Gameumentary: A child reaches for the stars, burdened by circumstance. Folks chained by debt, indentured to the powers at large. The year is 1930.
Scheduled for release in late 2017, the surreal indie adventure Ira will charge players with exploring a high-technology version of 1930s America.
Joanna Mueller writes: "Today, not only has the team’s ability to take chances and seek unorthodox solutions brought them closer to seeing their game released. It has helped them bring the experience to new audiences with an upcoming launch on Nintendo Switch. It’s the sort of outcome that would seem impossible through traditional game publishing."
Josh Griffiths writes: "That was my time with the demo. What was lacking in gameplay was made up for in the story and character interactions. The puzzles were clearly weak due to the fact it was early in the game, and it was all a pre-alpha anyway. That being said however, it’s equally clear that this is going to be the kind of game that places narrative over gameplay anyway."
Game looks great, not sure how much fun it's going to be though. The accents the dude in the video tried to do made me laugh though.