690°

Project Scorpio’s Compatibility With Xbox One Can Limit How Its Technology Is Utilized, Says Dev

The Xbox Scorpio is shaping up to be the most powerful console ever and with new information on the horizon, it's interesting to know what game developers think about it.

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gamingbolt.com
donthate2970d ago

Yeah it is, and it applies to PS4 and PS4 Pro too. Kind of a pointless article.

MasterCornholio2970d ago

However the PS4 Pro and PS4 are not there far apart in terms of power. But the difference between Scorpio and Xbox One is huge.

S2Killinit2970d ago

Well is it a new console generation or not?

Artemidorus2970d ago

They want clicks for money.

Trekster_Gamer2970d ago

PS4 ps4pro just about the same machine people are clueless fanboys here

TheKingKratos2970d ago

Donthate

No, because ps4 pro and pro are pretty much the same other than the stronger GPU they still have the same Cpu/Ram that's why you see no ps4 gamer angry whatever they own ps4pro or ps4 because no one left behind getting the same graphics settings but at highrt res so no one complain

Scorpio is pretty much far stronger than xboxone in Gpu/ram/cpu
So yeah not the same thing
i keep saying it over and over Microsoft made a huge upgraded system that almost feel like next gen to xboxone and xbox owners who are not upgrading will end up feeling left behind when it comes to graphics.

Evan_Beezy2970d ago

Not really. Cerny kept it more straightforward by literally adding in another entire GPU alongside the current one and described it like the other wing of a butterfly in order to keep development streamlined. Very different than replacing it with another single GPU with a different architecture and a huge power gap.

TheCommentator2970d ago

Evan, MS says Scorpio is using the same architecture as XB1.

Aenea2970d ago

@evan

Cerny said "it's like adding a second GPU", *like*, it's not actually what they did! They created a custom GPU core with twice the compute units, higher clockrate AND added a bunch of new features to it that weren't present in the PS4 GPU.

Also, read up what "architecture" means, in this case what's important that it's still x86 with an AMD GPU. That either of them is a newer model doesn't mean it's a new 'architecture'...

freshslicepizza2970d ago

cerny said the ps4 pro has 2 gpu's.

http://www.theverge.com/201...

"For the more than 700 or so existing PS4 games, Cerny said the goal was to ensure those titles played smoothly no matter what. That’s why the Pro incorporates an identical GPU. Because the new console has "the old GPU next to a mirror version of itself," Sony can support existing games with a simple trick: "We just turn off the second GPU," he said."

as for project scorpio what it can get away with is vr games and not being limited to the regular xbox one. vr requires much higher frame rates and this is one drawback to sony's approach and vr because it needs to also be at parity with the regular ps4. that means ps4 pro owners also get restrictions in games like driveclub which needs a lower car count and lower graphic details for the game to run at higher frame rates. if they made it only for the ps4 pro that would not have happened. this is also likely to restrict some games like fallout 4 which will require lots of horsepower that the xbox one and ps4 wouldn't likely be able to run well enough.

mikeslemonade2970d ago

Considering Scorpio is about 4 times stronger than the Xbox 720p, the devs don't need a perfect port. Just toss it on the system and it will run at 720p and 900p without much issue.

bouzebbal2969d ago

don't understand why it will limit technology.
isn't it why PC gamers are so happy about? To play most 3rd party games in superior version?

QUIMICOMORTAL2969d ago

Sure, but ps4 pro isnt 4 times more powerful than ps4 and scorpio wont definetly cost only $100 more than x1. See tha diference?

donthate2969d ago (Edited 2969d ago )

It's amazing to me that there is so much confusion around this. The games as a basis is supposed to work on Xbox One and PS4 period. That means it doesn't matter how much more powerful your PS4 Pro, Scorpio or PC is, it starts at XB1/PS4.

In fact, if the game targets PC, it will include the lowest specced PC as well into the mix.

I also want to add that there are few games if any that can't be reduced to work on lower end hardware today and still substantially get the same experience.

iplay1up22969d ago

Not really, the difference in power between XBS and XB1 is WAY different than PS4 and PRO.!!! XBS is going to smoke XB1 and Pro!!

+ Show (12) more repliesLast reply 2969d ago
XtraTrstrL2970d ago

We knew this from the get-go, when PS4 Pro was first announced. This issue was brought up a whole lot back then.

2969d ago
UltraNova2969d ago

It turned out that most of us exagerated (myself included) as games running on both the OG ps4 and pro are running great with just rez and sometimes fps difference in favor of the latter, as expected. But thats simply because the gap in power is not that great to be an issue, something we cant say for the xb1 and scorpio since the power gap is far bigger, next gen bigger infact.

We will see how this will turn out by the end of 2017.

XtraTrstrL2969d ago (Edited 2969d ago )

@UltraNova
Well, to be fair, yeah, Project Scorpio is like 4.5x more raw power in Tflops than the stock X1, but the PS4 Pro is still more than 2x the Tflops of PS4. That's still a good jump that could be visualized best probably without the backwards compatibility requirement.

2969d ago
rainslacker2969d ago

@Ultra

In the end, it's only going to be mostly graphical differences. Either quality of graphics or frame rates, maybe some effects.

The core game design will stay the same, thus not really requiring much more power. Truthfully, adding in massive amounts of CPU power would likely go to waste in most cases due to the lowest common denominator being the basis for the technicalities of the game design itself. This is the underlying stuff which will stay the same, and will be limited.

There are of course limitations that may come up to making bigger levels, more advanced AI, and so forth, but likely with the way games are designed today, it won't be much of an issue.

Overall, GPU is really the only place to make big changes. The memory architecture will make things run smoother between the two. The size of memory may go to waste at times, but it could also be used for higher quality textures.

So overall, no real limitation, because game design isn't advancing as fast as the hardware is. It's the graphics which change. For the most part, almost all game designs for today's games could be achieved on last gen processors as well, because there hasn't been that much of an advancement on the back end of the design.

So, while the older hardware is limiting, it doesn't mean the games won't run better on the newer hardware....but it does also mean that the full potential of the hardware may never be realized if forward compatibility is required or implemented.

+ Show (2) more repliesLast reply 2969d ago
Nu2969d ago

This could potentially hurt Microsoft financialy

2969d ago Replies(2)
XanderZane2969d ago

Devs will start at the top with the most powerful and work their way down to the lower spec systems, just like they do with PC's. Most developers have already said this 1/2 a dozen times already. Not sure why this article was even needed.

+ Show (3) more repliesLast reply 2969d ago
yarbie10002970d ago

Gamingbolt....that's all you really need to know. What are the odds that if i click on the article they'll be talking to some dev no ones heard of who works on games you've never heard of?

dcbronco2970d ago

True. Also what are the odds a bunch of fanboys that normally rail against gamingbolt with anything remotely positive about Microsoft will now proclaim gamebolt profits. But educated gamers , like some above, will know attaching it to Xbox One limits it on anything but graphics for the most part.

2970d ago Replies(9)
rainslacker2970d ago

No need to click. This is what I've been saying since the first hint of mid-gen upgrades started making the rounds.

Anyone with half a brain, and a basic knowledge of game design could tell you that the lowest common denominator is always the limiting factor.

Thatguy-3102970d ago (Edited 2970d ago )

What's the point of offering a powerful console when you can't take advantage of it?? The power between the ps4 and the pro isn't a lot but from what MS has said the power difference between xbox one and Scorpio is huge. Really curious to see how they'll handle the console in the market.

OMGitzThatGuy2970d ago

Since most X1 games will be on PC then it wont be much of a problem since the PC already requires higher quality assets. Scorpio will only require optimizations to hit locked framerates.

Aenea2970d ago

But they still can't do things on Scorpio/PC that can't be done on the X1, that IS the limiting factor!

All you're talking about has to do with graphics (framerate, resolution) which is probably what this dev means by limiting how the power is used.

Think about better AI being possible with a more powerful machine, but if the game can't do that on the X1 than they won't implement it like that.

OMGitzThatGuy2969d ago

@Aenea with the hardware in the current consoles, and even last gen, AI is not bound by power, it is bound by the devs. It is easier to make a character perform certain actions under certain scenarios but the work required makes the devs think it is not worth it. AI in games is literally "If X happens, do this" or "If X happens, do this, or this, or this" and that usually takes more work in the animation department and can create bugs. More power doesn't mean better AI. Better devs mean better AI. Unless you are talking about RTS like games with thousands of AI being run at a time but even then the AI is not complex, just sheer numbers.

2969d ago
spicelicka2969d ago

I believe that the compatibility will only be temporary. I think that was more of a selling point by both Sony and MS to assure gamers that they won't be forced to ditch their current consoles. After a transition stage they can easily change their policies, it's happened before.

Sciurus_vulgaris2970d ago (Edited 2970d ago )

Why is it that gamingbolt and thisgengaming's junk articles keep getting approved so readily? Those two sites, are basically the archetype of every wrong with modern game journalism.

Muzikguy2970d ago

I've been wondering that as well. It's like all of N4G has been those 2 sites alone (even though it hasn't), but it makes it harder to come here at times. Thy must have an entire gang of bad journalists and theorists to just keep creating bad articles and put them here.

Sciurus_vulgaris2970d ago

Some of the articles getting approved, have no real writing what so ever. Some are only a paragraph (or two) long, or are made up of a header, a tweet and a reply. There so many random sites getting approved as well. It is almost like people are making sites just to get clicks, with no ethics. Wannabe journalist don't care about integrity, factual accuracy or even writing skill. The write the same thing over and over again, write fake reviews and try to be as click bait as possible.

Artemidorus2970d ago

Trollingbolt using that 'dev' title in it's propaganda messages.

Muzikguy2970d ago

They always do 😕. Everyone with something to say is a developer

Show all comments (114)
170°

Gamers Concerned About Borderlands 4 Potentially Costing $80, Gearbox Chief Randy Pitchford Replies

Randy writes: "A) Not my call. B) If you’re a real fan, you’ll find a way to make it happen. My local game store had Starflight for Sega Genesis for $80 in 1991 when I was just out of high school working minimum wage at an ice cream parlor in Pismo Beach and I found a way to make it happen."

Christopher8h ago

*no one buys the game*

Randy: "Where are our real fans?"

*gamers stare back*

-Foxtrot8h ago

Real fan? What the actual f*** man

Does he actually read back what he writes before he posts

neutralgamer199237m ago

I was the biggest BL fan. I played the original solo for so many times. I pre ordered BL2 that loot chest edition and loved it. I bought BL3 on sale and never even touched it's DlC and have very little interest in 4th. For a series that started so strong it's just amazing how much nonsense this series has become with idiot choices

Goodguy017h ago

Still hate this guy's PR work lol. Hopefully game has gameshare.

gold_drake7h ago(Edited 7h ago)

herez a little magic trick Randy boy i wont buy it if its 80 dollars.

cause that means its gonna be more expensive for euro land.

i am a fan, but i like my money more. ha

Show all comments (14)
310°

Neil Druckmann Reveals He’s Working on an Unannounced Game at Naughty Dog

Neil Druckmann, the creative director of The Last of Us, is working on a new, unannounced game at Naughty Dog.

RaidenBlack13h ago

I know they've expertise in third person games.
But given the lack there of in PS catalog, I'd want the other project to be a narrative first person ND game.
Look, there are lots of 3rd person Sony games in variety of flavors. And ND is already doing intergalactic. And since they're pretty expert at gameplay and tech wise in whatever they do, they can easily venture a new genre and ship a first person game/shooter.

VenomUK13h ago

Hopefully the lead character is a boss babe who will challenge the patriarchy.

RaidenBlack11h ago

So, judging from the dislikes, hardcore Sony fans here don't like first person games, anymore?

arkard10h ago

Let naughty dog do what they are great at, 3rd person games

crazyCoconuts5h ago

I don't really have a big opinion on first vs third person perspective. That's one of the least important things to me when rating how much I like a game

Flewid6382h ago

Sounds horrible. The downvotes are right on this one.

badz1491h ago

I actually hate 1st person. very hard to associate with a character you only see their hands most of the time.

+ Show (3) more repliesLast reply 1h ago
OtterX13h ago

funny thing is with failures like Concord and soon to be Marathon, Factions could have been Sony's guaranteed huge success with a shooter! I don't ever play online shooters anymore, but I would have come out of shooter retirement for a new Factions game.

darthv7213h ago

...Way of the Warrior 2: Electric Boogaloo

Amplitude13h ago

It’d be cool if they bought the Parappa licence and made Parappa 3 that’d be the real good timeline

+ Show (1) more replyLast reply 1h ago
Lightning771d ago

Wait I thought they cancelled a game? Or did they announce another project?

https://wccftech.com/naught...

pwnmaster300020h ago(Edited 20h ago)

I’m assuming it’s the unannounced game in the title you posted.

“Naughty Dog Reportedly Canceled a Single Player Game This Year, But Another Unannounced Game Is Still in the Works“

Lightning7710h ago

OK I gotcha. That makes sense.

jznrpg7h ago

Devs cancel games all the time early stages if it doesn’t turn out the way they envisioned it. We just don’t hear about every one of them.

badz1491h ago

so a 2028 release at the soonest

Lightning771h ago(Edited 1h ago)

Some speculate it could be Uncharted spin off. It's already 3 years in production so yeah 2028 maybe 2027 at the absolute earliest but most likely 28 release.

Also to add. kojimas next game that's not OD is said to be 5 to 6 years out for PS. That metal gear inspired game. These games are just too far off it seems.

pwnmaster300020h ago

This dude is busy.
So who is running intergalactic?

Knushwood Butt18h ago

'We have several directors on Intergalactic. I work with two game directors: Matthew Gallant and Kurt Margenau, [and] I have a co-writer in Clair Carré.'

pwnmaster30005h ago(Edited 5h ago)

Okay you got me, I skimmed the article and video .
Thanks lol

vTuro2413h ago

Cuckmann is going to be Naughty Dog's downfall.

itBourne3h ago

Going to be? The damage is already done lol.

Flewid6382h ago

Sunlight is good for you, I promise. lol

Flewid6382h ago

yall say that about ever developer and then they end up becoming more successful lol

mkis00740m ago

Downfall? If anything he is a huge reason they are on the map! A few apes don't like the material hasn't stopped his games from being massive hits.

DarXyde38m ago

I have grievances with Druckmann, but he does deserve some benefit of the doubt. He's been in crucial roles at the company through all of their successes.

Maybe wait and see?

+ Show (3) more repliesLast reply 38m ago
StormSnooper13h ago

Interesting. So they are working on more than we knew.

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460°

Hideo Kojima says 60% of Death Stranding playtesters thought it "was a terrible game"

Luckily, everyone seems to like Death Stranding 2

Read Full Story >>
gamesradar.com
lelo2play1d 20h ago (Edited 1d 20h ago )

Kojima has always been full of it... this is another example of his BS.

MrNinosan1d 15h ago

lelo2play has always been full of it, and one of the long lasting trolls here... this is another example of his BS comments.

1nsomniac1d 12h ago

100% the guy is the absolute king of his own bullshit. Kojima and his fans baffle me with how brazen they are with it!

Pyrofire951d 7h ago

Have you ever cared about something?

__SteakDeck__1d 14h ago

@MrNinosan Obscure has always been full of it and is another troll.

TheEroica1d 9h ago

Kojima is as dumb as a stack of bricks. 🤷 His lust over gamers hating his games is just silly. He's a lousy story teller and he should stick to making games built around compelling gameplay.... The moment a cutscene starts my eyes auto roll.

Z5011d 8h ago

Couldn't even imagine rolling my eyes since 1998

P_Bomb1d 7h ago

Dumb as a stack of bricks? Funny, some comments have the same effect on me. Instant eye roll.🙄

jznrpg2d ago

I’m replaying the first game it’s great. It’s not for everyone no doubt. There are still a lot of people playing it.

anast1d 15h ago

It's a really good game. Heartman is my favorite character.

SlothLordPootus1d 1h ago

I'm playing through it for my first time, enjoying parts of it, and other parts not so much. It's definitely a Kojima ass game in all the good and bad ways. Honestly the combat/stealth sucks ass in it tho, which is really the worst part for me, which is a bit inconceivable given MGS V.

Knushwood Butt1d ago

Exactly. The combat and stealth suck and are just shoehorned in to deliver a layer of challenge.
Hold your breath when going through the same BT areas EVERY time.
Nonsense about weather forecasts when it ALWAYS rains in certain areas no matter what.
Tedious Cliff fights.
Dumb BT fights that you can 100% walk (wade) away from without the enemies attacking you.
Broken lore about dead bodies.
The list is long.
Having said that, I've platinumed both versions from scratch.

-Foxtrot2d ago

Then why do a sequel straight away?

Why not something else like maybe a horror game similar to Silent Hills but rebranded into a new IP.

2d ago Replies(2)
2d ago Replies(1)
Rainbowcookie1d 23h ago

Reverse psychology...ok I won't buy it then.

Eonjay1d 22h ago

To be honest, he is in a great situation if he doesn't have to make a mass market product. Means he can make what he wants. I think that's great.

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