200°

What Next For Bioware's 'Mass Effect' Series?

Screen Critics Shaun takes a look at the future prospects for Bioware's Mass Effect series - asking where the series can possibly go next.

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screencritics.net
Derceto2567d ago

Hopefully selling it to a competent developer and publisher.

Summons752567d ago

Unfortunately, that won't happen with EA. Also because a few people said they liked Andromeda when the majority hated it Bioware got their over inflated ego blown up even more.

2567d ago
Bigpappy2567d ago

I am not agreeing or disagreeing with XMessiah23x.

Just wanted to say I like his spirit.

I don't know how good or bad ME: Andromeda is. But I can promise that none of the shatter is making any impact on whether or not I will purchase the game. Because I am a fan of ME, I will buy and play it for myself. I have been gaming too long to be lead by others opinion.

Sciurus_vulgaris2567d ago (Edited 2567d ago )

We likely won't be seeing another Mass Effect for a long time. I am assuming Andromeda under-performed, in terms of both sales and reception. If there is another Mass Effect release, it will likely be a 'Definitive Edition' of Andromeda.

Araragifeels 2567d ago

Well according to IGN, Mass Effect is on hold aka hietus and Bioware Montreal Will be a support studio from now on which means Bioware Montreal won't be to do games again and they will be forced to support other Studio with their games.

Sciurus_vulgaris2567d ago

Well knowing EA, Bioware Montreal is lucky the studio didn't get mass layoffs, or get shutdown.

Sciurus_vulgaris2567d ago

Bioware Montreal is reported to be getting layoffs, and downgraded to a support studio. http://www.windowscentral.c...

EmperorDalek2567d ago

If they don't want Andromeda 2, possibly make a Mass Effect 4. I think Andromeda's a great game, it's a shame the poor facial animations caused the internet to go absolutely ballistic on it, because it is the weakest aspect of the game. It's a great game overall.

PCgamer982567d ago

The facial animations are the least of its problems. The game was just buggy and would put vanilla skyrim to shame not to mention the horrendous story, script, and dialogue.

EmperorDalek2566d ago

I've only played since patch 1.05, and there hasn't been any major issues bug-wise. Not perfectly polished, but there's nothing to detract from the game.

The main plot is generic, but the lore is interesting. That's not a bad approach due to the nature of the "colonize a new galaxy" story. Another game that's like that is Horizon, which had great lore to make up for a generic plot.

Script and dialogue are fine. Sure there are some bad lines, but that's exactly how the rest of the series has been.

The least of its problems? Answer this then - if the facial animations were good, meaning they wouldn't have caused a massive negative reaction, do you think the game would have been trashed so much upon reception? Absolutely not. The internet bandwagon effect really took a toll on Andromeda.

Flipgeneral2567d ago

I'd have to disagree.

What a droll story, with a bland antagonist. Had potential, but things got really repetitive by the third planet. They played it really safe which Is disappointing (could be pressure from suits at EA).

And that UI......my God. The UX designer needs to go back to school and learn how to design a compelling interface. Not one that strains the player by tangling them

EmperorDalek2566d ago

I responded to some of those points in my response above. The Kett are the weakest part of the story, everything else is pretty interesting. I don't think they really played it safe, to me a Mass Effect 4 using the indoctrination theory would have been playing it safe.

Long games like this tend to get repetitive. That usually isn't a fair complaint unless it's on the level of Mafia III, where they made no effort to counter repetitiveness.

Yeah the UI is cluttered, but you get used to it. Nothing that seriously harms the game.

Notellin2567d ago

Honestly I want to see it shelved for a few years. The development stories I've read about this game speak to the incompetent time management and direction of their management.

It reminds me of the Destiny 1 development. The game was scrapped and reworked several times. It amazes me how awful management becomes in big corporations.

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50°

Morality in RPG's Part 1: Personality Development

There are lots of reasons to love a good role-playing game. The stories are immersive, the worlds are detailed, and most importantly, the player is given a range of control over how they want to play. Options range from choosing what type of fighting style you like to customizing a character with a unique look and personality.

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gamesavvy.net
Shiken2127d ago

I really like the whole morality concept as long as it affects the ending and general progression of the game. At the very least how people treat you.

As much as I loved Infamous 2 for example, morality is pretty much a non factor in which ending you get as it is based on one final decision at the end of the game. Kinda a buzz kill if you ask me.

Infamous SS did it better IMO, save for a few story scenes that are exactly the same regardless of morality. At least here however your ending is determined by your overall morality throughout the game.

The Ogre Battle franchise does it best though. Not only does morality affect everything throughout the game, but also who your allies and enemies outside of the big bad do as well. How I miss this IP.

320°

I Just Can’t Do An Evil Playthrough In A Game

Jason Monroe writes:
No matter how hard I try, I just can’t do an evil playthrough of a video game. It’s not because I’m a nice guy (I’m actually a selfish jerk), games just can’t do them right.

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growngaming.com
NewMonday2145d ago (Edited 2145d ago )

inFAMOUS did it well, they only franchise where I constantly played each path, they made it interesting by presenting it as means vs ends not "good vs evil".

with Ghost of Tsushima SP said the paths will be warrior vs ninja

one other game that did the paths in an interesting way was Jade Empire and the open palm vs closed fist

Snookies122145d ago (Edited 2145d ago )

You mean... Samurai vs Ninja, for Ghost of Tsushima right? As Samurai were the honorable ones in the public eye. Whereas Ninja did their rather unsavory deeds in secrecy.

NewMonday2144d ago

don't know what SP call it officially but yah.

Nitrowolf22144d ago (Edited 2144d ago )

I always find myself playing the hero, because deep down that’s what a majority of us want to be. The decisions in games always reflect ourself.

There are countless playthrough of a game however where I thought I made a good decision but it ended up having a bad outcome, so from time to time I’ll restart the save point and choose the “evil” decision if it means x character get to live.

I’ll say this, after I beat a game I usually go back and go all out because I don’t feel it matters at that point.

I don’t r ally think it’s that a lot of games do it poorly, I think it’s just naturally we don’t want to go down that route.

cyclindk2144d ago (Edited 2144d ago )

Agree and disagree when I consider it now. I think in many cases one is punished for the evil deeds, as we are in reality, “you killed a civilian, restart” scenario. So we hesitate to TRY anything else, which may in fact be very rewarding in its own way, especially if the context make sense and the game design allows for such options.

NewMonday2144d ago

still waiting for a take like Code Geass, you have to act like a bad guy to save the world.

Aceman182144d ago

I've both both good/evil in Infamous, Jade Empire, Kotor. I think I did both in one of the Mass Effects but it truly remember lol.

In Detroit I got the good ending where everyone lived. My next playthrough I will try my best to go bad route lol.

For some reason I easily revert to good side lol

AuraAbjure2144d ago

I heard infamous 1 was sweet. And from a friend who is quite critical.

EmperorDalek2144d ago

It mostly did, though I think the ending of Infamous 2 should have dropped the morality aspect. It presented two logical choices, and it would have had more impact if players weren't already determined to choose based on morality.

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Hardiman2145d ago

I have a hard time doing it as well lol. I have been bad in a few games but it's always the second play through and only a few times. I'm going to do it in my second play through of Detroit and Vampyr though.

ameliabaz2145d ago (Edited 2145d ago )

Lol i am the same. I recently attempted a "machine Connor" playthrough of Detroit Become Human, but halfway through I found myself choosing all the nice/kind options again. I need to try it again!

Smokehouse2144d ago

Some characters I like too much to go the jerk route lol. I will do the same options for certain characters even on jerk playthroughs. It’s all subconsciously though, I guess that’s just a testament to their character design.

ZaWarudo2144d ago

I love being an evil asshole in the Fallout and Mass Effect games.

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110°
TheCommentator2303d ago

If only there were a system that supported games from previous generations it would make waiting for ports obsolete...

Hardiman2303d ago

I never played Persona 3 or 4 and would love to give them go after a Persona 5! Also one game I was blown away by back in the day was Eternal Darkness! I would love to see it get a proper Remake much like Shadow of the Colossus! I know Silicone Knights about no more but man that game was amazingly ahead of its time!

Teflon022303d ago

Persona 3 yeah, fine. Leave Persona 4 alone though. It got a great rerelease on Vita and I'm tired of Vita games being put on consoles. Let it breath a gen atleast and then give it a full on remake

eagle212302d ago

Super Mario Sunshine is one of my favorite games ever. PLEASE!!!!