The issue of frame rate comes up periodically in the gaming community, with camps mostly split between 30 and 60 frames per second. Yet, it’s a much more complex dilemma than what many tend to imagine.
According to Polish podcasters Rock and Boris, CD Projekt RED is reportedly planning a third DLC for The Witcher 3, set to release in 2026.
Sign me up. I haven’t played it since it released on PS4 so I could go for another run with a new DLC.
Join Marcin Przybyłowicz, Expert Composer at CD PROJEKT RED and the mind behind The Witcher 3: Wild Hunt OST, as he sets up Immerse Gamepack on PC and dives into Geralt's adventures like never before — with spatial audio powered by Embody.
Nintendo Switch games that haven't received patches are still getting performance and loading boosts across the board on Switch 2.
on the pc you can have the best of both worlds, fast frame rates and high visuals, on the consoles its usually one or the other with a few excpetions. i would rather they sacrifice the visuals a bit and instead focus on frame rates.
Playing Tomb Raider, and 60fps is so fantastic, if used right. Dragon Quest Heroes was unplayable for me. Locked 30 is also good. Anything less is a torture.
Damage control article to defend these Underpowered consoles.
My pc runs all games at 60fps+
My preference will always be 60 fps, having better visuals is nice but having the crisper gameplay in the long run is more enjoyable, the only real exceptions for me are games like Fire Emblem or turn based FF games.
30fps locked is the bottom of the barrel and honestly a crime if used for racers or fighters. Anything under 30 is honestly just terrible and there is no excuse for it. I primarily play on my gaming rigs and only use consoles for exclusives simply because I cannot handle the crap frame rates of console games.