South Korea is playing to death!

For six months after her admission to a top-notch Seoul university in 2000, Kim said, she secluded herself in her room more than 20 hours a day, prowling a virtual world where she morphed into a tank gunner catapulting fireballs at enemy castles inhabited by trolls and elves. She slept only a few hours a day and ate at the keyboard. She was losing weight, relations with her parents got testy, and she was failing nearly all of her classes.

"I occasionally conked out and slept an entire day to refill my energy," Kim said. "What amazed me even then was that there were so many people like me out there. We formed a guild and took turns to keep battles against our foes going around the clock."

Kim knew it was ruining her life and she tried to kick the habit but couldn't. Finally, she thought the only way to salvage herself from the depth of gaming addiction was to leave South Korea, the world's most wired country, where widespread high-speed Internet connectivity makes online games a national pastime. Six out of 10 South Koreans ages 9 to 39 consider themselves frequent online game players, according to a government-funded survey published this year

joemutt6553d ago

Well, the kid in the picture atleast took breaks to eat!

OutLaw6553d ago

MS would make a killing over there with the 360. Especially they would be able to play Online.

greenlynxx6553d ago

While I think that all countries should be concerned about online gaming addiction I wonder if South Korea's problems in this area are more indicative of the culture than of online gaming by itself. It appears that this society is surpressive of indivuality. If this is so it is easy to see how a virtual world that allows people to express their individuality is so attractive. Don't know just wondering.

OutLaw6553d ago

That does make alot of sense what you're saying. So you feel that since it is somewhat kind of suppresive in that country. The only joy of getting away from reality is to go to a cyber world. I guess they would rather die happy in a virtual world then face the one they live in.

PS360PCROCKS6552d ago

wow kinda harsh but you might be right

Say's you6522d ago

I highly doubt that the Koreans would even adapt to the 360 lol you Xbox 360 fans think you can do anything and dominate another foreign country when you guy's can't even dominate the Asian market lol now thats funny even in Korea the PS3 would be a big hit then the 360.


Two Decades Later, the Original Splinter Cell is Still a Masterpiece

They don't make games like this anymore.

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vgvill8d ago

Too dated in my book. The AI is way too unpredictable to be acceptable today. It's definitely a game of its time.

Jingsing8d ago (Edited 8d ago )

Agreed with those sentiments. The quality of the CPU controlled characters make or break a stealth game and they are pretty poor in all the Splinter Cell games by today's standard. This is what led me to playing Spies vs Mercs all the time in later games just to get a better stealth experience from a real person. Arguably Sony are making better stealth games albeit not Tom Clancy stuff.

TheProfessional8d ago (Edited 8d ago )

You should stick with fortnite or one of the countless bloodborne style games then. What a joke.

rlow18d ago

I had a good time with the game. It is a product of its time. But when it came out it was a must have game for a lot of people. I wish Ubisoft would make another game in the series or at least a reboot.

vgvill7d ago

They are making a remake, I think. I loved the original game when it was released, but I tried to play it again in recent years and just couldn't get on with it. The same with the older Hitman games.

PrecursorOrb7d ago

Yeah chaos theory still holds up though I gotta say. If you’re a fan of the series I highly suggest you go back to that one. Ubi has said they are remaking sc for “modern audiences”. I don’t have a lot of faith for the future of that company

Chocoburger7d ago (Edited 7d ago )

Due to the lack of modern stealth games, and me constantly playing the MGS series, I've been looking for alternative stealth games to play, and went back and re-played the SC series recently. I wouldn't call SC1 or SC:PT masterpieces, there are AI issues, they're very much trial-and-error games, and that can lead to a lot of frustration. I also found the stories in this series to be boring, uninteresting, and just sloppily told. Cinematics are also of poor quality for both in-game scenes and CG cut-scenes, the soundtrack didn't leave any impression on me either.

Chaos Theory is better, but there was still a lot of room for improvement, and Double Agent (old gen ver.) was a sloppy mess that ended up a regression from CT. But still, at least they tried back then, these days Ubi-junk doesn't even try to make good games!


A Matter Of Trust: What The Game Industry Should Do To Win Gamers Back

Skewed and Reviewed have written an Opinion Piece covering issues in the gaming industry, how current issues were issues years ago, and what can be done to help restore consumer trust.

anast13d ago

Nothing. It's up to the gamers to stop consuming content from companies that they don't agree with.

Garethvk13d ago

How do you know if you agree with it or not unless you play it? Which without conventions forces gamers to rely on trailers. Perhaps Demos should be made more frequently. But companies need to do better as well.

anast13d ago

Wait until release. Watch Gameplay. Exercise patience.

Garethvk13d ago

But is that not what they have now? Tons of gameplay or are you talking about watching actual gamers play it versus the trailers and streams? The big issue is that some companies pay streamers and influencers and they create content but for me; that is hardly a fair, unbiased, and factual look at a game.

1nsomniac13d ago

Get rid of the suits in the industry and job done!!

Garethvk13d ago

They usually are attached to the money sadly. It would be nice to have gamers in charge but you have so much money invested that business people are needed. Hence the issue; you need people who know business but are also gamers who know have an eye to the community. It sounds simple in theory that if you give gamers quality games that they want to play; money will be made. But that is not always so.


From The Last of Us to Baldur's Gate 3: The success of the Game Music Festival

Marie Dealessandri speaks to Borislav Slavov and Gustavo Santaolalla about “the new golden age of games music”.

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