Dustin Andrade, GIZORAMA - "Simulation games are often geared towards a very specific group of gamers. They are the ones who want to be in complete control over who and what they are simulating and really hate limitations, and this can be a casual or hardcore gamer. After the SimCity fiasco it appeared that the fans would go without a new opportunity to sit in the mayor’s chair and construct the next great city of the world. These woes were answered with the 2015 release of Cities: Skylines. Developer Colossal Order and publisher Paradox Interactive teamed up to create what many call the best of city sim games."
Today Colossal Order and Paradox announced their plans to celebrate the 10th anniversary of the launch of the Cities: Skylines franchise.
BLG writes, "Cities: Skylines II is a very worthy sequel to the popular 2015 city-building that improves upon the original. It could stand to use some quality-of-life updates, performance optimization, and mod support, but don't let that deter you from diving in."
If you enjoyed the last entry and its myriad DLC packs, here's a closer look at the difference between Cities Skylines 1 and 2.
The abundance of dlc is what keeps me from buying these games early , I'll pass. I will wait until a complete edition is available. Love these types of games though.
Wow, they actually pulled off a decent port after all. Glad to hear.