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"Now Its More of a Mass Market Push": Mark Kern Talks Diablo

Blizzard’s development cycles are known for being a fairly long process. The wait is nearly always worth it, producing a number of defining games in the process. Working on some of Blizzard’s most important games, including the likes of Starcraft, Diablo 2 and World of Warcraft, Mark Kern knows a thing or two.

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cberg251361d ago

Diablo feels like a game that improved as it embraced the mass market. It feels like Diablo 3 really started to gel as a full product around the time RoS hit on consoles.

PixelGateUk1361d ago

Certainly how it feels with Diablo 3 and World of Warcraft: Warlords of Dreanor