Ryan King: "To make this interesting, I’ve decided to write this in list form. And by ‘interesting’, I mean I’m writing this in a way that you’ll be bothered to read it. I’m not going to go on about the ludonarrative dissonance or pontificate about the religious symbolism of the churches or discuss dynamic gender issues not being representative of our current society or whatever it is proper games journos do these days besides reading The Guardian and shopping for cheap suits at Moss Bros.
I only really want to talk about the best bits in Resident Evil 4.
Mostly, if I’m being honest, I just want to talk about the merchant."
Matt Evans said: Resident Evil 4 marked a significant departure from the traditional survival horror gameplay of the previous entries in the series. With a fresh perspective (both story-wise and camera-wise), it revitalised the franchise and became one of the most influential games of its generation, and arguably still the best in the series. The PlayStation 2 version, released in October 2005.
This is how the Resident Evil 4 remake was reinvented again for VR.
And Capcom, being Capcom, chooses to keep the VR versions limited to certain headsets in a niche that is already small.
I'd give my left nipple for an official RE2R VR mode. Praydogs was good but the real deal would be incredible.
Shame they don't seem to have any interest going back to these releases. RE7VR even already exists just tweak it and pop it on PSVR2. Nnngggg.
Capcom has announced that Resident Evil 4 remake sales are now at over 7 million units, Street Fighter 6 is at 3.3 million and more.
RE4 dramatically changed the way how we play most third person action games
It is indeed one off the greatest
Very easy and short reason. It isn't.
It's easily one of the best action games ever created. Horror-wise........not so much.
I'm glad for RE4's existence. It gave gave us Resident Evil Revelations, which has the best control method in a RE title.
Not to mention how much RE4 influenced the entire industry as a whole
Because Shinji Mikami is a genius, only rivaled by Miyazaki, Miamoto and Fumito Ueda in terms of game design.