millions into its completion (which could have gone to better PS5 single player exclusives like Astro Bot) or even into a better multiplayer IP like SOCOM, Warhawk, Killzone etc.

He didn't and that's a problem. Playstation leadership is out of touch.

(And please no one reply and say Xbox, they're dead and this point and not even worth comparing to)

Michiel19898m ago

Saying that it's not (only) Hermen Hulst who is at fault is not defending sony, it's observing the timeline and using common sense. Playstation's whole strategy with the live service was just a failure, they could maybe have done 1 besides helldivers, but there is no reason to make a scapegoat out of this guy for things when they were greenlit, he could do nothing about.

JackBNimble6h ago(Edited 6h ago)

Ya, this is my exact question. The game was in development for 8 years, what role does Hulst actually have in this?

If anything Jim Ryan was at the helm for a much longer period of time while this game was under development and Jim was the one originally pushing gass.

I don't know anything about this Hulst guy, but is he really the one accountable or just the fall guy?
And isn't there a second sony CEO? I thought there were 2 running the show this time around?

+ Show (1) more replyLast reply 8m ago
Show all comments (69)
150°

Palworld maker vows to fight Nintendo lawsuit on behalf of fans and indie developers

Palworld developer Pocketpair has responded to this morning's dramatic decision by Nintendo to file a patent infringement.

Read Full Story >>
eurogamer.net
GotGame8182d ago (Edited 2d ago )

Palworld is better, but Nintendo has$$$$ They can fight it all they want, but will absolutely lose. It is a blatant Pokemon rip off. I do wish them luck though.

RedDevils13h ago

Go check Dragon Quest you would know where Pokemon got their ideas from.

MeteorPanda13h ago

The character design is NOT the issue here. Pokemon patented bullsht. You can patent "Throwing an item to capture a virtual character and another action to release an item that releases a combat character onto virtual world" but my god that is vague as fuck and shouldnt hold in any court...and the kicker? it was patented AFTER palworld was made.

If this lawsuit goes through that is literally going to work on every single monster capture game,

Lionsguard13h ago(Edited 13h ago)

Like the other guy said, this has nothing to do with any of the designs. This is Nintendo patent trolling. It's like Rockstar suing another game if they have a guy opening the car door and yanking them out to steal the car because that's why you do in GTA so therefore that game is infringing on GTA's "patent". And that's the reason why Pocketpair is fighting this because if they lose this opens the doors to MORE lawsuits of this kind.

Profchaos17h ago

Weren't the wire models used in palworld ripped out of Pokemon in the end?

porkChop16h ago

No they weren't. That was proven false. And, again since people don't seem to understand, this is not a copyright lawsuit or about stolen content/assets/designs/etc. It's a patent lawsuit. So far all the possible patents I've seen were filed by Nintendo 4 months *after* Palworld released.

Profchaos14h ago

Then I have no clue what this is about specifically

--Onilink--14h ago

The catching mechanic patent was filed even before Arceus was released, I dont know which ones you have been watching because all the ones I’ve seen were before Palword came out
(Though not all have been approved in the US yet, just in Japan)

porkChop14h ago

The patent for the catching mechanic was filed July 2024 and granted August 2024. It was filed on top of a separate, "parent" patent that had been filed in 2021. Nintendo filed new patents and had them expedited just so they could sue Pocket Pair/Palworld.

MeteorPanda13h ago

it's so dumb. if that patent holds any water in court - any monster capture game is done and gone. cnts.

NotoriousWhiz2h ago(Edited 2h ago)

Source that says it was filed in July? I couldn't find it. And everything I can find states that it typically takes around a year or more for patents to be approved.

+ Show (2) more repliesLast reply 2h ago
jznrpg16h ago

On behalf of their money seems like the biggest reason

Kneetos15h ago(Edited 15h ago)

People want Nintendo to lose as a big middle finger to the company, but if Nintendo wins then they set a precedent for others to follow which could be bad for Nintendo themselves if they end up infringing on a patent owned by someone else

The one I'm reminded of is, a few years ago Sony patented something to do with AI controlling a characters moments in a game to "help get past difficult or grindy parts" of a game

Mario kart 8 deluxe had a the auto acceleration and auto steering technology implemented, so potentially if that came back for mario kart 9 could possibly open the door for Sony to sue them if it's close enough

Show all comments (20)