Hot on the heels of some negative press, Rime developer Grey Box offers an explanation and a freebie.
So why aren't all the other multiformat Switch games more expensive on Switch, too?
Because other devs don't use platform differences and customizations as an excuse to charge a higher price. All we've heard is how easy and quick it is to port games to the Switch. Yet these guys expect us to believe that they'd be selling the Switch version at a loss if they charged the same price as other platforms. It's stupid. Every platform needs optimization and extra work, that's how you make multiplats. You don't make one version of the game and have it magically work on every platform.
I believe it has to do with the cartridges the switch uses being more expensive than CDs or Blu-ray
Some are. Puyo Puyo Tetris, for example.
40 euro is a stupid price for that game. I'm not understanding why it's so high.
Also, small "print" runs of games means the publisher is paying more per game card. Puyo Puyo Tetris is a good example as it's supposed to be a small print run. Now what Grey Box is doing is something EVERY publisher should do.... have the digital version of a game cost less than the physical.
A download code for the music doesn't mean much when we'll have the game itself, and Youtube as well, to use to enjoy it. The increased price is bollocks.
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