There can't be many gamers who aren't familiar with Games Workshop. At the very least, you'll be familiar with the likes of Dawn of War and Warhammer Online: Age of Reckoning – two critically acclaimed games based on the twin pillars of the company's tabletop empire: Warhammer and Warhammer 40,000. It wasn't always thus. If you cast your eye back over Games Workshop's previous forays into the realm of electronic entertainment critical acclaim was far too frequently in short supply.
This, then, is an article about Games Workshop – about how it finally managed to put its history of dodgy videogames behind it to turn its tabletop games into electrifyingly good electronic counterparts, and about how it is finally making a mark on the wider games industry. But there was a time when, in Britain at least, Games Workshop was the games industry.