210°

'Horizon Zero Dawn' Star on Her Voice Acting Heroes and Playing Aloy

Glixel: "Burch plays Aloy, a futuristic cavewoman and Horizon’s central protagonist. It’s the biggest role of her career – a lot of studio time goes into a massive open-world – but more importantly, Ashly doesn’t underestimate what it means to be 26 years old and trusted with a brand new franchise and an elusive, complicated female lead. We caught up with her and talked about that responsibility, as well as Sailor Moon and her admiration of Mass Effect voice actress Jennifer Hale."

UCForce2972d ago

I really like Aloy a lot to be honest. She is a character that I care about. Way back then in 90s for me, it was golden age of entertainment and the most balances media ever since.

UCForce2972d ago

My favorite female characters was Sarah Conor, Ripley and Princess Mononoke back in 90s. And today, they are still my favorite.

Bathyj2970d ago

Wow, funny you should say that. I always wished they would make an action RPG of Princess Mononoke. I want it more than Ni No Kuni 2. And then the other day as I was racing over the plain on my Broadhead, I thought of the Red Elk and how cool this was.

UCForce2972d ago

The writer of HZD described Aloy this : "She sort of arose out of the world we were developing. There was no one-for-one reference point. But certainly some things were influences: Nausicaa, Princess Mononoke, the Studio Ghibli heroines, and other strong women action heroes like Ellen Ripley or Sarah Connor. It felt like she became her own characters, though."

DVAcme2971d ago

The gameplay makes Aloy totally feel like a playable Princess Mononoke.

PlayableGamez-2971d ago

I am a little disappointed in Ashly regarding Aloy compared to how she did in Life is Strange as Chloe.

UCForce2971d ago (Edited 2971d ago )

Aloy is different character. I like her because her personality.

PlayableGamez-2970d ago (Edited 2970d ago )

Different characters yes.
But Ashly seem to put more passion and effort into Chloe than Aloy.

UCForce2970d ago

Horizon Zero Dawn is a new ip and Aloy is a new character. So sequel will improve her. Just like Nathan Drake improved from UC 2.

Greyfoxdbz2971d ago (Edited 2971d ago )

I find Aloy and many of the characters in Horizon to be quite boring and 1 dimentional. The best character is actually the open world. Amazing work on that. and the gameplay is so fun i just love shooting metal dinosaurs

UCForce2971d ago

I don't think Aloy is one dimensional character. I play as her deeply enough and understand her motivation.

meka26112970d ago

Agree with you, she is kinda one dimensional and also comes off as stale. And my god UCForce; do you work for Guerrilla Games or something? You are all over this article defending her from everyone.

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190°

OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

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videogamer.com
Tacoboto2d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos2d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn2d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris1d 13h ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.

80°

Dying Light: The Beast – interview with Tymon Smektala (‘Dying Light’ Franchise Director)

An interview with Tymon Smektala (Franchise Director, Dying Light) where I get to ask him as to how Techland was impacted by its DLC story leaks, how the studio has changed after being acquired by Tencent, where he sees the Dying Light franchise going in future, and how he's been able to maintain enthusiasm for the Dying Light franchise since he joined Techland 10-odd years ago. Enjoy!

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prankster101.com
70°

“We Are Currently Massively Overexposed And Massively Underprotected," Says Alix Wilton Regan

Alix Wilton Regan chats with TheGamer about the BAFTA Games Awards, AI, and the need for better protection for actors.

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thegamer.com