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Will Breath of the Wild's polish embarrass Bethesda's glitch?

One of the main arguments I hear defending Bethesda’s buggy open worlds is “it’s impossible to create humongous RPG sandboxes without bugs”. But what happens if Breath of the Wild delivers an equally dense and large experience with the usual Nintendo polish?

2pacalypsenow2624d ago (Edited 2624d ago )

If you can do everything you can in a Fallout/Elder Scrolls game then yes, if not shut up.

SoulMikeY2623d ago

Such as...?

Dungeons
Cooking
character customization
Horses
Super powers
Mining

Both do all these.... so what are you referring to?

sullynathan2623d ago

He's referring to stupid shit like being able to pick up a cup which adds nothing to gameplay

UnHoly_One2623d ago

Yeah it adds nothing.

Who wants a world that is interactive when you can have one that is completely static and unchanging?

I mean, that's just stupid. /s

sullynathan2623d ago

@unholy right, so now explain to me what that interaction adds to the gameplay. I'll be waiting

andrewsquall2623d ago

Being able to murder a town dweller with an actual name and they stay dead forever. Will that be in Zelda lol?

@sullynathan "He's referring to stupid shit like being able to pick up a cup which adds nothing to gameplay " If that's the case, why make the game open world at all and just keep it as a 2d game or a 15 year old looking game like Nintendo do with their main Pokemon series?

sullynathan2623d ago

@andrew shitty example. Greater open world rpgs allowed you to murder any town dweller and they stayed dead, not just ones with names.

this is stupid again. What does picking up a cup add to the gameplay of Skyrim? It doesn't actually have any gameplay mechanics for it in game, its no bioshock where you can actually use telekinesis and hurl bolders and kill enemies at best its an inconvenience. That's stupid again, Zelda was 3D before TES was 3D and it didn't need useless interaction that adds nothing to the gameplay. At least in BOTW where you actually have physics and telekinesis, it will actually be useful gameplay wise.

UnHoly_One2623d ago (Edited 2623d ago )

It's about more than "picking up a cup".

When you throw a fireball or use a shout and it actually throws stuff around and affects your surroundings, that adds something to gameplay, at least for me.

One of the many things I hated about Witcher 3 was that the world was completely static and unchanging.

It's the difference between a world feeling "real" vs feeling like a painting or some kind of model that you can walk around in.

Maybe that doesn't mean anything to you, but it's huge to me.

I'm not knocking Zelda, I'm sure it will be great.

game4funz2623d ago

@sully

Well that's just silly. Interaction with the environment adds physics for example.

Also those items are used as ammo for a weapon so it adds to the mechanics of that weapon. Also adds to the customization of your settlement if youre into that.

Wow you really didn't think about this one.

sullynathan2622d ago (Edited 2622d ago )

That doesn't Make a game world real, it is useless interaction. would prefer it if Bethesda actually used all that shit for something, seems like they did with fallout 4 but again, it took them a decade to figure that out.

Since you've played the Witcher 3 more than me then I'd ask you a question. Is the world really static and unchanging? Do people not migrate between locations and things change depending on your choices? That seems more drastic to be than picking a cup.
Also, how does all that mean the world changes?

@game breath of the wild has interaction within the world that also had physics and does it better than Bethesda's games.

+ Show (5) more repliesLast reply 2622d ago
-Foxtrot2623d ago (Edited 2623d ago )

True in some small capacity

I mean everything we've in in BoTW looks really nice and pretty but looking beyond the character into the world I've never seen an improvement where the world looks full of more life. It always looks dead and nothing seems to be going on. When Link finds a camp full of enemies you see about 5-7 of the same ones, that's it.

You could walk in a straight line for 10 minutes in either Fallout, Skyrim or even another game like Witcher 3 or something smaller like Dark Souls and you'd end up finding the world would somehow have something in store for you whether it was a large ambush of enemies, dragons, little secrets, traps, small side quests, treasures etc.

The thing BotW looks like it's doing better is the polish but that's mostly because it has less to focus on...I mean they've even focused more on the smaller things most open world games don't, the little details like how Link can use his shield as a sledge, how you can glide, use magic to turn water into ice so you walk across it or make platforms out of it. etc. It's a given though because if your world hasn't got a shit load of active stuff going on then you are obviously going to focus on the polish and as many little details as you can.

franwex2623d ago

Yeah, looks empty to me too. Like wind waker except with grass.

AuraAbjure2623d ago

@Sully Nathan I had a ton of fun grabbing things in elder scrolls games! Especially combined with the telekinesis ability :) the physics were sweet

sullynathan2623d ago

Your fun means nothing, even the telekinesis isn't well thought out. Would have been better if used in the way that Bioshock did

MRMagoo1232623d ago

exactly , there is so much stuff to keep track of in fallout and games like them like cabbages and cheese and cups and cutlery , it would be impossible to not find bugs in a game with so much physics involved and things to keep track of. Zelda on the other hand will have static environments that do nothing so it's far easier to Polish a game like that.

TheSaint2623d ago

"if Breath of the Wild delivers an equally dense and large experience"

Sure, IF and IF it's bug free I'l be impressed.

+ Show (2) more repliesLast reply 2622d ago
Big_Game_Hunters2624d ago (Edited 2624d ago )

Bethesda doesn't need someone to embarrass them, they do it to themselves all the time.
However about it " it being impossible to create large RPG sanboxes without bugs" Has already been by many games recently. Witcher and MGSV to name a few that have almost no bugs, and XCX that actually is Bug free while being the largest of them all as well as most populated with unique enemies and quests.

sullynathan2623d ago (Edited 2623d ago )

Witcher 3 is not without bugs, it was a very buggy game that's why it needed 13 patches.

Typical n4g users, hitting disagree for no reason

2623d ago
Big_Game_Hunters2623d ago

A few here and there. Not Bethesda tier though. I only played the game the first week though and experienced little bugs So maybe the patches after had some major bugs i didn't know about.

Segata2623d ago

Xenoblade on Wii the engine of that game is practically unbreakable. If you use a cheat to moon jump you just go forever never really leaving the game. When you let go you just fall back down and continue as normal.

Zeldafan642623d ago

To be fair XCX does have some bugs but I believe you pretty much have to go out of your way to find them.

game4funz2623d ago

Isn't that the game where you can walk through cars?

JacketsNest1012621d ago

Walking through cars is not a bug, it's a design choice that allows them to put resources to better use in other parts of the game.

Yui_Suzumiya2623d ago (Edited 2623d ago )

I had very few bugs in Fallout 3 and Fallout 4 and I got them both at launch for PS3 / PS4.

Also, my first playthrough of Fallout 3 was before it even got its first patch!

franwex2623d ago

Fallout 3 for the ps3 is a glitch fest. It didn't even have a stable frame rate.

MRMagoo1232623d ago

I have found more bugs in the witcher 3 than I have on fallout 4 so far and I have been playing them recently on pc. I even found an area in witcher 3 with floating trees out in the water that I could sail through, still haven't had a bug in fallout 4 tho. I am enjoying both thoroughly.

+ Show (2) more repliesLast reply 2621d ago
Averyashimself2623d ago

Just for the simple fact that it's a brand new open world game, I'll expect some bugs at launch.

Zeldafan642623d ago

Typically with Nintendo games you have to go out of your way to run into a glitch. If you're not trying to intentionally glitch the game out you're probably not going to run into many if any at all.

Segata2623d ago

Xenoblade games open world and pretty bug free.

EddieNX 2623d ago

Skyrim is amazing, but I prefer almost every Zelda game to it. Zelda is art, Bethesda's games aren't, they're just really good.

sullynathan2623d ago

Game will be better than anything Bethesda has made in the past decade, not that its hard to do

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