50 Billion Zombies and One Million Snow Pirates Can't Be Wrong
Capcom today announced that both Lost Planet: Extreme Condition and Dead Rising for the Xbox 360 have each shipped over one million units worldwide. These numbers make Capcom the most successful Japanese software publisher producing games for the Xbox 360. Lost Planet has shipped one million units worldwide following its December 21 release in Japan and subsequent January 12 release in Europe and North America, while Dead Rising has done the same since its release last summer.
Videos of the canceled Dead Rising: Dia De Los Muertos have come to light, giving us a look into what the game could have been.
Shame loved the Dead Rising series. Even enjoyed 4 but not sure why they removed the campain co op.
Dead rising 1 was one of my favorite games back in the day. I never got into the others like I did DR1. DR2 was ok but 3 and 4 were kinda lame.
Good Riddance. Capcom Vancouver's entries are a big stain on what was a great, charming game series.
The ideas shown here are the pinnacle of their ineptness. Yeah, let's remove items on the ground, a core mechanic to the franchise, and one that people would show they still love in BOTW 2 years later.
TheGamer Writes "Dead Rising first burst onto the scene 16 years ago. At the time the game was a groundbreaking technical achievement, and a great showpiece for the then-new Xbox 360 due to how many zombies it could cram onto the screen at once. However, it was more than a mere tech-demo. Dead Rising captivated fans with engaging gameplay that allowed you to use almost anything as a weapon, packing that choice with unique bosses and an iconic protagonist in Frank West."
I definitely agree.
What I always found amazing in DR1 was how it was a survival game first and a sandbox game second, and not the other way around...
Your weapons were resources for specific situations, and you always had to juggle your resources and plan your runs... "I'm gonna get two X weapons on this store for hordes and then I'll get to that other store and get Y weapon for Z boss".
Although the trend of combining weapons that started in DR2 and so on was fun, it removed that layer of strategy and streamlined the series too much by catering to the "it's too hardddd :((" crowd, since you only had to focus on crafting the same 2-3 kinds of strong weapons and you're good for the rest of the game...
This was one of the games I got an Xbox 360 for back when. Dead rising. Lost odyssey. Blue dragon. Alan wake. Anyway the last 3 didn't disappoint. I thought dead rising was kinda eh. I didn't like the setup or how it played out. It's been years but if I remember right it was some kind of timer during the missions or whatever you wanna call them. Straight turned me off. I never even tried the sequels.
The Dead Rising series has enjoyed a long and storied history over the years, but which game in the series is best?
WAY TO GO CAPCOM!! I've always been a big capcom fan...so its good to see they are doing well.
After Lost Planet's reviews i don't know if i can trust their views when it comes to Japanese developed titles.
...but Lost Planet is an ass-kicking, action-packed shooter, with the some of the best mech action ever put in a game. The boss battles are more epic than any game Capcom has done....and they pretty much INVENTED the boss battle.
The reviewers that gave LP anything below an 8 (which is still too low, IMO), are f*cking retards. I've actually enjoyed it more than Gears, in many ways.
but Lost Planet is better.
because it guarantees more quality exclusives for the 360.