Shacknews sat down with Jason Rubin, VP of Content at Oculus, to talk about the company's relationship with third party developers and how he sees the VR software market going forward.
Famitsu has published its estimated physical game software data for Japan for week of June 2, 2025 to June 8, 2025.
Hardware Sales (followed by lifetime sales)
Switch 2 – 947,931 (New)
PlayStation 5 – 14,535 (5,690,661)
Switch OLED Model – 8,040 (9,060,680)
Switch Lite – 6,089 (6,581,795)
PlayStation 5 Pro – 4,230 (218,056)
Switch – 2,482 (20,109,545)
PlayStation 5 Digital Edition – 2,017 (974,094)
Xbox Series S – 163 (337,686)
Xbox Series X – 113 (320,660)
Xbox Series X Digital Edition – 57 (20,820)
PlayStation 4 – 24 (7,929,628)
So its official. Switch 2 dethroned PS2 in Japan for the biggest hardware launch ever.
Tripled the switch launch numbers, yeah Nintendo's domination of the Japanese market is going smooth
And take note. This is just for retail sales only; sales from the Nintendo Japanese website are not yet included.
Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.
Xbox boss Phil Spencer explains that the new ASUS ROG Xbox Ally X is Microsoft's best collaboration between gaming and Windows teams.
"We announced that we had spent $250 million to date and that we were going to spend $250 million more at least. So that is not a final number, that is just what we are going to spend."
good old facebook, endless amounts of cash. so i wonder, how much are the other vr makers investing?