Overcoming an initially cold reception, Call of Duty: Infinite Warfare managed to become the best-selling console game of 2016. Many of the game’s new ideas and gameplay innovations were injected into the single player campaign and Zombies mode. Multiplayer, however, felt like a rehash of Call of Duty: Black Ops III. While perfectly serviceable, the multiplayer never actually incorporated what made the campaign so good. Spaceships, space battles and cool maps set in space environments were either non-existent or lacking in supply. In comes Sabotage, the first of four DLC map packs.