370°

After Scalebound Cancellation, Producer Leaves The Company

The longtime producer who worked on Scalebound from its start has left the company.

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gamespot.com
Bathyj2593d ago

"Platinum maintains its luster forever." Aww, that was beautiful. :)

naruga2593d ago (Edited 2593d ago )

and who the cares if a western producer leaves one of the most iconic Japanese developers....he was just a producer (aka just directing/giving the money or managing the ties between companies) no relation at all with art departemant /developping /writing , nothing from future game will be changed....also all that bio which states that he had worked with Capcom .Clover/paltinum are not so believable , i first saw him after the Scalebound announcnement just to learn that he was the man that pitched/proposed the project to be Xbox exclusive (how original for a western producer in a japanese company / s)

rainslacker2592d ago

While I don't disagree with your contentions about the producer himself, I think you aren't actually informed on what a producer does.

The producer in general is in charge of getting money, but can exert tremendous control over every aspect of the development of the game. He's also responsible for overseeing the management of the game.

Best way can think to describe it with a simple analogy is when you see those scenes in TV or movies, where you have the studio heads who want to add all sorts of stupid stuff to what is a generally good show already, all because it will make it better.

That is esentially how the producer has control. He is the highest rung in the chain, and without them, you get no money, thus no game.

Some producers are less hands on, but most will want to have some say in the actual direction of the game, and more than most people may realize, they actually do change stuff from the original vision. That's not always bad, but it can be.

naruga2592d ago

@ rainslacker ..thnx for the explanation ...i know which is the exact role of the producer in a game company though i couldnt express it good in english translating it from my language ...though i said directing the money which is not very different from what you said

Godmars2902593d ago

But it had nothing to do with the pressure MS put on him.

Krysis2592d ago

Why would it, he worked for Platinum and not M.S.

Godmars2902592d ago

He was a Platinum employee creating a project under guidelines from MS. Guidelines which likely demanded online multiplayer features.

XXanderXX2592d ago

He was a Platinum employee true , but his company was contracted , hired, either way MS was not in the wrong especially if a project being funded by them is delayed a number of times .

Godmars2902592d ago

So then they weren't in the wrong to cancel Fable Legends or the Phantom Dust remake.

It was just bad of them to heavily hype the titles and should, if not cost them credibility, then bring any new announcements they make into question.

No that such has ever happened within the Xbox camp.

XXanderXX2592d ago

@Goldmars290 Fable was in house and they were disappointed , Phantom dust the first studio said they could do with said budget and then came back looking for more .

People overhyped them and Site interviewers misconstrued all statements .

Krysis2592d ago

Well here's my 2 cents, MS put no pressure on him, he put it on himself by accepting the job. Of which the terms of the game would have been laid out before development started and stated in a contract signed by him or platinum or whomever. None of us know what happened so throwing out unsubstantiated claims seems a bit fan boyish

Godmars2902592d ago

And by my two cents MS mandated online multiplayer. That plus graphical benchmarks made the game impossible to make.

If it were offline SP, it likely would be out already.

Krysis2592d ago

You obviously have some kind of inside info on the agreement and terms of the game development, so I will stop debating.

2593d ago Replies(2)
2593d ago
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90°

Forget about Scalebound and Bayonetta 3, Platinum should be working on a Vanquish sequel

Why this criminally underrated shooter should share the spotlight with Platinum’s finest.

ZeekQuattro797d ago

They should be working to getting games out on a timely matter not adding more games to the pile. I used to be a big fan of Platinum but their game turn out rate is atrocious these days. The games I want are no where to be seen and what is releasing is retro looking games no one asked for. I'm all for retro style games but not at the cost of bigger games sitting on the back burner for years at a time.

MIDGETonSTILTS17797d ago

Obvs…. Vanquish is da bomb 🤙

90°

Scalebound Deserves A Second Chance

PlatinumGames wants to bring Scalebound back, and Microsoft should listen.

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thegamer.com
Sciurus_vulgaris798d ago

“Excitement” and “interest” in Scalebound seemed to only occur after it was canceled… However, IO interactive is rumoured to be developing a game involving Dragons for Xbox Studios. So maybe IO Interactive’s title could be branded as Scalebound.

Bathyj797d ago

I agree. The game looked terrible. People only got upset because it's cancellation was a dig at Microsoft but I was with them on this one. Better to cancel a game then release a bad one. Then again someone might have liked it. I don't speak for everyone.

Kados797d ago (Edited 797d ago )

Personally was looking forward to it prior to cancellation. It looked a little rough/janky, but it was still very early in development, so i figured it would improve before launch.

Orpheo797d ago

I think the cancellation was a smart move. The main character looks cool, like Nero from "Devil May Cry 4," but the gameplay looked so boring I was yawning.

797d ago
phoenixwing797d ago

I like platinum as a dev but let's be honest they were doing their low tier work on the game which they're notorious for. They'll either do S tier perfection work or they'll do whatever to just get by for the contract they have. Maybe that's changed but they were doing low tier for microsoft and microsoft called them out on it and cancelled the project. I don't blame microsoft one bit for doing that. It was basically a whatever project for platinum while they worked on the other game at the time, i forget which one it was but it was just miles better.

MadLad797d ago

Microsoft already owns the IP, has the design docs, and has a playable build. Hand the project off to an internal team or another 3rd party.
Why give a second chance to a team that phoned in development and filtered their funds into other projects?

I like Platinum, but their management can be really shady.

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180°

Bringing Scalebound to Xbox Series X Would Remedy One Big Xbox One Gen Mistake

PlatinumGames seems ready to finish Scalebound, and if Microsoft follows through with them, it would be a big boon for the Xbox Series X gen.

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gamerant.com
darthv72800d ago

If MS wants to finish it, they dont need PG to do it. They have plenty of other talent now vs before.

799d ago
799d ago Replies(4)
moriarty1889799d ago

Makemit happen MS. You need a game like this as badly as you needed it last gen. Let’s see if they actually care enough to follow through.

799d ago
moriarty1889799d ago

Something other than Halo, Forza or Gears……..that’s what.

TravsVoid799d ago (Edited 799d ago )

You couldn't pay me to ever play another Halo, Forza or Gears. Those games were so uninteresting last gen for me I don't know if I will ever get another Xbox (sold my One X) even though I prefer their controller and console features over my PS5. I actually bought a Xbox One even though I already had a PS4 expecting Scalebound and Sea of Thieves to be amazing and we all know how that turned out.

anast799d ago

This will be the blockbuster they are looking for...

799d ago
Terry_B799d ago

Should have been a launch Title.

799d ago
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