MediaStinger: Though not quite enough to make us completely forget about what could have been with Human Head’s Prey 2, Arkane’s latest is without question one of the better space sims to be launched recently and a must-play for fans of the sci-fi genre.
You can understand some games getting canceled, but these awesome looking games still baffle us to this very day.
"Tommy saving the planet from an army of aliens after they abducted him and his entire bar, with the game ending on the promise that Tommy would be back, but that promise was never fulfilled"
The thing is with the original Prey 2 that Tommy wasn't even the main character, they replaced him with some generic looking space bounty hunter. It was a refreshing change to see an awesome Native American character with ancestral like powers fight aliens yet they ditched him. It was only after an outcry they showed much later in a new preview that Tommy was in the game as an NPC.
I'd have prefered a real sequel with Tommy as the main character, literally picking right up from the originals ending.
As for Eight Days...Sony really needs to pick this up
If Amy Hennig was still at ND, I'd have loved to see her tackle it after what she did with Uncharted.
One of the lead engine programmers for Prey 2 at Human Head was my programming instructor when i was taking game design. This game was in limbo at the time and we asked once and only once about this game, the misery in his eyes when he told us "this is the 1st and only time ill ask you to never ask me about that game" was something ill never forget😅 he used a couple assets through the curriculum for teaching purposes but nothing very tangible. Just a function here, a 3d prop there. Such a shame. Years later i saw him at a magic tournament, we caught up and he still thinks about that game and how it's "practically done" probably sitting on a drive somewhere
One that's not on the list is Killing Day, I remember seeing the trailer in 2005 and being impressed at the time. Being Ubisoft you know it would have been a AAAA game too, lol
2 Days to Vegas and The Getaway 3 are two other games that seemed promising but never came out.
BY JOHN: There are lots of commercially successful games that are, to put it mildly, not very good. Whether they launch broken, or they’re just a cookie-cutter version of another title, some games just hit the jackpot when it comes to sales numbers.
But, what about those games that are well worth playing but don’t sell well? It can be too easy to miss a great gaming experience just because it wasn’t a commercial smash hit, despite having a strong story or interesting gameplay mechanics. This can be due to poor marketing, the timing not being right in the market or dozens of other reasons.
Here are ten games that flopped commercially but are well worth checking out.
Prey shouldn't have been connected to the original, they should've changed the name. It looked good and had decent exploration but it was way too long and the ending was trash. Definitely gets more praise in the comments than it should.
I couldn’t get into Prey when I played it. I own it so I’ll try again someday.
I think the issue with Prey is how the media were infatuated with everything done by Arkane Studio and the Dishonored Universe.
For some reason they need to remind us all the time that Dishonored is among the best games and everything related to that suddenly becomes near perfection.
cue the same treatment for Deathloop.
Arkane's six-year-old immersive sim has never looked better.
Prey was a decent game. Not as good as Dishonored imo. They usually make 7-8 type of games depending on your taste so Redfall is a huge disappointment.
Anyone remember that incredibly amazing Prey 2 cinematic trailer? Why they would ever cancel that game is still dumbfounding.
https://www.youtube.com/wat...