90°

Final Fantasy XV's Engine Blade story description in NieR: Automata

GearNuke writes: "Noctis' Engine Blade was one of the first weapons shown off in action when Final Fantasy XV was still Versus XIII all those years ago."

Read Full Story >>
gearnuke.com
2980d ago
60°

NieR: Automata Sales Near 10 Million Units Worldwide

Square Enix and Platinum Games' action role-playing game, Nier Automata, has nearly reached sales of 10 million units worldwide.

Read Full Story >>
twistedvoxel.com
PRIMORDUS5d ago (Edited 5d ago )

I have it for Switch, (Nier Automata The End of YoRHa Edition) amazing game.

100°

NieR: Automata Saved The Japanese Gaming Industry, Says Former PlayStation Boss

According to a former PlayStation boss, NieR: Automata revived the Japanese gaming industry, which was just following trends before it.

Read Full Story >>
tech4gamers.com
barom30d ago

Naw, Demon Souls was really that game

vTuro2430d ago

Patiently waiting for the next Yokofuckery.

gold_drake29d ago

im not sure if they "saved" it, but Taro definitely shook things up with the story telling that hes so infamous for.

especially in times when free to play model was at its peak in gaming.

FinalFantasyFanatic29d ago

I never really felt that way, but I really enjoyed NieR: Automata, I made sure to get all the endings.

jznrpg29d ago

I’m not sure about that but it was good to have and hope we get more games from Yoko Taro that aren’t mobile

140°

Final Fantasy XV Datamine Reveals Hidden Chapter 14 Scene That Was Cut

A new datamine of game files from Final Fantasy XV has revealed a cut scene from Chapter 14 that didn't make it into the final release.

Read Full Story >>
twistedvoxel.com
gold_drake126d ago

always liked 15, but the development was shch a shitshow. it could have been so much more.

but Tabata did a good job with what he had regardless

DivineHand125126d ago

Ff15 was a missed opportunity from square as they transitioned from turn based to real time.

One of the issues is that it was 30 fps. The combat mechanics required precision dodges to activate Noctis teleport ability and it was difficult to do at 30 fps. I am glad they rectified that in FF16. The story and flow also felt like it went through a chopshop similar to how some live service games end up when they are trying to meet a deadline. Those extra episodes they sold as dlc should have been in the maingame.

FF15 is one of the weaker entries in the series.

Z501125d ago

Dodges don't activate the teleport ability. Teleport was R1 + O. Dodge was just the O button. Explain the Black Hood (the item that automatically Dodges for you)

TheNamelessOne126d ago

Ah yes; FF XV.
The beginning of me coming to the realization the series was no longer for me.

Michiel1989125d ago

16 was a lot better, I think 15 was just a big mess with how development went and all. The music though, one of the best in the series, probably the only reason I finished the game.

Cacabunga125d ago

At least FF15 had RPG elements . 16 was just an action game from beginning to end.

Michiel1989125d ago

I rather have a good action game than a bad rpg with 2 button combat

Cacabunga125d ago (Edited 125d ago )

Then call it something else then FF. I got scammed with FF16. Nothing of what i expected it to be.
Even the action is bad in it, especially after the demo section where absolutely nothing happens until the very end.

FF15 isnt a great game but it has some variety at least.

CrimsonWing69126d ago

That initial trailer with the Leviathan fight was the game I wish we got. The actual retail release was watchdogged to all Hell and while there’s enjoyment to be had in the game, it’s such an incomplete product and so many elements feel so slapped together without any cohesion.

Like, don’t get me wrong, I loved fishing, cooking, and the first third of the game, but I much rather they made a story that didn’t feel barely there and the the last third of the game didn’t feel so rushed and unfinished.

Becuzisaid125d ago

Every time a party member left for a period of time screamed future paid dlc. It was horrible.

Imagine Dagger and Steiner making the party go to sleep in Lindblum in FF9 disc 1 and then taking off to Alexandria by foot themselves, but then never playing their side of the adventure in disc 2 when they smuggle her through the South Gate in pickles, take the cable car and fight the Waltz, head to Treno and start the quest to find Supersoft. They just eventually reunite with the main party in the future without explanation of what went on in their adventure.

Or Sephiroth's backstory in the famous Kalm flashback being added as a dlc pack. Same goes for Vincent, Cid, or Yuffie for that matter.

Oh and anything to do with Jenova, the Ancients, Aerith, her mom and Gast, shoved into a 2 hour CG movie or 5 hour anime ministries that's considered required viewing for anything in the main game to make sense or have characters actually be interesting.

I enjoyed FF15 at the time, and finished it, but it's bright spots are marred by a bad development cycle and a worse marketing scheme.

CrimsonWing69125d ago

What’s sad is when I watched a vid on the entire story (that wasn’t properly told in the actual game)!it was really solid and could’ve been one of the most epic stories in any FF. I think a lot of the compilation and cross-media stuff really f*cked it all up.

gurp126d ago

FFXV was underrated in my opinion
I have played all of the final fantasy games, and I loved this game
turn based to me takes too long, I like active battle
the extra dlc and chapters should have been included in the original release, but it is nice that they fixed the game later

Show all comments (16)