PSX Extreme writes: "As of late, TNA's popularity is quickly rising, thanks to a roster of AAA wrestlers many of which are easily recognizable. With that, it's no surprise that we have our first TNA videogame, as it was only a matter of time until the wrestling license was slapped on a virtual simulation, if you will. Competing directly with THQ's mega SmackDown series, Midway is behind this license, and while we reported good things at E3, the end result is a product that has a ton of potential, but falls short of it thanks to a horde of minute issues.
What's unusual about the PlayStation 2 version is how it actually feels more polished than the PS3 version. When I first played TNA Impact at E3 for the PS3, I actually thought it was a rather solid game based on the time spent with it, and based on the fact that what I was playing was also an incomplete build. I saw issues with clipping, such as wrestlers falling through the mat and freezing, but I thought to myself that 'it's just symptoms of an incomplete build, nothing uncommon'. Well it wasn't, because those problems made it to the final game. But they didn't make it into the PS2 version."
James writes: "The wrestling portion of the video game market has been dominated by WWE (formerly WWF) for years now, fighting off their biggest rivals WCW in the process. There was another who tried to dethrone the leading brand in the late 2000s though, when Total Nonstop Action Wrestling (TNA) took their popularity to the next level with the release of a wrestling game. Ten years after the release of TNA Impact!, it’s time to look back at whether it was a success. Did TNA Impact! whip up a storm in the world of gaming like a hurricane coming through to leave a lasting legacy, or was it more of a failed attempt at cashing in on the rapidly growing promotion?"
TNA Wrestling President Dixie Carter has revealed the company is still interested in making another video game.
I'd love to see someone bring back the N64 Aki Engine. TNA or even a generic wrestling game to make the WWE games step up their game. It's been basically the same for this generation.
A new TNA game would be fantastic, the in ring action in TNA is much faster and fluid than anything I've seen in WWE. Especially the X Division stuff!
Recently on a TNA post show Jeremy Borash stated that TNA was working on a new Ipad video game while Kurt Angle also stated the same on his twitter account so WrestlingGamer.com decided to discuss on why TNA should come out with preferably a console game and ways they could improve on their previous console release.
Why make another TNA gay game the first one sucks that the Spongebob game was way better