Mark Cerny openly expressed his appreciation for the technical expertise Guerrilla Games & Naughty Dog, who have found PS4's "button" to push more polygons.
According to him, that's also because of the ability to focus on a single platform.
A new studio based in Liverpool called Starlight Games is developing a futuristic sports title and is headed by the co-creator of WipEout.
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
We explore the Sega classics that are ripe for revival! From Panzer Dragoon Saga to Virtua Fighter, discover why these legendary games deserve a comeback on next-gen consoles. Dive into a nostalgic journey and see which Sega titles are set to captivate a new generation of gamers in 2024.
Turned based Phantasy Star and Shinning Force remain at the top of my list of Sega IPs that need to return. At the very least I'd take a Shining Force collection that has 1,2,3, CD and the Game Gear entries.
I don't trust Sega to do a proper comeback. The games will be just remastered and/or monetized to death.
I'd like to see Kojima's title max out what the PS4 can do first. From there, branch out to PC and work on optimizations later.
Working on a single platform, especially the more powerful one (not including the PC of course) does mean that you will inevitably become more proficient with it and be able to draw more out of it. There's little doubt that Naughty Dog have managed this and I imagine The Last of Us 2 will be their most impressive game yet.
Naughty Dog consistently push the bar for what we expect from Playstation consoles. Guerrilla made some damn fine games in kill zone but I feel they are really coming into their own now with horizon zero dawn and the decima engine. Great work from both teams!
Both development teams are a few notches above the rest. Cant speak highly enough.
I think they both have members on team ICE also, I know ND does.