The action is wonderfully responsive, however, a necessity given the amount of ordnance thrown around. Though they were by no means unfamiliar to the previous games, here levels have a more marked tendency to be built around locked-in sections, in which all enemies must be destroyed to continue. Bad guys pile in with abandon, and with the right weapon these sections prove enormously cathartic, perfectly capturing the spirit of Metal Slug on the small screen. The game's seven levels may not boast the artistry and meticulousness of its forebears', but they boast action that at least equals them. As such, it's hard not to recommend coming back for more once again.