An interesting phenomenon occurs when a game, or any form of media really, is awarded a 10/10 score. There’s always a contingent of people that go beyond typical dissenters, haters if you would, ready to spitefully bash any game awarded said 10/10, possibly because they see it as an act of rebellion that will make them cooler in the eyes of their peers, or for some other deeply rooted psychological reason. They’re not the weird ones though, they’re just jerks The weird ones are the people that try to nonchalantly dismiss every 10/10 score because “it’s impossible to have a perfect game.”
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I prefer scores out of 100 as they allow reviewers to differentiate between games of similar quality that might score the same out of 10. Going back 20 years, a score of 80+ meant a game that was quality, 85+ was a game to buy, 90+ was an incredible game. Back then true classics scored about 93/100 and I had never seen a game above 95. Times were simpler though and you had very few places to get reviews and they were scored with love for the art.
Nowadays you have all sorts of reviews including some that are fanboys and others haters. These skew scores, as well as the industry being involved with reviews. Scores are hard to judge. You could use metacritic but if Horizon only scores 89% then I have no idea how a game scores above 90. BOTW - a game I haven't played only seen - seems to have scored virtually perfect scores everywhere but this is just ridiculous hyperbole. I'm sure it's good but come on!
Some reviewers score out of 4 FFS - how on earth can you discern between titles with a whole number score out of 4?
There are too many reviewers, not enough quality control of reviews and no real way for a gamer to discern whether a game is good or not until they find one or two reviewers that think like them. The industry has done everything to pervert reviewing by offering incentives and stopping reviews being released before the games.
I probably yearn for a simpler time that can't come back but gamers need a way to tell if a game is good or not, using a sensible scoring system, with no bias.
Nice article. Well written and thought out.
N4G rules for the perfect 10
If a Sony game like Uncharted 4 or the Last of us gets a perfect 10 its because its an amazing game that fully deserves it.
If Nintendo releases a game and it gets a perfect 10 its because they paid people off or they were blinded by nostalgia.
In a Microsoft game gets a perfect 10 I walk to the window to watch the pigs fly by.
I prefer scales along the line of "buy it, wait for a sale, try it, don't touch it, etc." Sure, it doesn't have a "definitive" score, but it allows things like personal preference to affect the review score in a more constructive way.
I personally don't like numeric scales. It can be extremely difficult for a reviewer to consistently distinguish between small increments such as 90 and 91, 9.0 and 9.1, or 4.5 and 4.6. Also it results in a lot of backlash from the community. In today's day and age, people consider anything below an 8 as "bad" when in reality, scores in the 6-8 range generally mean the game is pretty decent as long as you are into that type of game. Numeric scales also mean that a 10/10 is defined as "perfect" when in reality, no game is perfect and all games have various things that can be improved.
Also, reviewers who give lower scores to games that have a higher average score end up getting a ton of undeserved flack from the community that can hurt them as a reviewer (such as Jimquisition giving Zelda: Breath of the Wild an 8 and dropping its average score. I'm not sorry for saying this, but Breath of the Wild DOES NOT deserve the 10's it is getting. It is an 8 at best). Not to mention you have various game companies who pay reviewers to give higher scores. I feel feel that would all be mostly avoided if most reviewers avoided the numerical scale.
Never played a perfect 10 game in my life, that includes every single console exclusive ever made and thousands of PC games.
The problem is people go by different rules to judge games. A casual gamer will give a game a 10 because they enjoyed it. A Loyal Branding Warrior will give a game a 10 because they need their opinion validated, whereas the opposite can happen giving a game a low score.
Genre makes a big difference in scoring. People will always have their own specific preference and score accordingly. Personally I am not a fan of most Japanese inspired games, so my score will differ from someone who loves them.
Genre themes make another impact. Fantasy will always outscore Sci-Fi. Zelda is one of the most beloved series of all time, but it's story backdrop has always been as generic and bland as they come (Save princess and stop evil).
Zelda: Breath of the Wild is proof of a broken system. Is the game great and enjoyable? Well I enjoyed playing it and would recommend it. Is the game a 10 and/or one of the best games of all time? Not even close. There is no single aspect of the game that is unique, groundbreaking, perfect or industry changing.
Graphics: Obviously doesn't use modern tech, instead uses cel shading and soft shading for its art style. Not a new technique and is used to help performance of rendering.
Sound: Really good soundtrack, but game sounds are lacking a lot. Voice acting is far from bad, but could be much better.
Performance: Head scratcher [see graphics]. Incredibly disappointing, even after updated patch. 2017 and frame drops below 30 (Wii U and Switch). Sadly this occurs with a game that's not even graphically intensive. Could easily blame hardware, but good developers find ways to utilize the hardware they have available to them. All other games get hit hard on reviews because of this, Zelda gets a pass.
Story: Fantasy adventure. Very basic, absolutely been done over and over through out time.
Gameplay: Very good controls, most of the time. Open world, new for Nintendo and nothing new for everyone else, with a nice map size. Many collectibles, like most games nowadays. Lacks many basic RPG features compared to the standard modern games. Shops, crafting and inventory management which are entry level. Enjoyable dungeon puzzles and basic quests.
If Zelda: Breath of the Wild was renamed, changed recognizable aspects like names of characters and outfits and was sold on PC and other consoles...would it still be a 10?
Personally it wouldn't be rated a 10 five years ago, let alone a 10 this year.
EDIT:
Read article.
"10/10 games aren’t perfect, they’re just exceptionally awesome"
Zelda does't do one single thing exceptional.
Witcher 3 does a lot of exceptional things and I still wouldn't give that game a 10.