Resident Evil 4 is Capcom’s 2005 success, which lead Resident evil to a whole new era, while the graphics are now outdated, an ambitious project by a modding team plans on completely revamping the game with HD textures, improved models and correcting level design errors, porting the game into the newer era.
Former Naughty Dog dev says Resident Evil 4 inspired Unchartted and even Gears of War, particularly the over-the-shoulder camera view.
It revolutionized third-person shooters, in a genius way that gives you full control of aiming.
I thought this was common knowledge. Resident Evil Revolutionised over the shoulder aiming in 3rd person shooters/action games
Influenced basically every third person action game made after it, GTA uses the over the shoulder perspective when shooting since the 4th installment, Red Dead Redemption 1 & 2 too and the Batman Arkham series has the over the shoulder perspective as the main camera throughout the whole game series.
Obviously there are a ton more examples but you get the point 🗿.
MHHQ - Capcom has issued an anti-cheat patent aimed at detecting and stopping game data tampering during Monster Hunter Wilds multiplayer hunts.
TNS - Atmosphere CFW developer has publicly said that he will not be making a version for the Switch 2, and the console might be virtually unhackable.
The dedication from these guys is inspiring, this is a true passion project