I (Robin Ek, TGG) have heard the stories about Brash Games and their shady business practices. Even so, I couldn't in my wildest dreams imagine how bad things really were. So here's my take on the matter.
The Outerhaven says: $80 video games, Grand Theft Auto VI delay, Polygon and Giant Bomb gutted, and the lack of crossplay in Elden Ring Nightreign in Spectator Mode Podcast Ep. 186.
Former Santa Monica Studio writer Alanah Pearce has shared some insight on the game industry, and it's not great.
AAA has gone downhill as they focus on huge profits. Indie and other smaller games however have been amazing not chasing trends and the next big thing.
Nail on the head. AAA has lost the magic and focused on profits and "player engagement". Gaming is an art form, and like always the CEO fat cats roll in to capitalize at the cost of innovation, passion, wild experimentation. We need a major realignment in the industry and it starts with gamers voting with their wallets.
She didn't even call out Stanfield's PNG file planets when she flew through one. She just 'yelled' something stupid like 'flat earth'. She wasn't even taken aback in the slightest. I am not sure she isn't a part of the problem.
Greed , lack of innovation and agendas
Why do we rave about a good indie game but we avoid a AAA game.
The Nintendo Entertainment Podcast is here and with another wide week of news and topics to discuss, including Xenoblade Chronicles X Definitive Edition, Marvel Rivals, and of course, the Nintendo Switch 2.
I wonder how many of their current writers that will be with them in the coming months?
I've never heard of Brash Games before. Nevertheless, I'm staying away from their site from now on...And I hope that their writers will find new sites to work for.
We got some new information to share about Brash Games (further evidence has emerged) ***Update 1*** http://thegg.net/opinion-ed...