120°

PlayStation VR Aim Controller Review

PlayStationing writes: "PlayStation VR has already taken the leap of immersion by putting us inside the game; paired with some 5.1 surround sound headphones you can totally escape reality. The only draw back so far are the controllers. The Move controller is better than the DualShock 4, however Sony has gone one step further and developed a two handed gun controller, but to keep it family-friendly it is referred to as the “Aim” controller."

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playstationing.com
Neonridr2909d ago

would have been cool if they included a small plastic stand for the thing to sit on. I can live without a charging cable since I have enough of them lying around.

ApocalypseShadow2908d ago

Same thing. I stand it up next to my bedroom dresser. Maybe I'll make a stand for it. Or put a nail in the wall and hang it.

You're right about the micro USB cord. I was looking for it in the box and then I thought I have 10 or 12 lying around the house. Correction: in the same room in a donation box I'm getting rid of or plugged up to something else. Lol! Sony could have gave me another one.

2908d ago
50°
7.0

One More Level — Farpoint & Aim Controller review

The story starts of astronauts that are about to come back home from outer space. They were studying radiation that is coming from some kind of source and when the astronaut (you) goes outside closer to the radiation, in a small spaceship, he and the other astronauts gets sucked in a whirlpool of radiation and what seems to be a wormhole of some sort and they end up in… other dimension?

onemorelevel.org

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onemorelevel.org
160°

Why is The PS VR Aim Controller Impossible to Find?

"The concept of limited releases for technology sometimes makes sense, but I can't quite figure out why Sony's PS VR Aim Controller is in such short supply," says Matt at Gamers Sphere.

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gamerssphere.com
freshslicepizza2899d ago

Same story with the PS4 camera when it came out, limited stock. The good news is Sony is finally stocking PSVR better.

freshslicepizza2898d ago

I don't care if you care about what I care about, anything else?

Goldby2897d ago

moldy you would have to care about the PlayStation camera and Vr to make your statement to Aenea legit,

don't you know, lying gets you no where on the internet

badz1492898d ago

they didn't anticipate huge sales for it considering how people are still treating VR as a niche product. on the other hand, I finally came across a PSVR + camera bundle recently but my god...it cost more than the Pro! I can't cough out that much money?! hmm...guess I have to wait a little bit longer

C-H-E-F2897d ago

Yeah I believe it was 499$ + tax when I got the bundle, and I only got the bundle because the regular version was sold out. lOl... But I mean it's kind of the sacrifice of the first gen adopters to allow users that don't have the spare coins to adopt in the second gen / price drop. I will say this, it's def. an awesome thing, however, sometimes I wonder to myself... was this worth 500+ dollars, that question only comes in when I look at Resident Evil in terror, because I made a promise to only play it in VR and that shit too damn scary or i'm too pu55y one or the other maybe both lOl.

super_cuddles2898d ago

They only made 2, one for the TV ad and that one up there ^^^

KaiPow2898d ago

Thanks to the short supply, I haven't been able to write a review on Farpoint.

opinionated2898d ago

That's why I bought it day one. I still haven't even tried it yet lol.

opinionated2898d ago

Nah I still got it, I just have a bunch of other stuff to play first.

Show all comments (12)
90°

Playstation's Peripheral Problem | Triangle Squared Ep. 8

Playstation has a bad habit of not supporting the peripherals it puts out. Will the Aim Controller suffer the same fate, or will the the strong PSVR support so far keep it from falling to the wayside?

Aenea2909d ago

There are already 2 games out now that support it and 3 more are releasing soon or getting patches to support it.

Am not worried. Let's wait it out a bit, ok? It's been only a week since the AIM released!

mcstorm2909d ago

This is still a big worry for vr. Having to buy the brand it's self and the addons and the extra add-ons for some games. For me is part of the reason vr will not be the next big thing.

Only time will tell though.

Aenea2909d ago

It will really be big, not with the current tech, but one day. Without the current tech and the enthusiasts it will never become more in the future. They have to start somewhere!

mcstorm2908d ago

Aenea I'm not sure vr is not new and is only good for something. For me I see AR being the bigger one but only if it can become glasses size device. Each to there own though but for me I just don't see vr being the next big thing.

chaimera0862907d ago

@mcstorm, I see them as entirely different markets. One is to put you in another world, the other is to put the game in our world. They have very different applications in my opinion, so I feel like there really isn't competition in that sense. Like you said though, to each their own. They are both interesting.

mcstorm2907d ago

Your spot on there they are 2 markets but because of this this is the reason I don't see it being the next big thing. I also think things like phone vr don't help gaming vr. I know quite a few people enjoy got a Samsung vr with their galaxy last year and everyone said the same thing is cool but nothing to keep you going back and a few saying I already have a vr headset why should I spend £300 on another one that is just for games.

There are a few things I think need to change and one is eveyone making vr need to come together and make them comparable with each others products but I don't see this happening. Microsoft may do this with the windows 10 and scoripo stuff but I'm not sure if it will help but like we said it's still early in the tech but psrv is missing games and also advisement space to.

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chaimera0862908d ago

Hey, I'm optimistic. Just cautiously so. I'm loving PSVR. Had it since launch, but there are definitely fears of long term support. Honestly, I've gotten my money's worth out of it but everyone has a different idea of what that value is and when it hits it.

IamTylerDurden12909d ago

Farpoint is $50, the bundle with Farpoint + AIM is $80. Theoretically the AIM cost me a whopping $30. There are 5 games confirmed to support the AIM, and if no other game were to be announced to support it (unlikely) i would've already gotten my $30 worth. I'm not worried and i'm in love with my purchase.

Sony Santa Monica is developing a huge unannounced PSVR game that should be shown at e3. I wonder if it has AIM support? Exciting times. ROM, AZ Sunshine, and Brookhaven should be fun.

chaimera0862908d ago

Arizona Sunshine definitely looks like it could be promising. I definitely hope this thing sees a longer support stem than some of the other peripherals that came out. I'm not too worried, as VR seems to actually be performing to a point where support for it won't lapse so quickly anyway. If anything Farpoint makes me want an even crazier FPS experience for VR. Really can't wait to see Santa Monica VR title though. Just curious what it could be?

KickSpinFilter2909d ago

Turn your overhead lights off, and or hold option button to recenter gun.

chaimera0862908d ago

Did all that, always play VR with the lights off, still kept happening. Still haven't been able to hop back in as I've had a crazy week, but I'm going to try this weekend for sure.

KickSpinFilter2908d ago (Edited 2908d ago )

Hum could be spacing try to get a few more feet away from camera, had same issue moved two feet more back and it stopped happening

chaimera0862908d ago

Definitely going to try and change my spacing from the console. The game gives you a "cage" that you should be inside of, and I was definitely within that range comfortably. Going to try moving forward some, back, some, or possibly even moving the PS Camera. Hope I get it working right, because the game is awesome so far, but when you can't always aim down the sights right, makes it a little hard to play. Thanks for the tips.