390°

ID@Xbox Is The Easiest & Most Helpful Submission Process of All Platforms, Says Tequila Works

The Spanish folks at Tequila Works (Deadlight, The Sexy Brutale, Rime) have nothing but praise for ID@Xbox and its submission process, rating it above PC (Steam) and PlayStation 4.

Read Full Story >>
wccftech.com
Imp0ssibl32983d ago

Good to know they took that feedback to heart. I love indie games, so more the merrier.

KaiPow2983d ago

Same here, although I'll always cherish the Vita for being my portable indie powerhouse.

2983d ago
Frisky2983d ago

I agree. Microsoft is definitely doing indie games better than Sony.

travestyj2983d ago (Edited 2983d ago )

There's literally hundreds of more indies on PS4. Sony has done much more by miles this gen than Microsoft has for indie developers.

Sony also has an indie pub fund where they help partially fund tons of indies every year.

freshslicepizza2983d ago

with a catch, they have to sign a deal to make the game exclusive or timed exclusive. id@xbox has made the process very easy since each xbox one is a developer kit so it is very cheap for them. to compare it costs them $2500 for a ps4 development kit.

travestyj2983d ago (Edited 2983d ago )

Yes and that money helps the indie developers make better games, timed exclusivity isn't much to ask for. They also promote many more indies and fund many more indies than Microsoft who don't do much of anything.

Sony also gives out tons of dev kits. They even paid for all the indie devs booths at PAX one year. There's a reason why there are hundreds more on PS4, not just a couple dozen, hundreds. To say Microsoft is doing it better is just nonsense.

HaikusfromBuddha2983d ago

I don't know about that. Microsoft has allowed regular Xbox consoles to be dev kits. They recently announced a new program that will allow anyone to just add games to the store without any approval.

travestyj2983d ago (Edited 2983d ago )

After over 3 years of Sony getting more and more indies every single week Microsoft had to finally do something. They have a ton of catching up to do to be anywhere close to the support Sony has provided for indie devs. Recent policy changes doesn't suddenly erase years of what Sony has done and even till this day more indies are releasing on PS4. Let me know when that changes.

Kiwi662983d ago (Edited 2983d ago )

And last gen didn't MS do more for indies than Sony did, so who really cares who does what as long as the games get made for people to play

travestyj2983d ago (Edited 2983d ago )

I'm not the one the one blatantyl lying about Microsoft doing more for indies this gen. Yeah they definitely did better last gen but this gen Sony has been by far the most supportive. Xbox fanboys trying discredit everything Sony has done for indie developers this gen is nonsense. Of course you're defending your fellow Xbox fanboys though. Worst fanbase in gaming.

andrewsquall2983d ago

No no, you are wrong because Xbone is the best for indies because it just is............. so there.

+ Show (4) more repliesLast reply 2983d ago
Redemption-642983d ago

Yet some how indie devs like working more with Sony than MS, and even more so with steam. The number of indie games on PS4 outnumber those on Xbox by a country mile, hell even Xbox fans call PS4 the indie station.

Bathyj2983d ago

Well they seem to be doing a better job now but lets not go nuts. It wasnt so long ago MS (and its fans) didnt give a damn about indies. MS only started being interested because of the support Sony was giving them. Then they slowly started realizing smaller games had their place and could unearth real gems. Giving away dev kits and waving fees is just them catching up from a slow start. Thats good for Indies so Im happy about it. But given the strange, troubled history of Rime's development and all that has happened there we shouldnt read too much into their opinion about Sony. Its comes off a bit like an ex bad mouthing someone.

TankCrossing2983d ago

ID@Xbox was announced in August 2013, following on from Xbox Live Arcade and Xbox Live Indie Corner on the 360. I don't even remember Sony having an Indie initiative on the PS3, yet you reckon Microsoft were disinterested until Sony came along? How do you figure that?

gangsta_red2983d ago (Edited 2983d ago )

MS didn't give a damn about indies?

Pretty sure MS gave indies a whole community on 360 called XNA where they controlled content and were provided the tools to make whatever they wanted.

Sony jumped on the train with the lame PR slogan of '<3 indies' when the ps4 came out and they pushed this only because most of their triple A titles were delayed. That's pretty much when their fans took noticed of indies and made it a cool word to use.

Also, what strange and troubled history has Rime had? Too funny, you buy back your rights from Sony and all of a sudden people on the internet are writing episodes of Stranger Things about your development.

AngelicIceDiamond2982d ago

"It wasnt so long ago MS (and its fans) didnt give a damn about indies." MS had an indie program last gen resulting in fantastic indie games especially around summer arcade every year allot of outlets and fans actually loved the indie support and the kind of sells it was doing. MS had indie program for a while but stumbled with ID Xbox for whatever reason. I do agree I think they did looked at Sony and looked how they were easy with the devs with no hurdles. Forcing MS to go back to being more open and friendly again.

I also agree Xbox fanboys did call the PS indiestation because of all the indie support hypocritical because of all the huge indie support on 360.

King_Lothric2983d ago

I don't know in what planet you live but here on Earth, that's not true and there is evidence and facts to support that everywhere.

LackTrue4K2983d ago (Edited 2983d ago )

They have less then what the PS4 has in indie games. Don't bull5hit.

"Fact"

@moldybread, so are we talking about deals or having indie games @ the store then?????

+ Show (4) more repliesLast reply 2982d ago
-Foxtrot2983d ago

Kind of feel they are bitter after Sony dropped Rime so it's something I would take with a pinch of salt.

naruga2983d ago (Edited 2983d ago )

my first thoughts exactly... i would even say that they r not bitter but more shady as they tried to exploit things (Sony exclusivity) ala Peter Molyneaux -way ...just a lame demo and behind it no game at all ....

gangsta_red2983d ago

Would be great if you guys would provide proof that sony dropped them or that these guys were doing something "shady".

"...just a lame demo and behind it no game at all .."

Even tho there's footage out now and the game looks good eh?

TankCrossing2983d ago

I reckon he is trying to buy Chris Charla's second hand running shoes, and thinks that speaking up for ID@Xbox publicly might win some favour and strengthen his position in bartering for a good price.

I might be wrong, but either way I think we can agree that there must be some ulterior motive whenever someone says anything positive about Microsoft.

Patriot4Life2983d ago (Edited 2983d ago )

Did you even read the article or just the headline?

He explains why its much better and easier.

TheCommentator2983d ago

Shh, keep it down! There's people trying to downplay the Xbox in here!!!

EatCrow2983d ago

If you think the people who comment regularly actually read the articles youd be sorely mistaken.
Their comments are simply responds to headlines. That is all.

EatCrow2983d ago

Pinch of salt usually makes it better.

donthate2983d ago (Edited 2983d ago )

Well, MS did pass on Rime so they should have a beef with MS too. Turns out, Tequila Works instead speaks positive about MS and praises them. I'd say that carries a lot of weight if anything.

andrewsquall2983d ago

Wait isn't this the same team with a leader that "cries himself to sleep" lol??? Yeah PINCH of salt for him and a truckload of salt for Xboners trying to say double the indies on PS4 means nothing, not forgetting that these 2 consoles launched at the same time this gen so the gap is even more significant.

Gazondaily2983d ago

The sodium levels are too high!

+ Show (2) more repliesLast reply 2983d ago
2983d ago Replies(4)
Show all comments (59)
230°

AMD CEO Shares Vision Behind Xbox Partnership and Next-Gen Chip Roadmap

AMD CEO Lisa Su talks about the Xbox AMD partnership, next-gen Ryzen + Radeon chips, and AI rendering tech coming to all Xbox devices.

Read Full Story >>
clouddosage.com
Obscure_Observer17h ago

AMD is really building hype around their unique partnership with Microsoft to help and build an advanced and seamless Xbox ecosystem across all Xbox consoles and devices.

I wonder what she meant by "full roadmap of gaming optimized chips" though? Seems ambitious.

Next year´s Xbox Showcase already looks promising and exciting. Here´s hoping they deliver.

InUrFoxHole11h ago

They had best show 3yrs in a row. Heading for another

VenomUK4h ago

Obscure_Observer said “I wonder what she meant by "full roadmap of gaming optimised chips" though? Seems ambitious.” To me, I interpret this to mean rather than having a couple of X/S products for launch and a handheld there is a longer term plan to release new products with higher specs at timed intervals. I’m speculating of course, but this could mean a spec bump every year or two, so that even if the PS6 or Steam Deck Home is released a year after ‘Xbox’ Microsoft can release an updated model that has a higher spec.

KwietStorm_BLM8m ago

It's X3D chips for console. Everyone knows this. And it's been rumored in the PS6 forever.

Fishy Fingers17h ago(Edited 17h ago)

Some odd, deliberate wording, no branding, not 'Xbox consoles, Xbox handhelds' specifically, feels and sounds like they're building towards hardware that anyone can be used or licensed to/by themselves and other manufacturers.

Multiplatform software and hardware 'Xbox/AMD APU'.

Obscure_Observer16h ago

I guess you missed Sarah Bond´s next generation Xbox announcement this week, were she clearly states:

"I´m thrilled to share that we´ve established a strategic multi-year partnership with AMD to co-engineer silicon across a portfolio of devices, including, *our* next generation *Xbox consoles*."

But hey, I don´t think you´re entirely wrong, maybe MS will build their own Xbox consoles while licencing other manufactures to build and sell their own Xbox branded consoles. Who knows

BeHunted12h ago(Edited 12h ago)

I think you watched the wrong video. It's below the description, or you can watch it directly on YouTube.

https://youtu.be/kprpRvsOua...

HyperMoused16h ago

Shares vision....we provide chips for money, this deal will sell many chips, we will make lots of money...good vision

Christopher16h ago

The marketing behind this is so heavy that I worry about the actual outcome. Why are they just not showing us the product, why all this talking in market speak?

Lightning7711h ago

Probably because the next xbox isn't ready to release yet?

The marketing and rumors seem to be heavy out of no where. The rumor was a 27 release but it maybe it could be 26 new console launch instead.

Who knows.

Show all comments (25)
120°

Nintendo Switch 2 Pro Controller Review

A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.

Read Full Story >>
cgmagonline.com
Neonridr23h ago

I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.

peppeaccardo16h ago

$100 ?????????????????????????????? ??????????????????????????????? ???????????????

1nsomniac16h ago

Yea the pricing for Nintendo peripherals is a bigger joke than the game prices. What the hell were they thinking!

peppeaccardo6h ago

i mean for a piece of slightly redesigned plastic with the same take of the last few years this has written GREED all over it ! Shame on Nintendo.

OMNlPOTENT2h ago

It's $85. The standard Dualsense is $75. The Dualsense Edge (Playstation Pro controller) is $200. The Xbox Elite (Xbox Pro controller) is also $200. How exactly is $85 so drastically insane compared to those prices?

Neonridr2h ago

the battery lasts like 10 times as long as a dualsense though.

Vits16h ago

The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.

Vits11h ago

Pretty much most things by half a dozen of chinese manufactures. Like, 8bitdo, Gamesir, Machenike, Gulikit, Flydigi, Manba, EasySMX, etc.

The exception would be really low tier stuff by those companies... those wouldn't be better, they would be about the same quality. But more durable.

Themba7613h ago

Best controller I’ve ever used I even like more than my dual sense edge

UltimateOwnage6h ago(Edited 6h ago)

Having used Dual Sense, Pro Controller 1, and 8BitDo Ultimate extensively, I am pretty much in love with Pro Controller 2. The easy reassignment on the grip buttons is such a big plus, but the soft edge joysticks are the best feeling sticks of any controller I’ve ever used. It’s really an awesome controller. The HD Rumble 2 also finally has some thud and the headphone jack is great with a pair of good phones. It’s worth the slight price increase IMO.

Profchaos43m ago

The pro controller 2 for me has the best weight and size it fits the hand perfect like the duelshock 4 did imo

I actually dislike the duelsense controller because of its size but the features are amazing on it.

Still as for the pro 2 no analog triggers is surprisingly something I dont actually miss

PRIMORDUS12h ago

I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂

Show all comments (19)
340°

Sony PS5 Era Profits Soar Past $13 Billion, Outpacing All Prior PlayStation Generations

Sony’s PS5 era has generated over $13 billion in profits, surpassing the combined earnings of PS1–PS4, with $136 billion in sales.

Read Full Story >>
inspire2rise.com
lukasmain1d 9h ago (Edited 1d 9h ago )

Their recent Playstation revenue is also more than Xbox and Switch combined, obviously in large part due to 3rd party sales.

Christopher1d 9h ago

I mean, if Sony is keeping third parties happy, kind of feels like a winning method.

GamingExplained10110h ago

I mean they have to, since they have 2 exclusives anyone cared about this generation, and those are now on PC. The rest is this creatively bankrupt string of remakes and remasters, taking advantage of the creativity of developers past efforts, and laying off teams creative side since all that work has been done already by previous teams.

By far the least creative generation ever.

lukasmain8h ago

@ Gaming-NEW-Troll account

"those are now on PC"

In that case. Xbox is Playstation's competition. MS have ZERO exclusives. ZERO. Nothing. Nada. Not a single exclusive.

Playstation has Astrobot. Demon's Souls, Astrobot Playroom, Gran Turismo 7, still not going to PC. They got Death Stranding 2 coming out in 3 days, NOT ON PC. Ghost of Yotei, not on PC.

That is 6 real exclusives MORE than Microsoft. Microsoft's Xbox is Playstation's competition. So lets compare.

I mean you brought it up.

Or does being "creatively bankrupt" not count when you have certain console exclusives going to PC years after they were released? In that case Returnal. Ratchet And Clank. Spiderman. Miles Morales. Silent Hill 2. And the list goes on

IRetrouk1d 4h ago

Kinda always been that way if you look at previous gens, exclusives are important but they aint the main revenue generator.

Reaper22_1d 3h ago (Edited 1d 3h ago )

.While that is impressive. Microsoft made 13 billion in one quarter. Making up facts doesn't make them true.

Mmmkay1d 3h ago

microsoft is not xbox. a bot should know that by now. you have been told this bs 1000 times on this site alone.

OlderGamer171d 1h ago

Yeah Microsoft but Xbox on the other hand.....

Aloymetal1d ago

Your defense of Microsoft is only highlighting Lord Phil's and the lame MS mismanagement. Since you're talking about MS as a whole, imagine having trillions in the bank and still losing to ''tiny'' Sony PS and Ninty. It doesn't get any more lame than that.

Christopher19h ago

If what Microsoft made as a whole was all that mattered, we would still have Windows Phones and Zunes. I would love to see Xbox' operating profits. Love to see it.

+ Show (2) more repliesLast reply 19h ago
thorstein1d 1h ago

I prefer Playstation over Xbox when it comes to consoles but how does this news justify their layoffs?

Shane Kim1d 1h ago

But the execs brother. You got to think about them. How could they otherwise buy yet another mansion and yacht?

raWfodog1d ago

People are generally paid for the work they are doing. Layoffs generally occur when there is no work for them to do (project cancelled, business slowing down, etc). I’ve been laid off from two jobs during my 40+ years of working so I know about these things. A company is not going to just keep paying people if there is no work for them to do, no matter how much profits they made.

+ Show (1) more replyLast reply 8h ago
MIDGETonSTILTS171d 4h ago

And this is why the game output for ps5 has been a tad slower…

1) they needed to be… games take longer to develop, and they’d burn out their teams trying to maintain the same pace as ps3.

2) they can afford to… games cost more than ever to push boundaries, so Sony had to figure out a way to match Xbox’s clever profit strategies in order to afford to continue to innovate and take risks.

lukasmain23h ago

So much time was wasted on those Live Service shits. Glad they learned their lesson and have scaled that way back. Still haven't killed it, but I like it being in the background and not at the forefront

MIDGETonSTILTS1718h ago

Honestly, I love Helldivers 2 so much that I can forgive them for over investing in GaaS. At least they got one gem from the endeavor.

And I still dream of Factions releasing one day.

I don’t hate GaaS inherently, most are just implemented poorly.

Reaper22_1d 3h ago (Edited 1d 3h ago )

@ s2killinit

Thats xbox which includes other services. The playstion division also includes other services as well. Its mostly playtion but not all playstation. What's up with all the double standards around here.

Chevalier1d 2h ago

Yeah double standards like some idiots who got to talk about unrelated profits as a talking point. Wish those damn parrots could stay on topic with game related profits.

Next thing these idiots will talk about is something unrelated like Nintendo made more off the Mario movie than all of Xbox studios TV/movie endeavors combined you know?

https://en.m.wikipedia.org/...

1d 2h ago
Deathdeliverer1d 2h ago

@Chevalier

Mind you that’s only AFTER buying all those other companies adding them to the revenue. It was a LOT lower. This is Activision, Bethesda, and others COMBINED to get that number.

“The sales of windows professional on the other hand trounces god of war sales” 😂

Reaper22_1d ago (Edited 1d ago )

All you did was prove that you dont know what revenue is. Tencent is no.1 in profits. Buts that's ok because unlike Tencent and Microsoft, Sony isn't in it for the money, right.🤔

pwnmaster300023h ago

That’s what Xbox fanboys do. They’ve been doing this since Xbox one.

They will use all of MS, one of the biggest company in the world and play it like every dollar they earn comes from Xbox just to one up PlayStation.
Is actually pretty sad.

+ Show (1) more replyLast reply 23h ago
Chevalier1d 2h ago

"Mind you that’s only AFTER buying all those other companies adding them to the revenue. It was a LOT lower. This is Activision, Bethesda, and others COMBINED to get that number."

Guys we're off topic here you know? Can someone bring us back on topic and tell us how much revenue Xbox studios does for movies and TV? Pretty sure we should also discuss how much Nintendo stands to make at Universal studios on Nintendo land and the rides should be a hot ticket this summer.

"Ouch! hahaha no wonder reaper wanna hide behind profits made by windows XD"

Yeah idiots with some sort of inferiority complex needs to get their win somewhere though. But wait shouldn't we get back on topic guys? Like seriously how much money do you think Fallout Season 2 will bring in?!

Reaper22_21h ago

Nah, reaper's not hiding behind anything. I'm just pointing out some facts. At first the narrative was Microsoft isn't going to make the money back from the ABK deal to now their profits wouldn't be as high if they didn't get the deal. This very topic is part of the reason why the deal was secured. Sony's dishonesty and reluctance to tell the truth about how much money they're making and lying about how much this deal would hurt their business. That strategy failed. They're are making a lot of money. No doubt about it and its good for the industry but don't get butthurt when Microsoft post their profits and you guys see they are also making a lot of money as well.

CrashMania21h ago

@reaper.

Microsoft don't reveal Xbox profits, sales numbers, or gamepass numbers, I wonder why that is?

You call Sony dishonest but at least they don't hide and obfuscate meaningful playstation numbers like MS do with Xbox.

IRetrouk20h ago

Reaper stop lol, only one company hides that info and it ain't sony....

Chevalier1d ago

"All you did was prove that you dont know what revenue is."

Nah all you did was confirm you're an idiot.

Reaper22_22h ago(Edited 22h ago)

You seem to be fluent in idiocy. Not everyone speaks it. So next time speak slowly and clearly so we all can understand. Getting emotional doesn't really make you smarter. Before you post a link with info make sure you know what it says.🫡

Chevalier18h ago

"Nah, reaper's not hiding behind anything. I'm just pointing out some facts"

🤡 What facts? 🤣

Please share with everyone your idiocy

What does Xbox make in revenue and profit? What are their sales? How much money does Gamepass cost them? Oh right you got ZERO numbers to post.

"Before you post a link with info make sure you know what it says."

Says the idiot who can't even tell the difference between Microsoft and Xbox? Lmao. Seriously all you're showing everyone again is how much of an uninformed parroting idiot you are.

But go ahead and post your evidence! Oh right again ZERO from a ZERO. Absolutely 💯 hilarious to see you stumble like the idiot you are.

+ Show (1) more replyLast reply 18h ago
Npugz71d 3h ago

Only because of games prices otherwise it’s the worst generation in PlayStation history especially for games

Reaper22_1d 2h ago

Thats true. The article did mention game and prices were a reason. Its also shows their greed is no different than Microsoft. Laying off all those people but yet bragging about profits and still tried to stop ABK deal. What the hell!

MatrixxGT1d 2h ago

Closing studios, layoffs, leadership changes, PS plus increases, multiple game cancellations and delays, total flops like concord. Slowest release of first party games of any generation and they just shut down PS stars I guess because it was costing to much.
Yet they announce record profits…..the greed here is insane, MS and Nintendo too. All of them milking gamers and we just keep lapping it up like a blood hound for a meal.
Them tariffs are really hitting them hard I see.

Deathdeliverer1d 2h ago

Well a part of running a business is a tight grip on that P&L sheet. In project management. It’s a known fact that the farther into a project you go, the more costly the corrections. Having something reach the definition of done, the end of the road, and it’s hated is a monumental loss of money. As games are usually made iteratively it’s like how was this not caught and course corrected several times before this point. Sony is definitely known as trusting and allows teams to make the games they want to make. They “trust the process”. The caveat to that big budget and freedom is if it bombs, especially if it’s your first game, you’re outta there. They have shareholders/stakeholders to keep happy. Where as normally a done game like Concord would give ROI as it was out in the wild. The cost of the project is recouped and turned into profit or delivered whatever value they wanted. If the game is now NOT coming out, how do they get that money back and stay profitable? By not paying wages for that team over a course of time that would have still been on payroll working on the next potential bomb, DLC for a dead game, and essentially costing more money.
It sadly isn’t greed, it’s business. They release these great profits because 1) it’s enticing for more stakeholders to invest, and 2) Despite failures they are still balancing the books and turning record setting profits.
How many live service games died at various stages of development? They are still this profitable? Imagine if the games came out and were hits to add onto the profits?

Christopher19h ago(Edited 19h ago)

So, you're saying that over $10B of this is from $10 to $20 software price increases? Zero to do with increased market reach? Massive MTX from third-party games?

Vithar1d 2h ago

where are the "Sony is in trouble" sayers? LOL

Chevalier1d 2h ago

They're talking about Microsoft quarterly profits like any true gamer would be doing.

Aloymetal1d ago

Oh, that's coming, it's a mandatory thing just wait for next gen and you'll see infinite articles from the shills and the green fanbase saying ''tHiS GeN WiL Be dIfFerEnT''

stonecold316h ago

over twitter xbox fanboy you tube are saying saying sony is broke cant afford warner bros.

Show all comments (72)