120°

Nintendo Supports Piracy

Nintendo has been receiving a lot of hype lately with the Switch just days away from release. There has also been unwanted attention from this gaming company as well, in the likes of Piracy originating from the inside of the Nintendo corporation.

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goodnewsgaming.com
2643d ago
wonderfulmonkeyman2643d ago (Edited 2643d ago )

Click bait title; it's basically rehashing the story that's already been brought forward, about how a group of pirates got some data illegally from Nintendo's servers and, using broken street date copies of BotW as skeleton keys, leaked the entirety of the Wii U version of BotW online, so that OTHER slimy rat-faced bastards could illegally download the game without paying for it, through modded consoles.

See this kind of shit is why things like CEMU shouldn't be allowed.
For things that companies no longer sell or make money off of, I might be able to understand, but stuff like CEMU shows up and opens up a floodgate that mostly attracts pirates, not tech lovers that are just legitimately trying to learn and experiment without harming anything.
Instances like this prove that modded consoles which support piracy-enabling emulator programs do way more harm than good, in my eyes.

bow2yoda2641d ago

i dont understand why you have a vendetta against emulators. and just so you are clear... breath of the wild is NOT playable on cemu at this point in time

ChickeyCantor2641d ago (Edited 2641d ago )

> See this kind of shit is why things like CEMU shouldn't be allowed.

Restriction on software. Oh boy. Get out.

> but stuff like CEMU shows up and opens up a floodgate that mostly attracts pirates

We have been going back and forth with this, im going to ask you again, kitchen knifes opens up a floodgate for people with malicious intend.

How does that fly with you?

Cleaning chemicals you can purchase at a store can be used to make bombs.

How does that fly with you?

Computers give you access to the internet, so therefor also the darknet.

How does that fly with you?

I could go on. But saying that emulators attract pirates ( lol ) is completely irrelevant to whether it should be allowed to exist or not. By your logic we should abolish a lot of things. There is no infringement on software that is build from the ground up or has a public license to it.

>Instances like this prove that modded consoles which support piracy-enabling emulator programs do way more harm than good, in my eyes.

Stats needed.

120°

Is 2K Games actually making FIFA 25, the next “best” entry yet?

FIFA president Gianni Infantino teases the future of FIFA games in a brand-new interview, and NBA 2K24 studio 2K Games might be behind it.

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theloadout.com
Cacabunga6h ago(Edited 6h ago)

I truly hope so.. day one buy

Ninver4h ago

Time for a change. Football games haven't evolved much.

Cacabunga3h ago

It’s tough when there is no competition

anast3h ago(Edited 3h ago)

The barber shop and roulette wheel are going to be awesome.

CrimsonWing693h ago(Edited 3h ago)

It’ll be monetized to all hell, regardless

StormSnooper2h ago(Edited 2h ago)

Hmmm, let’s see how they do. If they riddle it with microtransactions, hell no. Otherwise, I’m excited.

190°

Sorry George Miller, but you’re wrong about the Mad Max game

George Miller expressed dismay toward the 2015 Mad Max game recently, but Avalanche Studios' take on the lore is still so good to this day.

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theloadout.com
lelo2play20h ago

Mad Max is a good game... George Miller should STFU.

-Foxtrot15h ago

I think the funny thing is if Kojima made a Mad Max game it would be so trippy and "out there" I don't think it would feel like Mad Max by the time he's done with it. This is why he's better off with original new IPs.

Kojima seems like a buzz word these film directors use because he's probably the only big name they've heard from the gaming industry.

Wretchedstain10h ago

Article is correct in my opinion, Miller is wrong. That Death Stranding II trailer is bonkers, looking forward to that in itself.

And I agree, unless Mr Kojima wants to change his tune, or laughably, be told what to do, you're right, it wouldn't be Mad Max or close.

porkChop10h ago

Yup, Kojima really doesn't suit Mad Max. Avalanche did a great job though. It looked, felt, and played like what I'd expect from a Mad Max game. I really enjoyed my time with it, and the sand storms were handled incredibly well.

TheGamingHounds9h ago

I never played it but the recent buzz around Mad Max has piqued my interest. Will check it out this year for sure

maelstromb9h ago(Edited 9h ago)

MM is not a perfect game by any means as it was held back by lots of repetitious, standard open-world copy and paste missions, but the devs SO perfectly captured the world, atmosphere, lore and brutality. It also just so happens to boast one of THE best photo modes out there and some of the most impressive explosions I've ever seen in a game to date. The car combat is of course another impressive standout, both vicious and fun. MM is a game which I have revisited multiple times since its release, and now having just seen Furiosa, I can feel it calling me back again.

There's a ton to love there, but I think you'll pickup on the areas where the devs struggled likely due to reigning in the scope, budget and time constraints, leading to an incredibly fun, albeit uneven experience. Though, as mentioned, it's absolutely a game worth experiencing once, and I truly hope you enjoy it. The game really does deserve a sequel.

victorMaje7h ago

Word for word. Exactly this. A lot of fun to be had in there. A true Mad Max game. Sequel can’t come soon enough.

maelstromb9h ago

Honestly, Kojima would do the game justice, but given his studio's current workload, it's a bit far flung. I could much rather see Bend Studios (Days Gone dev) doing a Mad Max follow-up. I'm playing through DG right now for the first time and I see lots of similarities between the games to where imo Bend could develop an impressive MM sequel.

VersusDMC9h ago

While i like the Mad Max game and think it's underrated...i don't know why people are mad at George Miller for not liking the game based on the IP he created. Especially since a lot of people hated it at release as well looking at that 69% metacritic.

-Foxtrot3h ago

I think the issue is the studio was told by higher ups and most likely himself to make something linear yet when they got a first look at it they didn’t like it and wanted something open world

The head guy was basically like “you’ve just hired an open world dev and forced them to do a linear game yet now you want open world which has just wasted a year of development which we could have done from the start”

I think that’s why people are p****** because of the context the lead dev at Avalanche has given us.

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240°

Neil Druckmann clarifies true intent of new Naughty Dog game comments

Following a recent interview with Sony, Naughty Dog head Neil Druckmann claims the original intent was “unfortunately lost” in the process.