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Ex-Sony Cambridge Dev: PSVR's RIGS 'Never Got The Chance To Grow'

Former members of Sony Cambridge have spoken up about the studio's closure and what it meant for their VR game, RIGS: Mechanized Combat League.

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UCForce2628d ago (Edited 2628d ago )

It's good to see them still making game. And it's sad to see them to be shut down like this.

Bigpappy2627d ago

May be it's Phil who closed it?

2626d ago
XXanderXX2626d ago (Edited 2626d ago )

Or just acknowledge the fact that Sony also closes studios .
it just not the competition that does so .

ILostMyMind2626d ago

@XXanderXX
But if it were, Microsoft would be winning.

Godmars2902626d ago

@XXanderXX:
No one has ever said that Sony doesn't close studios. It just that MS seems to have made a habit of it before a highly publicized, shown off at E3, title came out.

TheUndertaker852626d ago (Edited 2626d ago )

@Godmats290: While Sony releases these titles, axed the teams responsible, cancels content already being worked on, then profits from the same unfinished title.

Sounds so much better doesn't it? Sony profiting from killing development teams?

Products like:
MAG
SOCOM
Driveclub
RIGS

ImtiazKhan2626d ago

Sound much better than BS MS pulls by doing fake trailers and cancelling games after years of marketing and keeping fanbase in the dark.

I also love the fact how MS waited till the beginning of 2017 to announce that scalebound has been canceled so that holiday sales don't get affected by the news.

TheUndertaker852626d ago (Edited 2626d ago )

Right? During a time when companies have to evaluate their position and offerings then justify their decisions to stockholders?

March 30th, 2012 Zipper Interactive is closed
http://m.ign.com/articles/2...

January 12th, 2017 Guerrilla Cambridge closure is announced
http://m.ign.com/articles/2...

March 22nd, 2016 Evolution Studios is closed
http://www.gamesindustry.bi...

Then fake trailers and canceling games?
Like The Last Guardian trailers from 2009 claiming it could be done on PS3 only to be delayed seven years until PS4?
https://youtu.be/RX2MVZPqTi...

Then how about Eight Days and The Getaway?
https://www.digitaltrends.c...

Chumachum2626d ago

@TheUndertaker

What about the consumers that got xbox in holidays to play scalebound next year?
MS waited till the start of 2017 just because they wanted them holiday sales. Shameful

Dambula2626d ago (Edited 2626d ago )

Last Guardian came out, even after ten years. Kudos to Sony for that. Maybe MS should have had balls and allowed platinum to make scalebound, just for the sake of fans that wanted an exclusive Japanese RPG game on xbox.

Godmars2902626d ago

@TheUndertaker85:
Again, all the games you listed *CAME OUT*. Were given a chance in the public/commercial view.

Eight Days to Vegas, a title i still pine for, got shown off at E3, fell into obscurity and was finally shut down possibly along with its studio as assets for the game were eventually shown.

The point is that there's that example, then Fable Legends. Something presented at multiple E3s as a cornerstone for MS gaming efforts, by all appearances all ready to go only to be shelved along with Lionhead.

TheUndertaker852626d ago (Edited 2626d ago )

@Chumachum: What about the individuals who purchased SOCOM 4 and thought it'd have support only for Zipper Interactive to be closed then servers shut down along with no support?

How about the individuals who bought MAG for even the disc to become completely useless when it's servers were shut down? After things like a monthly subscription for multiple characters was announced and sold?

Who do you think made more profit from these moves then in many instances sought to make more profit after killing the projects?

What's worse is Scalebound would've been second party content. Sony effectively killed first party content then the studios responsible. Even worse when you blatant fanboys argue that exclusives are all that matters yet Sony kills a source of exclusives and you fanboys attempt to change the topic to something not even nearly as relevant with no evidence that the other company was looking solely at profit. Yet Sony admits to it.

JhoomBarabar2626d ago (Edited 2626d ago )

Both the examples you gave, games came out but didn't succeed.

Scalebound wasn't given a chance.
Fable legends wasn't give a chance

"What's worse is Scalebound would've been second party content. Sony effectively killed first party content then the studios responsible. Even worse when you blatant fanboys argue that exclusives are all that matters yet Sony kills a source of exclusives and you fanboys attempt to change the topic to something not even nearly as relevant with no evidence that the other company was looking solely at profit. Yet Sony admits to it."

Calm your tits down. Your comment history shows that your are nothing but an xbox fanboy so it's comical to see you acting like a neutral.

"What's worse is Scalebound would've been second party content"

Funny thing is MS has pretty much soured all the second party partners this gen

yomfweeee2626d ago

Here's the difference, since you don't understand....

Closing studios is normal. Sony still has a plethora of games.

Microsoft has squat for studios. When they cancel games, it is a big loss because they have not much else.

URNightmare2626d ago (Edited 2626d ago )

These bots get dumber by the day.

Smh!

Sunny_D2626d ago

@undertaker

You mean Sony who owns the studios before closing making profit off the game they funded? Those same games that were finished and released to the public for SALE? You don't say?!!!

IamTylerDurden12625d ago

TheUndertaker85

"Sony cancels content already being worked on"

Not with Driveclub. They continued to release quality content with DC.

"unfinished games"

Rigs was certainly a polished product and it received a huge free expansion before GC was let go.

How far back are you going? MAG? SOCOM? Really? Stay in this gen please.

S2Killinit2625d ago

Phil wouldnt have let them exist in the first place.

Unspoken2625d ago

Failed PSVR strikes again! Let's blame Microsoft. haha

madforaday2625d ago

@Undertaker

Stop using Socom 4 has an example, Zipper had the opportunity to make a great Socom game to what the people wanted and they totally ignored the fans when they made Socom 4. Socom 4 did poorly in sales and got bashed as it should of because it was that disgrace to the Socom name. I am usually on developers side but with Socom 4 they just gave us the middle finger with that game.

MAG was out for a while the worst part they did was make separate DLC for the game and community got split in half and I couldn't even find a full game in the DLC which sucks but that is a different story. Then you have a MP shooter for the VR, of course it isn't going to gain traction it is on VR I don't know what Sony expected to happen with that title. I am upset about Evolution studio because they were the only developers that made me like racing games.

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2626d ago
UCForce2626d ago

@Bigpappy and @XXanderXX Well, at least they finished their game without canceled. So there's that.

Godmars2902626d ago

@TheUndertaker85:
The online-only future being forced on the gaming community by publishers, because it offers ongoing revenue, is something the whole of the gaming community has to be concerned about. Not just Sony for Xbox fanboys.

UCForce2626d ago (Edited 2626d ago )

@TheUndertaker85 The Last Guardian was real. It was supposed to launch for PS3, but it had a lot of issues, not just technical issue. So it had to move to PS4 for easier development.

Edit : Zipper closed because Sony and them have difficult relationship.

Evolution Studio closed, but their game was finished. And their relationship with Sony was strong and understandable, so they didn't have any hard relationships like Zipper or neither LionHead Studio with Microsoft.

Eight Day and Gateway were canceled but the Studio isn't shut down.

Well, I do agree with you. But your statement are ridiculous, so I don't take you seriously.

trooper_2626d ago

Lol @ Xander & Undertaker

Let me know when Sony closes more studios than Microsoft or showcases a game, only to shut the studio down suddenly.

2625d ago
+ Show (4) more repliesLast reply 2625d ago
XiNatsuDragnel2628d ago

Sad to see them go, no ill will and still making games for Sony I'm glad.

Death2626d ago

They are now indie developers looking for funding and no announcemed platforms. They also said they were surprised by the closure and sad because they couldn't finish the content they were making for Rigs.

TheUndertaker852626d ago

All of their employees were laid off. If any of them found new opportunities it is with third party studios.
http://www.gamesindustry.bi...

There is two individuals from Guerrilla Cambridge who created their own studio. Their project is a point and click game with no evidence of it going to PlayStation.
http://www.eurogamer.net/ar...

JhoomBarabar2626d ago

"Their project is a point and click game with no evidence of it going to PlayStation."

It will come to PS, Give it some time