70°

GameEnthus Podcast ep304: Play it Forward or The Linelife

This week Brett Taylor(@BATzerk) creator of Linelight joins Tiny(@Tiny415), Mike(@AssaultSuit) and Aaron (@Ind1fference) to talk about: Linelight, Arcadium, Noby Noby Boy, Peter Panic, Grant Kirkhope, David Wise, Diddy Kong Racing, Cosmic Express, Stardew Valley, Allen Hazelton, Paper Mario Color Splash, Captain Toad Treasure Tracker, My Dog Zorro, Extra Life United, Shack News, IDARB, Ultimate Chicken Horse, Overcooked, Brawlhala, Power Rangers, Bryan Cranston, Justice League, Spider-Man Homecoming, Fantastical Beasts and Where to Find Them, Nightcrawler, Dirty Grandpa, Chappelle, Marvel’s Iron Fist, Mass Effect Andromeda, Snake Pass, Yooka-Laylee, Overwatch, Orisa, Neo Turf Masters, Blaster Master Zero, Horizon Zero Dawn, Breath of the Wild, Everything, Rain World, Battle Princess Madelyn, DESYNC, Splatoon 2.0 Test Fire, Has Been Heroes, Pandemonium, N-gage, My and more.

Read Full Story >>
gameenthus.com
2606d ago
130°

Take-Two Mandate on Microtransactions: Over-Deliver on Content and the Monetization Will Follow

Take-Two Interactive states their edict on microtransactions has been to over-deliver on content, and the monetization will follow.

lucasnooker4h ago

Warning. Boatloads of micro transactions coming for GTA VI

porkChop3h ago

To be fair, while GTA Online is monetized heavily both GTA Online and GTA V offer a massive amount of content without paying anything extra. Though I do think GTA Online's optional subscription is bullshit.

neutralgamer19923h ago

Can you please focus on delivering enough quality content to justify the $70 asking price? While I appreciate the idea of over-delivering, it's essential to ensure that the base content itself is worth it. I have concerns that GTA6 might have less single-player content because most of the focus seems to be shifting towards online play and microtransactions.

It's understandable why publishers are capitalizing on microtransactions when they generate billions with relatively little effort compared to traditional content creation. We, as consumers, are partly responsible for this trend. I've seen people spend on FIFA cards as if it's a normal part of the game. Previously, features like player cards and big head mode were earned through gameplay or cheat codes, but now gamers are willing to pay for them, so publishers have no reason not to monetize these features.

It's astonishing that the gaming industry is now more profitable than any other entertainment sector. Yet, despite record-high profits, the industry continues to see increasing levels of greed. It's baffling to hear about record profits followed by significant layoffs of developers. This disconnect makes no sense.

I know it’s unlikely given the size of the industry, but it might take a significant downturn for things to reset. Currently, there are too many decision-makers who lack a genuine understanding of gaming, focusing only on financial spreadsheets. A prime example is Andrew Wilson, the CEO of EA.

RhinoGamer883h ago

It must be a nightmare working at Rockstar in a Production role...dealing with the team egos and those of the V suite. #soulcrush

-Foxtrot2h ago(Edited 2h ago)

The thing is doesn't that just give studios the excuse of filling their games with content that’s just going bloat it rather than contribute towards the main story.

Ubisoft games for example with all the markers where 90% of it is just padding or useless crap.

Or maybe they design the game in a way that makes it feel longer but it’s because they’ve created it in a way where you are spending most of your time backtracking with spaced out unlocks that help your reach new areas or even having to do a bunch of platforming / parkour to get around. Jedi Survivor was the first game recently that’s made me think “ we didn’t need all this, it should have been more linear”.

It gets tiring

PRIMORDUS33m ago(Edited 32m ago)

I that's fine I can take all the DLC for when GTA 6 comes on PC for free, by torrenting of course. LOL You all know this game no matter the protection (unless SP will be online only) will be on top of every Scene groups list to crack. I cannot stand Take-Two. I would tell off that CEO shit bag I'm taking your game for free ain't nothing can be done about that🤣

Crows9024m ago

I guarantee that the same people that broke the law while weed was not legal will tell you how bad you are....lol

PRIMORDUS7m ago

I do by PC games, but not many, there are some companies that are pieces of shit like Take-Two, Rockstar I'm not too fond of either that I don't care what I do or say to them. There is too much bullshit with all these microtransactions, DLC, etc. and I will never pay for that. 😎

100°

Take-Two CEO: We're So Focused on Delivering More Value Than We Charge

Take-Two head honcho Strauss Zelnick states every time they establish a price, they want to make sure it's "good news for consumers."

Petebloodyonion4h ago

It's the why we close servers after 2 years, why we re-use the same assets every year, and why we bundle our game with enjoyable microtransactions.

neutralgamer19922h ago

Running digital casinos in every game

neutralgamer19922h ago

Can you please focus on delivering enough quality content to justify the $70 asking price? While I appreciate the idea of over-delivering, it's essential to ensure that the base content itself is worth it. I have concerns that GTA6 might have less single-player content because most of the focus seems to be shifting towards online play and microtransactions

Inverno1h ago

The sleaze oozes out of these gaming CEOs faces. It's honestly disturbing how distorted people look when you've realized how money obsessed they really are. He gives off "in one ear and straight out the other" vibes.

jambola1h ago

I really don't get it
like
do they think anyone believes what they say?
is it that being in charge surrounds you by so many yesmen that they get deluded into thinking everyone is like that?

Good-Smurf49m ago(Edited 45m ago)

Selling Shark cards and removing content are not exactly "good news for consumers" lol.
The last time they released any DLC worth playing was 15 years ago.
GTA V is so broken and unbalanced that people would rather do stupid cringey stunts with than do heists.

210°

Senua's Saga: Hellblade 2 launch trailer will send shivers down your spine

Ninja Theory's latest trailer for their highly anticipated narrative action-adventure Senua's Saga: Hellblade 2 is absolute cinema.

Reaper22_7h ago

Like I said before, buying Ninja Theory was one of the smartest moves by Microsoft. Games looks incredible.

Rynxie3h ago

Unfortunately, their games aren't big sellers. Will MS shut them down if hellblade 2 sells below expectations?

outsider16241h ago

If it sells below expectations, then i expect it to come to PS5.

Elda1h ago

The game may be a critical hit & still can get shut down. I highly doubt most XB owners will buy this game including the fact that it's digital only at $50. Most folks that have Gamepass will play the game through the sub service. If the reviews tomorrow are just average to low then that's another problem.

Obscure_Observer3h ago

"Like I said before, buying Ninja Theory was one of the smartest moves by Microsoft. Games looks incredible."

Indeed.

Just a few hours to go

I can´t wait!

z2g7h ago

badass. already installed via gamepass. if its as great as the first one I will pay for the whole game.

glenn19792h ago

I just don't understand why all the down votes

jwillj2k46h ago

Here we go again. Is this a game or a choose your own adventure???

purple1016h ago

if you choose left, turn to page 39, if you proceed forward, turn to page 43, to turn right, page 209, you finished the book early,

no but seriously this looks like Microsofts first hit, or should I say, first game of standout quality.

jwillj2k45h ago

Never questioned the quality. Question is will there be a need for the controller.

anast1h ago

The time machine 'choose your own' were awesome.

Tedakin3h ago

If it's anything like the first game, you will spend a lot of timing walking and solving puzzles, with some fights thrown in.