Blizzard's Overwatch is a well developed game but it clashes with its lore in the worst possible way. Blizzard attempts to fix this mistake by claiming their game "is not canon" to the world they've created but that's a cop-out if I've ever heard one. #activisionblizzard #blizzardentertainment #consistency
Feodor Chin discusses lending his voice to beloved gaming icons like Overwatch's Zenyatta and Lee Sin, and reflects on a diverse career across animation, film, and TV.
Overwatch Classic is gaining quite a bit of attention as the newest Arcade mode in Overwatch 2 Season 13, but it isn't exactly 'Overwatch Classic.'
Overwatch: Classic is a new limited-time mode available in Arcade to relive the game during various eras over its run.
When Overwatch was good and fun, now who the hell cares. Blizzard is just shit and doesn't care about it's employees. OW2 just needs to go away.
Nobody knows what ludonarrative dissonance is. It exists in almost every game. Why single out on Overwatch when many games do this.
Gameplay and Story not always have to be 100% true to each other. Not every game succeeds doing so. TLoU is one of the few that did this right, and Bioshock. Other games that fail to do this end up limiting the Gameplay choices to players.
In the case of Overwatch, every player knows or could careless about the lore. It is about having fun. Overwatch is a competitive game at heart, not a SP game or anything else. Blizzard could just dump the lore and players wouldn't even care because the MP is the meat of the game.
Overwatch has a story?
It's a multiplayer game with wild characters. The "story" is just there to give context to those characters. If people take the story seriously they need to play games with actual stories.