70°

The Gamesmen, Episode 161 – Solid Polytetrafluoroethylene

Join Amras89, Hardlydan, Tephlon12, and SolidAlcohol for game talk and fun! This time, The Gamesmen talk about Palmer Luckey leaving Oculus, Twitch’s support for 1080p/60fps, a film adaptation of We Happy Few, Destiny 2, the suing from Diego Maradona, and the closing of Mad Catz. Games discussed are Mass Effect: Andromeda, Bravely Default, Super Mario Run, Osiris: New Dawn, Final Fantasy 15, Overwatch, Battlefield 1, Resident Evil 7, Kingdom Hearts Final Mix, Snake Pass, and The Legend of Zelda: Breath of the Wild.

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thegamesmen.com
280°

Resident Evil 7 Flops On Mobile; Sells Less Than 2000 iOS Units

Resident Evil 7 has massively flopped by making fewer than 2000 purchases on iOS, with other console mobile ports also performing poorly.

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mobilegamer.biz
cthulhucultist9d ago

Well at least there are games like angry birds or clash of clans for mobile gamers :-)

Cacabunga8d ago

Good it flopped.. they must have realized that the target audience is totally different

ABizzel18d ago

This is a win for gaming even if it’s not an ideal experience on iPhone yet:

1. It’s a huge step forward for mobile gaming showing in the next 2 - 4 years this will be a solid 720p@30fps experience for AA / AAA PS4-PS5 quality games on a device we carry with us everywhere.

2. It’s a huge step forward for Apple gaming in general which has been underwhelming for years running NATIVELY and flawlessly on any M2 / M3 / M4 iPad and MacBook. At worst 900p@60fps Medium-High Settings + Metal on the M2 iPad, 1440p@60 - 80fps Max settings on the M3 Pro Max which is equivalent to a RTX 4060 / RX 6700XT, so slightly above console settings…..but in a $3000 - $4000 laptop (Apple and they’re ridiculous prices).

3. But most important for all of us, it shows what the future of mobile platforms like the Switch 2 will be capable of and ports like RE7, RE Village, and RE4 Remake should be lined up for the Switch 2, optimized even more for mobile PC like SteamDeck / ROG, and eventually Android based platforms.

OtterX9d ago

Who the hell would want to play this on a phone?

ABizzel18d ago

The iPhone version won’t be good for another 2 years (iPhone 18) or so when they have their next fabrication node (2nm), so they can hopefully improve the CPU cores (AA/AAA games will need 3 or 4 performance cores instead of 2), add 2 more GPU cores, and improve memory bandwidth with LPDDR6.

Then it should be a stable 720p - 900p resolution, @ locked 30fps, Medium-High Settings, with better Type-C out for larger displays.

KwietStorm_BLM9d ago

Apple users ain't gamers. I don't know whether this push with "metal" was just to say they did it and it's possible to run modern games, or if Capcom just said hey more units is better, but either way this shouldn't be all that surprising.

ChasterMies9d ago

You say that but everyime I’m waiting for one of my kids’ events to start, I see an audience full of kids playing games on phones. No Nintendos. Just phones. Lots of Minecraft. Lots of Clash of Clans style games.

jwillj2k48d ago

Roblox as well. Gigantic mega platform. Kids can’t get enough of it. Sony/Nintendo would be wise to integrate more with their platform as kids get older.

KwietStorm_BLM8d ago

Playing clash of clans doesn't make you a *gamer.* Most mobile games are designed to literally be time wasters and money pits. They're for casuals who don't actually have a gaming platform. Kids on phones today is just a symptom of the modern era. Doesn't mean gaming is what they're really into, as proven by those sales numbers.

Goodguy019d ago (Edited 9d ago )

Mobile gamers only want simple games and gachas. Nobody wants to pay up front for a mobile game, you have to hide it behind micro transactions lol.

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70°
9.0

Kingdom Hearts Integrum Masterpiece Review [Capsule Computers]

Travis Bruno of Capsule Computers writes:

"When it comes to the Kingdom Hearts franchise, fans have had a variety of ways to play it throughout its incredibly long length. They could have followed it from 2002’s original release and subsequent questionably canon releases on handheld devices only to return to the core game again with Kingdom Hearts II to find out that yes, they were canon. Then in that wait until the third game the mixture of titles along the way and other numerous platforms would make following Kingdom Hearts‘ story a challenge even for the most eager fan. Square Enix made up for this prior to Kingdom Hearts III’s release by bringing together an HD pack collecting the game’s together in an easier to digest package for fans and releasing them on consoles only for PC fans to be left in the dark. That is of course until all of the games arrived on PC, but not in a way that many had hoped. See, PC users can be a fickle bunch and when the Kingdom Hearts collection arrived on PC exclusively through Epic Games, it may as well not exist. Now, three years after the fact, these same PC players can now enjoy the exact same games on Steam with a bit of extra support including Steam Deck compatibility with Kingdom Hearts Integrum Masterpiece. The question is, do all of these games still hold up on their Steam PC ports?"

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capsulecomputers.com.au
Inverno27d ago

Far from a 9, Square have left these games a janky mess since their epic release. Even now they have not said anything about fixing some of the problems that many steam reviews mention. You gotta download the re:fined mod to fix what square refuses to do.

40°

Gunnar Announces New Overwatch Style Glasses

GUNNAR Optiks and Blizzard Entertainment have teamed up to offer two different Overwatch style glasses. - IS

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infinitestart.com