CVG writes: "Dwarves are rubbish. Gold, beards, beer, shortness, regional accents - we've seen it a thousand times. Why play a dwarf when you could play a goblin with a pet squig or a Chaos marauder who can turn his arm into a fleshy club? So we're surprised to find ourselves playing as a dwarf. And loving it. Especially the shield bash, which knocks our enemies onto their backs with a bone-crunching thud, allowing us to get in a few very cheap axe blows before they get up. Dirty. And we like it. You still won't catch us being a bloody high elf, mind.
During this last decade of Peter Jackson and Blizzard defining the general public's idea of fantasy, it's been forgotten that Games Workshop quietly redefined namby-pamby Tolkien stereotypes decades ago. That's why Warhammer Online's dwarves feel like grim warriors, not comedic Scotsmen. That's why its orcs are genuinely ugly, not humanised. WAR is the same Light vs Dark setup as seen in, let's be frank, World of Warcraft, but that acronym is no accident. Neither is the omission of /dance. WAR is war. And it's going to be huge."