Traversing the Wild in Ghost Recon Wildlands

With the release of Ghost Recon Wildlands about six weeks away, we were able to get our hands on a close to final build of the game, save for a few bug fixes and minor tweaks that will go into the inevitable day one patch. We had access to two missions, one single player with some AI buddies, and another in co-op, each set in a different district with differing enemy types and weapons available.

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