10°

Crytek's Jack Mamais on Crysis.

Far Cry, the ambitiously nonlinear tropical shooter released in 2004, was an uncommonly strong debut effort for German outfit Crytek. In stark contrast to most popular shooters at the time, Far Cry--particularly during its technically impressive wide open island coast segments--eschewed the heavily scripted, narrative-driven gameplay mentality largely championed by World War II-based games striving for cinematic immersion. Far Cry often put players in enormous, lush sandboxes, faced with a number of enemies and no predetermined method to take them out or avoid them. Partially as a result of this structure, and partially because of some heavily stacked situations, the game gained a reputation for being at times unforgivingly difficult. As for the sparse and barely-explained story, it had something to do with genetic mutation experiments, a b-movie Dr. Moreau kind of thing. That didn't much matter; the game's appeal was its open design approach, framed by extremely cutting-edge visuals. Far Cry's approach hasn't been much duplicated since its release, but fortunately for those who enjoyed the unique if flawed shooter, Crytek is back with Crysis, which the company claims will take Far Cry's inventive properties and ratchet them up another order of magnitude. During last week's Consumer Electronics Show in Las Vegas, shacknews.com had the opportunity to meet with Crytek's Jack Mamais, lead designer on both Far Cry and Crysis. Mamais, whose prior credits include production, design, and QA on several MechWarrior titles as well as cult classic Interstate '76, spoke on Crytek's design philosophies and goals with Crysis.

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shacknews.com
100°

Far Cry Villains To Appear In A New Comic

This is interesting news for comic and Far Cry fans as something new in the universe for the game is always welcome. Villains from popular Far Cry games are transported into prehistoric times by the priestess Batari, who has pulled them from their lives before they've committed their most heinous crimes.

-Foxtrot16d ago

"Villains from popular Far Cry games are transported into prehistoric times by the priestess Batari"

Why do they make every f****** thing goofier and goofier

Watch Dogs become whacky, Assassins Creed jumped the shark, Ghost Recon become less serious now this

Garethvk16d ago

I think it is the trend. They look around and say ok; what can be done that will not infringe upon the next game and this is what happens. I heard rumors of the next Far Cry offering may be in Alaska and there was also an Online offering coming. So we get this to tide us over.

110°

Far Cry's entire source code has leaked online

Far Cry's source code has popped up online. Entitled "Far Cry 1.34 Complete", the game's entire source code was uploade…

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eurogamer.net
80°

Can You Run Crysis In VR? You Can, Thanks To A New Mod

A Crysis VR mod is now available for download, allowing users to experience the first entry in the series in VR

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wccftech.com
Rynxie375d ago (Edited 375d ago )

No one cares. The whole can it run Crysis is old, dead and stupid. It's also irrelevant, considering only less than one percent of pc owners, own a high-end PC. Second, I believe Crysis wasn't even optimized properly.

TheColbertinator375d ago

Crysis blew my mind back then and still kinda does.

bunt-custardly375d ago

Let's hope the modders can get the other Crysis games working in VR as they use the same Cryengine.