GamesRadar: Warhammer Online Review

Its similarities to and improvements on WoW – most especially in PvP – make it the natural next home for anyone either dispossessed by Blizzard's effort or who has held out from all MMOs in the hope of something a bit meatier. Playing Warhammer Online, it's easy to forget that this game stems from a hobby so often accused of nerdiness. It shares design values, fiction and certain concepts with the Warhammer tabletop game, but really it's only the name that binds them.

Conan was supposed to be the so-macho MMO, but against this it seems a bit Sealed Knot. WAR is war. The associated intensity of this means it probably won't pick up anything like the audience WoW has, but it will get a large one. And a very, very satisfied one at that.

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3773d ago
ZackFair3773d ago

but it's never going to even get close to WoW's popularity, sadly.

Barreldragon003773d ago

'Oomans are pinka dn soft, not tough and green like da Boyz. They'z all the same soze too, so they'z always arguing about who's in charge, 'coz there's no way of telling 'cept fer badges an' ooniforms and fings. When one of them wants to lord it over the uvvers, 'e says "I'm very speshul so'z you gotta worship me", or "I know summink wot you lot don't know, so yer better lssen good". Da funny thing is, arf of 'em believe it and da over arf don't, so 'e 'as to hit 'em all anyway or run away. Wot alot of mukkin' about if yer asks me. An' while they'z all arguin' wiv each other over who's da boss, da Orks can clobber da lot.'

Charlie26883773d ago

I LOVE to hear the Orcs(ks) speak but it makes my head hurt to have to read them -_- that is why I think I am only getting half of the story on Warhammer 40K Blood and Thunder :S

LoveWaffles3773d ago

'ere we 'ere we go


Red onz Go FAsT'r