''Bioshock is a bit of a mixed bag.
On the one hand, you have the incredible world of Rapture, the sunken art-deco metropolis constructed as a testament to founder Andrew Ryan's lunacy. Teeming with tortured souls, this dilapidated dystopian world groans under the weight of the Atlantic Ocean, setting the scene for some of the scariest, most spine-chilling action ever seen in a first-person shooter.
On the other hand, you have to listen to the subtle criticism levelled at a game that never quite managed to match the story depth adequately to the phenomenal surroundings. One could also point out the lack of gameplay innovation and the chore-based mission structure, but we're not here to apply 20/20 hindsight to last year's blockbuster. The real question here is why 2K has deemed it necessary to release a done-and-dusted game back into the wild on a new platform?''