180°

How Can Video Game Journalism Improve?

As the year draws to a close, we tend to reflect on what we could do better. It’s been a busy year for video games, not just in terms of releases either. New consoles, new games, new controversies, and new ways to cover it all. The New Breed Covering video games has become a changing … Continue reading How Can Video Game Journalism Improve?

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gameraven.com
PixelGateUk3107d ago

General discussion should remain, I hate it when sites turn off comments and kill any chatter in the process

cberg253107d ago

I absolutely understand when sites kill comment sections. With rare exceptions, comments on an article only foster inflammatory dialogue. Intellectual conversations left comment sections generations ago. They're a relic of the past that just feed trolls.

kylethemurphy3107d ago

I'm honestly torn. As a content creator I think it's great to have a dialogue with people that enjoy your work. But most comments sections really are a terrifying place.

Rude-ro3107d ago

In turn, with the true evidence of financial influence and biased leans in most commercial media sites... there is the chicken and the egg philosophy at play.
A huge percentage of the media base their articles on clickbait topics thus inflaming the community.

How do we change the media? We can not. Where there is financial gain, there is corruption. Giving the people a place to voice their opinion in said articles allows a true balance. No matter how crass people can get, it is still better than the marketing dollars of major corporations having free reign influencing the media as evident as it is.

_-EDMIX-_3107d ago

What is the point of Journalism if not to allow the community to voice their opinion?

MagicBeanz3107d ago

Its not the sites per say that control the comments its the moderators put in place by those sites who often have an agenda and use their ability to delete comments and ban people as a means to control the conversation based on their own personal views and bias. Its wrong and unfair but it is what it is.

drizzom3107d ago

Have to agree. Even on places like Reddit there are people with direct relation to companies running the moderation. Any negative opinion ends up getting deleted. If not, the echo chamber downvotes it into oblivion.

rainslacker3106d ago (Edited 3106d ago )

Exactly this. Nowadays, it's one of two scenarios. Mods who strike down any dissenting opinion, or complete lack of effective moderation. The idea of moderating the forum beyond the spam or "inappropriate" comments is a long lost idea, when the reality is, a well moderated forum, where things are kept on task with the topic, and discussion is lead in a way which is constructive and open for all is quite engaging. For articles, this means the author/mod not engaging the trolls, possibly blocking them if they get too uppity, and actually engaging in the conversation to explain their point of view, and have a nice give and take to actually discuss their point of view, and allow others to openly express theirs.

But nowadays, too many sites are driven by ad revenue, so turning away the trolls, who tend to be the most active on a site, thus generating the most revenue, is not a good business model. It takes a pretty big site, and extremely good and impartial moderators to achieve a nice balance that doesn't affect the bottom line, and even the biggest gaming sites nowadays don't bother, and prefer to hide behind the "who gets to decide" line to relieve the pressure of having people accuse them of bias, because these same mods don't know how to actually steer discussion so it's constructive....or in some cases, like N4G, it's about what they are allowed to moderate, which really isn't much, and this site doesn't have enough mods to actually moderate effectively.

Go to some sites though, although I feel there were more in the past, and the difference between a well moderated forum, and the general internet are stark.....and the well moderated forums are much better....and it isn't because the mods just keep the trolls at bay, but actively work to make it better.

Garethvk3107d ago

Less click bait would be good.

PixelGateUk3107d ago

while i agree, i do feel the term clickbait is thrown around far too much these days, mostly by people just trying to throw shade

kylethemurphy3107d ago

Agreed. Clickbait is gross, but people crying clickbait too often doesn't help anything. It's also gross.

Rude-ro3107d ago (Edited 3107d ago )

It gets thrown around because there is more evidence of financially influenced media than there is non biased media.
Most sites also created the stigma and thus makes it very easy to yell "clickbait".

There are very few gaming sites that show a balanced view in gaming. Very few.

PixelGateUk3107d ago

@Rude-ro

Or, as i tend to see it more often, people disagree with a post and thus throw a fit and scream 'click bait'. Heck, most just react to a title without even reading a post

ninsigma3107d ago

" Heck, most just react to a title without even reading a post"

That's the point. If the title is reaction worthy then it's likely click bait.

PixelGateUk3107d ago

@ninsigma

So how would you title things? legit question, remembering you have to fit into SEO and various plugins/social media. Plus the added element of not making reading the thing pointless?

Rude-ro3107d ago (Edited 3107d ago )

Study marketing business...
The title is usually the target. Not the article.

To clarify...
In today's online marketing and traffic generating, companies turn to key words or phrases to generate traffic.
So, "_____ is not doing enough to support ____ in gaming"...
Then you create a site that garners to specific people so that they will generate traffic for said title.
Said title gets bumped in search browsers and reaches the average consumers that are searching for something related to something in the title.
Boom, message is sent.
Do this over and over as a sort of gorilla tactic against other businesses to send negative tones to consumers via search engines.

It's a sad sickick little world and one of the major gaming companies is responsible for its birth.

ninsigma3107d ago

For a starters less of this: "PS4 vs Xbox One: Who Won 2016?". That's by gaming bolt though so I don't think we expect much from them.

Also this:
"The Last Guardian Review - This Just Isn't a Good Game | ZyroXZ2"

Why say anything in the title?? It's sole purpose is to make those who enjoy the game mad enough to click on it to retaliate against crappy journalism. This site also gave it a 7 despite that headline so essentially they've said it's bad but scored it well, totally makes sense!

It's those sort of titles, the ones that are designed to garner annoyance from readers, that need to end. What's wrong with just calling it "The Last Guardian Review"??

+ Show (1) more replyLast reply 3107d ago
Garethvk3107d ago

I see it like this. If you do not agree and it is not a controversial topic or one that will inspire debate it is not clickbait. But if it is an outrageous statement or something of little substance with a deceptive or inflammatory title, then there you go.

MagicBeanz3107d ago

To many arm chair journalist for it to improve, any joker with internet access nowadays can pretend to be a game journalist. Consequently we get biased fanboy driven articles and reviews and it has turned a once respected profession into a joke.

PixelGateUk3107d ago

'once respected profession '

It's never been respected, like ever. That's been the whole argument for various causes (some we shall not name). Video game journalism has mostly been seen as a nerdy sideshow, hence constant attempts to water down into stuff like you see on Ginx TV etc.

On the flipside, you could argue that the reactions of people does not help matters either, it just makes things look petty

MagicBeanz3107d ago

There was a time when it was more respected, a time when it was a real job you had to earn, during the days of gaming magazines, before all the internet journalist showed up, you might just be to young to remember those days. Now its just to easy for people to proclaim themselves game journalists.

OB1Biker3107d ago

I totally agree but I think it's even worse. The biggest gaming sites are getting worse and worse, relying on un verified negativity to drive traffic. It's up to a point where there's no ethic at all regarding the truth and journalists cynically write disinformation without bothering checking.
Of course most sites are biased too, many gamers don't question enough what they read and are reluctant to believe it would be that bad.
As it is its easier to improve than to get worse.

rainslacker3106d ago (Edited 3106d ago )

While true about any internet user, it's not like the actual "reputable" sites have much better content a lot of the time. It may be formatted better, run through spell checker, and checked for grammar errors, but the reports and conclusions aren't exactly any more compelling than the average internet journalist can muster. 99% of the time, one can find more compelling arguments, or sometimes even more factual information, with the comments sections of a particular article, or forum that discusses a particular topic.....which is kind of sad, and probably why I spend more time in comment sections nowadays than the actual articles.

In any case, more than half the news nowadays, gaming or otherwise, seems to be more editorial than actual journalism. There was a time when they weren't as seperated, but nowadays, I consider them completely different things. Editorial used to require research to glean facts, and present an opinion on a topic....thus requiring some journalistic aspects. But editorial nowadays seems to be more about the opinion, than getting the facts straight to present a solid argument on why the facts are actually good or bad for the reader. It's more like the authors are hoping to sway public opinion by spewing out any random throught, regardless of merit or truth, often basing their argument on lies or hyperbole.

MagicBeanz3105d ago

Agreed, just look at many of the articles posted at this very site, they are clearly meant to inflame and antagonize a reaction. Its junk journalism and its a shame. Occasionally we get a decent article that's unbiased and just gives us information we can use for our game purchasing decision making but all to often its inflammatory click bait we see. I'm sure me saying that wont sit well with the mods but I'm not just saying that for no reason, its pretty clear it happens and others have echoed the same sentiment, it makes it hard to respect a particular site when so much of whats being presented is this fanboy driven stuff with clear agendas attached to them. It would go a long way to support not only the integrity of the individual making the article but the integrity of the site posting said articles, if we could get more unbiased straight and to the point articles instead of graphics comparisons and articles about why console A is better then console B.

rainslacker3104d ago

Click bait has run rampant as of late, although it's always been a thing around here to some degree. Comment sections have gone way downhill since the redesign though. I don't blame the mods per say, as they are just abiding by the rules of N4G itself, which does't really rate the actual quality of the article, which sometimes I wish it would, but then based on a discussion I had with Christopher over a different topic, it does lead to the mods having too much power to direct the flow of information, so it's kind of a catch 22. As far as the actual moderation goes, I think that's just a matter of not enough mods, or the ones they do have not having enough time to do what they're there for. Plus they're only human, and it can be burdensome to have to keep putting up with the same crap over and over again. Kind of a no win situation, and having moderated forums before, I know it's not something I'd really ever care to do again.

As far as the individual sites go though, I do agree, one bad apple can spoil the bunch. Even Gamingbolt has some decent articles and interviews, but the stuff we see on here is utter tripe 99% of the time....and it proves your point about how it affects the status of a site. But outside a couple sites like that, it's rare that the users around here are aware of any particular site's reputation, and tend to take everything on a surface level with no attention given to credibility or ethical reporting practices.

Tetsujin3107d ago

Here's an easy one:

Stop click bait articles
Stop "Top X" lists requiring clicks per topic
Verify sources
and the biggest - stop the dumb opinion pieces that start flame wars.

PixelGateUk3107d ago

' stop the dumb opinion pieces that start flame wars'

This could literally be classed as anything someone disagrees with, even if the post itself is balanced, fair and well formed. I don't think saying 'never post anything people can disagree with' is a good move forward. Unless you mean something like 'Xbox is the best, ps4 is poo' etc

Tetsujin3107d ago

It's the ones like "why X system is better than Y," those are the ones I'm referring to. Something like "Which service is for you?" followed with actual stats, those are fine because it uses numbers in a non biased way.

The ones I've seen lately are either anti-PS, anti-Nintendo, or anti-Xbox; which after a while gets old. I understand people have preferences, but respect others decisions in their console of choice.

Phil323107d ago

The problem is in part with the audience of gamers. Many just want confirmation bias, and many only click on headlines that are either "this is garbage, here's why" and "this is the GOAT, here's why." There's very little room for middle of the road opinions. Most just want the extremes, and thus, the gaming sites have to provide that content to stay relevant. I mean, how often do we see clickbait and extreme opinions as top stories on N4G? A lot.

PixelGateUk3107d ago

That's mainly due to how N4G works. People get angry, leave comments insulting others, people reply, heat is gained, boomed. N4G is propelled by the user, not the posters. Most stuff would go past unnoticed if people kept their actions in check

drizzom3106d ago

People didn't react this way in the past before these polarizing titles got popular with journalists. People aren't just perpetually angry. They got angry for a reason. The articles are what set off the behavior. Be it because they were misled, baited, or in some cases even outright shamed unfairly when all they were looking for was news about their hobby or whats going on in the industry.

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80°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

HyperMoused13d ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer199213d ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon13d ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.

60°

Spectator Mode Podcast Ep.186: $80 Games, GTA VI Delayed, Gaming Journalism Shakeup

The Outerhaven says: $80 video games, Grand Theft Auto VI delay, Polygon and Giant Bomb gutted, and the lack of crossplay in Elden Ring Nightreign in Spectator Mode Podcast Ep. 186.

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theouterhaven.net
460°

Former Santa Monica Studio Writer Shares Insight On The Game Industry: “It’s Not Great”

Former Santa Monica Studio writer Alanah Pearce has shared some insight on the game industry, and it's not great.

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twistedvoxel.com
Goodguy0156d ago

AAA has gone downhill as they focus on huge profits. Indie and other smaller games however have been amazing not chasing trends and the next big thing.

Redemption-6454d ago

In all honesty, a significant majority of indies and smaller games fail. At best a you might hear about 10-20 indies that get attention or do well, but 100s more fail. AAA games can still be the bread and butter of the industry, but greedy executives would kill a good game if it doesn't make them a lot of money

Cacabunga54d ago

I don’t game much anymore as i used to. Last big game i played was Stellar Blade. Almost didn’t touch the console since.
I don’t have much backlog for the first time in a long time. Maybe others enjoy what’s coming, but I’m losing feeling a little

Ethereal54d ago

Nail on the head. AAA has lost the magic and focused on profits and "player engagement". Gaming is an art form, and like always the CEO fat cats roll in to capitalize at the cost of innovation, passion, wild experimentation. We need a major realignment in the industry and it starts with gamers voting with their wallets.

Killer2020UK54d ago (Edited 54d ago )

I think that's already happening, we're seeing commercial successes in studios like Larion and whoever made Kingdom Come for example. Double Fine is another good example. Studios who are filled with and run by people who give a fuck that aren't hamstrung by money men. That's the answer and consumers are favouring it more than the soulless AAAs that have been put out. I don't doubt there is talent at Ubisoft for example but when they're told exactly what the end product needs to be by people who don't know what consumers actually want, it's always going to result in the same rehashed but slightly shinier slop.

Ethereal54d ago

Exactly. I do believe we are starting to see a shift in consumer habits. The market is saturated with GaaS and battlepasses, seasons, etc. We can't all play the same four games until the end of time. Fatigue is setting in and the industry needs to get back to making new experiences rather than chasing the latest "money maker".

Killer2020UK54d ago

I was wondering whether this is perception or actually happening but it feels to me, as a semi old gamer, there is more choice than ever and as such people are now much choosier about how they spend their time and money gaming. Certainly noticing this when it comes to GaaS as you mentioned, the question always has to be why would I play this instead of what I'm already playing. Anthem is going to have a real hard time prying away people, especially with a premium price tag that screams money men as a decision.

Palitera54d ago (Edited 54d ago )

Nah. Devs need to pay the bills. Uninspired games fail, but artsy games usually fail even harder.

PapaBop54d ago

Gamers are voting with their wallets, Kingdom Come Deliverance, Expedition 33, games made by passionate developers who are not being controlled by money men are seeing their work get universal praise and selling extremely well. Meanwhile Outlaws and Veilguard are underperforming. I wonder how many people Ubi and EA had working on those games, in comparison Sandbox have just a core development team of 30 and managed to put something out EA and Ubi can only dream of.

The underlying problem though lays with how EA and Ubi execs react to these sort of things. Seems like they'd rather just lay off good developers and focus their efforts on their cash cows as opposed to change their development philosophies.

anast54d ago

She didn't even call out Stanfield's PNG file planets when she flew through one. She just 'yelled' something stupid like 'flat earth'. She wasn't even taken aback in the slightest. I am not sure she isn't a part of the problem.

Aloymetal54d ago

She's always been a narcissist bimbo, I'm even more surprised she's not in only fans yet.

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anast54d ago

@Aloy ha!

@Lanx I'm sure you see where you are not making any sense.

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SimpleDad54d ago

You know what...?... for once I totally agree with you. Gaming bimbo true.

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Cellblock1154d ago

"Former", wow she didn't last at SM Studios very long at all.

isarai54d ago

4yrs is pretty good not sure what ur talking about

Cellblock1154d ago

I wasn't sure of the actual number of years just seemed like it wasn't that long ago when I heard that she got a job as a writer there, guess time flies. 4 years being "pretty good" or not is subjective depending on ones perspective. The question might be, was four years long enough to make a discernible writing contribution to a video game based on how long development cycles are these days?

gleepot54d ago

Maybe for some industries. In gaming that's barely enough time to ship a single game.

QuantumMechanic54d ago

She left SMS because she needed to go back to Australia to support a parent with cancer.

Chard54d ago

Chuds hate her because she doesn't do the anti-woke brainrot thing

SpacedDuck54d ago

She doesn't last anywhere long.

Petebloodyonion54d ago

She quit SM studio to focus on her own stuff, There was a video where she explained all of it.

SpacedDuck54d ago

Okay, explain like the other 50 jobs she's had and hasn't held......

I think she likes to bend the truth a ton on how involved she is and when her lies catch up with her she moves on to start a new batch.

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Rainbowcookie54d ago

Greed , lack of innovation and agendas

Why do we rave about a good indie game but we avoid a AAA game.

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