80°

Looking Back At One Of The Vita's Finest: Wipeout

GameRaven writes:

''The Playstation Vita was, and always will be, an odd little beast. Technically, the system was top notch. It should have been a success, it had everything going for it, but things didn’t ever truly plan out. It’s a shame the Vita is mostly remembered is jest by the masses. There was a some seriously … Continue reading Looking Back At One Of The Vita’s Finest: Wipeout''

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Momo1182634d ago

kinda wish vita wasnt so badly ignored by sony at the end

PixelGateUk2634d ago

it had some good times, not a whole lot of em though

ARESWARLORD2634d ago

Just letting you know guys I have one Sony hasn't killed it at least not officially. There are still games coming it's not dead

2634d ago
Rhezin2634d ago

can't wait for the OMEGA collection.

50°

The 10 Best DLC Packs on Vita

VGChartz's Adam Cartwright: "In this article, I’m aiming to look at 10 of the best DLC packs on Vita – ones that offer a compelling additional experience for a reasonable price and so are well worth checking out. There were a whole load to sift through in writing this, so don’t be too disheartened if your favourite isn’t here, but do let me know in the comments what you think!"

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110°

How Developers Adapted to the End of Sony's Handheld Line

VGChartz's Adam Cartwright: "When Sony entered the world of handheld gaming in 2004, it provided a new opportunity for developers to chase a different market than had existed before. Over the next decade we saw multiple companies, from both western and eastern shores, shift their pipelines to focus on providing software for both the PlayStation Portable and its successor the PlayStation Vita. Despite the latter’s relatively weak hardware sales, there were still successes to be found on the console, which meant that it was easy to plan a future around being a Vita developer.

By 2014, though, it had become clear that Sony was no longer interested in pursuing the handheld market and this left a number of companies in difficulty – they’d either need to adapt to the shifting times, or face dying out altogether. In this article, I’m aiming to look at what happened to developers who made both the PSP and Vita their main focus, how they adapted to the demise of Sony handhelds, what future plans they made, and how well they’re doing in the current gaming market."

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vgchartz.com
Segata1719d ago

The moved to the Switch from Vita. Some of the exact same games or similar games from those developers. Loved the Vita and glad to see those devs still have a platform to release lesser budget fun games.

80°

Vita's 10 Best Online Games

VGChartz's Adam Cartwright: "Competing with other players online is ingrained into the gaming ecosystem these days, with every hardware manufacturer (even the previously resistant Nintendo) offering ways to connect to others over the internet to engage in multiplayer. Ever since SEGA blazed a trail with their gone-too-soon Dreamcast and titles such as Chu Chu Rocket and Phantasy Star Online, the console landscape changed towards embracing the internet – solidified further by Microsoft’s Xbox initiative in 2001.

On handhelds, inroads into online gaming were slower, but with the advent of Sony’s PSP in 2005 that changed again and suddenly portable experiences were offered that could also connect with other players across the world. This was refined further with their next-generation handheld the PlayStation Vita, which offered improvements like easily accessible friends lists, system-based party chat, alongside some of the best portable online games that were available at the time of its release."

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vgchartz.com
1817d ago Replies(1)
IamTylerDurden11817d ago

Killzone Mercenary has spectacular gameplay and great mp. Underrated game.

Helldivers was pretty awesome to have on Vita.

NFS MW worked well on Vita.

NecrumOddBoy1817d ago

Killzone Mercenary is not only a phenomenal KZ, it has the best integrated system shared between the campaign and the online community. I wish more shooters were this incredible.