MyGen writes: "Eighteen months ago we were blessed with one of the first, and best, games set in the eerie landscape surrounding the now famous Ukrainian city of Chernobyl. The first S.T.A.L.K.E.R. game was an impressive mix of open world gameplay mixed with survival horror aspects and mild RPG elements. It did suffer from a lot of technical issues though, despite numerous patches that claimed to fix what others couldn't. Eighteen months later and GSC Gameworld has found a new publisher for their prequel to Shadows of Chernobyl, S.T.A.L.K.E.R.: Clear Sky.
When first entering the game world gamers find themselves in a small shanty village set next to a marshland. It's easy to tell the difference between the two S.T.A.L.K.E.R. titles graphically at this point. When running at full settings the lighting effects really are quite brilliant, and although the textures aren't quite up to scratch when compared with other recently released titles they are a huge improvement over the previous instalment. The environment still caries that gritty look that is so befitting of the game, buildings are falling apart at the seams, and timber boardwalks are half collapsed under years of use. The art direction is very well suited to the game, but it is let down at times by some rather poor technical glitches. Leaves can often be seen moving about in the wind, which is fine, if of course the leaves aren't inside the building you are currently occupying."