Stuff writes: "Developed by Australia's Krome Studios, this Hellboy adventure, released to coincide with the new Hollywood flick, begins promisingly.
The inimitable Ron Perlman delivers amusing quips, you can combine punches, throws, weapons and pistol fire to dispatch enemies, and there's a co-operative mode that lets friends join in the action, including faraway online buddies. But all-too-soon the game reveals itself to be a dull and repetitive brawler lacking imagination, originality and challenge.
Throughout the six chapters there is precious little variety, just a series of foes that can stomach an ever-increasing amount of damage before they are felled. Disappointingly, dispatching them rarely requires much more than button bashing, and Krome did not even bother with any defensive blocking moves."