PALGN: S.T.A.L.K.E.R.: Clear Sky Review

PALGN writes: "The idea that PC gaming is a troublesome chore, not for the faint of heart or technically challenged, stems from a long gone era. A time when megabytes and dollars were trading head to head on the hardware stock market and your average computer gamer had a mighty stack of boot disks, each designed to free up just the right amount of their EMS and XMS memory in order to get their various space shooters up and running. Thankfully things have changed and not even us bunch of geeks can remember what EMS and XMS stand for, let alone how to tweak our autoxec.bat and command.sys files. Thankfully we live in much simpler times. Pop in your game CD and off you go. The myth of the complexity of PC gaming is as close to reality as the idea that the two major political parties hold completely divergent ideals. Unfortunately though, very occasionally a high profile game comes along to prove the exception to the rule, and this time that game is S.T.A.L.K.E.R. Clear Sky.

GSC's latest game has more bugs than Joe's Apartment. From bizarre NPC behaviour, such as one enemy who decided he needed to lose some of those polygons he'd been packing on by sprinting back and forth between two walls rather than take aim and fire upon us, to plain and simple dropouts, as if we were playing the game via mobile phone and had wandered into a signal busting tunnel."

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ICUP4072d ago

I have high hope for this game, oh well. :(

moses4072d ago

I don't think many reviewers totally understand Clear Sky, they're so used to the corporate spawned games pumped out by big names. This is really a different twist of game, if you loved SHOC, you'll love this as well. There are quite a few differences though, for good and for bad, and it's CERTAINLY not a 5.5!