Dan Miller writes: "Things had been looking bleak for backers of action-RPG Witchmarsh. Six months had passed since the last update in May 2016, while developer Inglenook had been inactive on social media for even longer. But in November 2016 the developers posted a groveling apology and pledged to improve communication."
Witchmarsh: Tea Party of the Damned developer Luciano Sgarbi discusses creating an RPG-platformer hybrid, Lovecraftian influences, and more.
Platformer-RPG hybrid Witchmarsh and prequel Tea Party of the Damned started as a pitch to make "Baldur's Gate with platforming."
Witchmarsh and Tea Party of the Damned developer discusses character inspirations including popular cryptids, D&D monsters, and more.
Sucks that they ignored backers for so long, but it's nice to see they're back.