Alex from Twinfinite writes "Andromeda's ability to render dazzling explosions, razor-sharp textures and vibrant lighting effects should mark a generational leap in quality, despite the much-discussed controversy over Andromeda's facial animations.
In light of these supposed shortcomings, we've compiled images spanning different in-game scenarios across the entire Mass Effect series to showcase the improvements over the years."
While Mass Effect: Andromeda was let in several key areas, one of its approaches to romances is something Mass Effect 4 should consider revisiting.
I hope Mass Effect 4 ignores the inferior prequels and instead closely follows the far superior Mass Effect: Andromeda and Dragon Age Inquisition.
Mass Effect 4 should just make Mass Effect 1 but better with current tech. Fans would be happy. As far as romance, they should take notes from the Witcher and Cyberpunk.
Later Bioware games have to little build up. You can have a normal conversation and all of a sudden BAM! The character you talk to becomes super flirty.
iii dunno about that.
the only really great and funny dating partner, is that outlaw guy anyways haha he was funny as hell.
other than that, i found every character to be very annoying.
Shout out to Keri the Asari reporter. Current relationship status be damned as she's game either way. Anything for a good story. 🤣
One of the best things about the Mas Effect series is the companions you meet along the way. So here is a tier list of all the companions from Mass Effect!
To think that Bioware at some point was capable of doing games like this, you see those characters and remember them like good old friends, and now check ME Andromeda, Anthem, Veilguard etc and wonder what the hell happened.
BioWare thinks Mass Effect: Andromeda was a better game than what reception suggested; taught the studio not to shoehorn open-world without any meaningful content in it.
I played it and it wasn't as bad as people said. Is it in the 8-10 range? No.
It's a 6-7, which means it's a solid game.
I played this game back when I wanted to give every game I bought a fair chance and finish it, it was the reason why I stopped doing so, god the game was bad
I actually enjoyed Andromeda. It wasn't a 10/10, by any means, but I played it years after the fact, after a lot of patching, and I had a good time with it.
So delusional, the title was an embarrassment to the original trilogy. it’s the equivalent of 2042 to the battlefield franchise.
Andromeda does look sharp, but it runs wayyy better on PS4 Pro. Still, pretty obvious that the graphics in Andromeda are better than previous games.
Love this series. Haven't played Andromeda yet (thanks, Zelda), but hoping it's better than reviews indicate.
Obviously looks better now than ever before (at least in 95% of cases), understand the shift to Frostbite (£££) but can't help but wonder if sticking to Unreal Engine would of served them better having the experience.
Great looking game in the main, waiting for sub £20 sale.
I'd give it an 8 so far.
Graphics are nice but then you run into "planet of the apes" humans (shoulders too far back, knees bent a little too much, walking with elbows at an odd angle as well) and other times he looks "normal"-ish Iike his animation is swapped with an alien's now and again almost. It's not a deal breaker, but it's annoying when its most glaring, especially during in game cutscenes/conversation areas (some are in-engine, mosty major campaign story ones, which are clearly better quality overall). A few other animation issues now and again as well.
Plus it has more Dragon Age: Inquisition level clipping through things compared to older Mass Effect titles. Jumping is the worst with it as when he lands he often clips through the ground just a bit (especially if on small rocks like it's syncing for ground underneath still and not the rock itself). Again, not a deal breaker but immersion breaking now and again. Floaty at times as well like areas of DA:I (where you're an inch or so above the ground--happened in at least one rather major conversation/cutscenes far for me where it's like "QA please?".
I think it's mostly an EA issue and just how big these games are. There is a bottom line for EA and after a certain point I think Bioware has to use more canned designs than handcrafted ones, which is a little sad. Maybe some of is the engine being an issue for open world games since DA:I used it as well and both have some of the same issues. Could use more tweaks for open world front?
Who knows, it looks great most of the time but then you see issues which were not as common as older games (some were still there with unreal, but not all of them or as often).
Outside of issues, I enjoy the game though. A few nitpick a here and there (new alien species' females...) but when exploring the worlds it feels likes a ME game given some (mostly natural) alterations.
Once I was playing this awesome sequel to a game. Reminded me of the 5th Element, Blade Runner and Shadowrun, etc. all things I love... It had this perfect mission in Omega, were you had people couching and dying from a plague! A great collection of Art in Hock's Vault (with the head of the statue of liberty); David's mission (and when you finally see him with that things in his eyes: Kubrick!) just to name a few little details... Great level design!, great characters!, fine shooter!
And then EA...