Not every "bad game" deserves its reputation, some are just misunderstood because they were too ambitious, over hyped or heavily plagued by a bad development cycle.
CI Games is planning more for its 2 biggest franchises
Great! It was always disappointing that Lords of the Fallen never got a proper sequel back in the day, so I'm glad the Reboot stirred up enough interest to warrant a sequel this time around.
Without Jurassic Park: Trespasser, we may never have had Grabbed By the Ghoulies. Or Halo, Gears of War, and the rest.
A prelude to many things it was not the foundation or keystone for Xbox like at all. Also, Trespasser failed because the focus was his really, really bad physics engine stacked on top of a dog turd shaped like a dinosaur game. So if your saying this is honorary foundation material? no, it was just something in the portfolio.
Also hot at the time were Sin and Half Life. Trespasser was thrashed for a reason and it was not because those two were better, it was just a lazy cash grab with this doof’s horrible physics project being the selling point. Bury that dinosaur
They are really trying their best to keep Xbox relevant in the gaming news. Xbox's decision to release more games multiplatform are really taking and effect and now it sounds like Xbox hopes it'll cause a January 6, it's almost like the same idea, incite a riot. Stir everyone up and not have to be the sad sucker that goes down alone. Misery loves company. This is getting nasty. Xbox fans are still in a fitted rage, like they learned to do when they were a kid to throw a fit in hopes to eventually get what they want or as an adult in jail that keeps kicking the door until someone shows up to tell them NO again, because that's the only way to try and get what they want.
Xbox fans don't want it to play it necessarily, they just want it to make them feel better about feeling bad, but PlayStation and Nintendos business strategy isn't the same as Xbox, people can't seem to understand that Xbox aren't the trailblazers. They're the the failures that are trying to think of how to survive when nobody can trust them anymore. So, you're getting random stuff like this to try and keep Xbox on the mind.
Really, it's not like Xbox fans have anything to worry about. It's not like Xbox gave competing platforms anything of value. It's their low tier games. It's not Halo, Gears, Forza, or I would say something from Bethesda, but yeah right, PlayStation has Skyrim, Doom, Quake, Elder Scrolls Online, etc. There's still a lot of Bethesda software on Sonys machine. Just let things go how they're going to go. YOURE NOT GETTING HELLDIVERS 2, ITS A SONY OWNED IP! THE ONLY REASON YOU GOT MLB THE SHOW is because MLB pressured Sony or they'd strip them of their license, not that anyone else was clamoring to fill the void, they wouldn't have had anyone, so it went and Xbox gave away Sonys game for free. Then you have Destiny, which could come to an end, as Bungie stated they wanted to remain platform neutral as part of the agreement so, it stayed that way, unless Sony now steps in and takes over, we'll see but, it's Sonys IP. Just because Xbox wants to go that route doesn't mean Sony and Nintendo should, let it go
Duke Nukem Forever originally began its life as a sidescroller instead of a shooter back in 1996, and that canceled version has just been leaked.
Very cool, but i don't know how real this is... I'll check it out later to find out.
Not all bad games are actually bad, some of them deserve a second look.
Shut your mouth.
No Mans Sky first trailer looked like this epic world of exploration and conflict.
Reality was - barren waste lands with creatures looking straight out of Gary's Mod.
No Mans Sky also promised the ability to play with friends which all was said during talk show interviews.
Reality Was - Absolutely zero multiplayer found inside the game, there were even sketchy moments of discoveries disappearing if you happened to travel far enough into the center of the universe.
The developers also promised a really cool ending to the game once you reached the center of the universe.
Reality Was - ...just YouTube the ending and realize how much of a shit show this game is.
They EVEN came back with some base making update.
Reality Was - They first sold you on a game of massive nearly endless space exploration, though they came back out with an expansion pack based on base-making which promotes squatting on a damn planet and doing very little.
Stahp.
My take away from this is something I cling to religiously. Price will often time dictate my expectations levels and perhaps rightly so.
Something priced at $15 to $20 bucks will receive a less critical (not a pass) eye as opposed to a $60 dollar one.
When I put down $60 im expecting a life changing experience. When I give you $10 to $15 bucks I understand that this project may be something personal, or very niche or perhaps even vaguely resemble a game as I know it in its traditional sense.
time and price give one the ability to experience a game quietly and without reservations.
This is not great for developers, especially indie ones, but sometimes it's all you can do to truly enjoy something.
Daikatana was crap, though, not even time can help that mess. Everything else on that list I can mostly agree with.
Why is there a picture of No Man's Sky? The piece doesn't even mention that game at all.